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DCS: F/A-18C


Silver_Dragon

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Verás tú si al final vamos a cambiar BMS por DCS...

En cuanto salga el Viper es ley de vida. Aunque en algunas cosas el BMS siga siendo mejor, imagino que las posibilidades nuevas que incluye el DCS no pasarán desapercibidas para nadie.

 

Y lo de jugar en Full HD MegaSurround de la leche también ayuda, sobre todo si eres un afortunado con gafas VR.

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Podéis comerme los huevos como si fueran un racimo de uvas.

 

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Dudo que hagan un viper mejor que el de BMS, pero lo de motor de campaña, radar, armamento...eso si que empieza a ser algo más serio, junto a un modelo de vuelo lo más parecido a la realidad.

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LOS ESPARTANOS NO PREGUNTAN CUÁNTOS ENEMIGOS SON, SINO DÓNDE ESTÁN
 

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A ver que sacan y cuando y pronto tendréis un cadete VB en DCS Hornet, por supuesto compatibilizando BMS y mis responsabilidades de Ala Falcon :rock:  :zoro:

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LOS ESPARTANOS NO PREGUNTAN CUÁNTOS ENEMIGOS SON, SINO DÓNDE ESTÁN
 

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A ver que sacan y cuando y pronto tendréis un cadete VB en DCS Hornet, por supuesto compatibilizando BMS y mis responsabilidades de Ala Falcon :rock:  :zoro:

Si, por eso no te preocupes. Teniendo en cuenta los tiempos de desarrollo de DCS, aunque saliese el Viper para verano tardaría 2 o 3 años en estar completamente operativo, aunque al compartir muchas mecánicas y sistemas con el F-18, igual algo menos.

 

Pero vamos, que queda BMS para rato.

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Podéis comerme los huevos como si fueran un racimo de uvas.

 

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  • 3 weeks later...
Lo que están poniendo en la pagina del SA (WIP y sujeto a cambios).
https://forums.eagle.ru/showpost.php?p=3788314&postcount=121 

 

 

In today’s Hornet mini-date, I thought I’d start talking about some of the Data Link (D/L) and Situational Awareness (SA) page fundamentals prior to release. We hope to release into the Open Beta later this month. There is a lot to take in, so let’s get started early. Naturally, there will be introduction videos, academic videos, interactive training lessons, and a manual chapter on this. Let’s talk about some of the elements:

 
Much like the HSI, you have your TDC relation to bullseye (A/A Waypoint) in the top left corner. In the same manner, you have many of the same waypoint controls like display of the selected waypoint, bearing/distance/time to selected waypoint, and sequence options. If the selected waypoint is visible on the SA display, it appears as a circle with the waypoint number in the center, with north arrow.
 
In the bottom left corner are your chaff and flare counters. O1 and O2 will come later. Yes, we’ll have option for 120 flares.
 
When enabled from PB 7, yellow triangle symbols appear along the bearing to air-to-air radar emitters. These have options to be set to off, side, and ID or not.
 
Green contacts are identified as friendly, red as hostile, and yellow as unknown. This is done through a combination of IFF and NCTR prints.
 
There are three possible sources of data that can build the SA picture: ownship sensors, other fighters (F/F), and AWACS aircraft like E-2 and E-3 (SURV). These sources are then correlated or they can be toggled on and off from the SENSR sub-level page on PBs 13, 14, and 15. PPLI allows the location and data sharing of networked aircraft.
 
When only ownship sensors detect a target, only the top half of the HAFU (symbol) is displayed. When only from an F/F donor, only the bottom half is displayed. If both ownship and a donor detect the same contact, then both top and bottom halves of the HAFU are displayed. Contacts only detected by a SURV donor, are smaller in size circle or diamond generally.
 
When the TDC is assigned to the SA page (indicated as diamond in top right corner), the TDC can be slewed. When placed over a contact, its Mach and altitude in thousands of feet is displayed on either side of the TDC cursor. While hovering over a contact, additional information is displayed in the bottom right corner of the display and this can vary based on its identification. Such data can include: NCTR print, bearing and range from ownship, bearing and range from bullseye, fuel level, callsign, etc.
A small dot on the left side of a green circle indicates it is a donor to the Link-16 network and is sharing data with you. A dot in the center of the circle indicates it is a command and control (C2) asset.
 
B, C, or D inside a contact indicates it is one of your flight wingmen.
 
The number shown for red contacts indicates its threat ranking.
 
A star indicates the track is your L&S target.
 
More functions will be coming soon, which I’ll talk about at a later point.
 
Please remember that this is very much work in progress and very much subject to change.
 
Thanks,
Wags
 
 

 

 

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Planes para el 27 de febrero (no promesas) con funcionalidad basica de JDAMs sin zona de lanzamiento dinimico, los modos TOO y PB del HARM y los modos TWS y LTWS del radar aire aire. A corto plazo las prioridades son:
- Data Link / Link-16 / radios encriptadas MIDS, que funcionara en multijugador compartiendo información.
- Nuevo sistema IFF conectado con el Data Link.
- Sistema de reconocimiento de blancos no cooperativo (NCTR) conectado al Data Link.
- Zona de lanzamiento dinámico de las JDAMs
- Tarjeta de datos (Data Card), que en si no será como una data card, pero que permitirá configurar muchos aspectos de la configuración del aparato.
- Pod de designación de blancos Lightening II
- JSOW
 
Por supuesto, todo estos planes, esta sujeto a cambios y nada está escrito en piedra.
 

Hey everyone,

 

After our meetings today, I can update you on our current near-term planning for the upcoming Hornet features. For the 27 February update we plan (not promise):
JDAM basic operation minus dynamic launch zone
HARM TOO and PB modes
Latent Track While Scan (LTWS) and Track While Scan (TWS) air-to-air radar modes
 
Following those, priority items will be:
Data Link / Link-16 / MIDS. This has been a huge undertaking and will take a bit more time to get right, particularly for multiplayer data-sharing and creating a unified picture between clients. We want to get this right.
New IFF system tied to D/L
NCTR tied to D/L
JDAM dynamic launch zone.
Data Card. This won’t just be a data card but allow you to customize many aspects of your aircraft set up.
Lightening II Targeting Pod
JSOW
 
Again, I need to emphasize that this is planning and not a promise. Things can certainly change. We try to be open and provide you insight into our planning, but with the understanding that this is not set in stone.
 
- Wags
 
 

 

Mejoras en la Conciencia Situacional (SA) con el Data link y las nueva funcionalidad radar en progreso (Sujeto a cambios). el LTWS y cambios en la simbologia HAFU
 
 
https://forums.eagle.ru/showpost.php?p=3797498&postcount=128
The Data Link (D/L) Situational Awareness (SA) page and new radar functions are making steady progress, so I thought I’d make another little update using images. This all very much work in progress and subject to change.

 

The first image shows the radar format on the left DDI with Latent Track While Scan (LTWS) selected and the TDC hovering over a brick. The brick now displays the selected weapon Launch Acceptable Region (LAR) as well as target Mach (left of HAFU) and altitude in thousands of feet (right of HAFU). The next step would be to designate the target as the Launch and Steering (L&S) target and the ability to set a secondary Designated Target (DT2). Along with a hover over contact, you can get additional information up to three contacts in LTWS mode. With MSI enabled, you’ll also then have D/L information available. Once LTWS is done, then we’ll take care of Track While Scan (TWS) mode.
 
On the right DDI is the SA page five unknown contacts at the top of the page., They are yellow because they have no ownship IFF interrogation (hover over contact and depress sensor hat switch to interrogate). The staple at the top of the HAFU indicates the player has no IFF on a target, but the lower chevrons indicate friendly donor aircraft (F/F) have set the targets as hostile. Once both the player interrogates the contact and comes back negative, then the HAFU would change to red and be a diamond. In this way, the color and top and bottom of the HAFU tell you a lot about the classification of the contact. 
 
Remember: staple = unknown, chevron = hostile, and semi-circle = friendly. Yellow = unknown, red = hostile, and green = friendly based on ownship.
 
In the second image the left DDI now shows a target locked in STT with Non-Cooperative Target Recognition (NCTR) enabled. A successful NCTR print of the target depends on range and aspect angle into the intakes of the contact.
 
On the right DDI we see that the target is identified as an IL-76 and the star HAFU indicates the STT L&S track. It is yellow because no ownship IFF interrogation has been made. Because the radar is in STT, it is not scanning for other targets. As such, all other contacts on the SA page are from F/F and SURV sources over the D/L. The smaller red triangles are SURV tracks from an AWACS that only the AWACS is seeing. The red lower chevrons with the dot is from a friendly donor (F/F) source.
 
- Wags
 

 

 

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Editado por Silver_Dragon
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Se le añade a la pagina de conciencia situacional (SA) Datalink (D/L), los rangos de las amenazas. Hay que tener en cuenta que esto no reacciona ante una alerta del RWR o sensor (como el real). Este solo muestra los sistemas que han sido añadidos a mano (antes de la misión), en el editor de misiones y no mostrará una amenaza dinámica oculta, solo las que son conocidas.
 

A new datalink / SA page element was added today to support for SAM threat zones. These are determined before hand and are static indications based on Mission Editor settings. If the unit is hidden it will not appear on the SA display, if it is not hidden, it will display. Just like the real system, this is NOT a dynamic indication based on RWR or any sensors. It simply alerts the pilot of a reported SAM threat that was entered in the mission file before they even took off.

 
- Wags

 

 
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Editado por Silver_Dragon
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Imagenes del sistema de Data card para configurar opciones dentro del F/A-18C hornet.
 
https://forums.eagle.ru/showpost.php?p=3803475&postcount=131
Hey everyone,
 
As mentioned in earlier posts, we are at work on a detailed Aircraft Settings capability through the Options, F/A-18C, Special Tab. This consists of two primary elements: Aircraft Systems and Mission Card. Both will allow you to pre-configure the Hornet before flight in both single and multiplayer. As such, you would be able to setup your own aircraft defaults.
 
Aircraft Systems include all functions that are NOT specific to mission (.miz) file or Mission Computer settings. This includes such items as lights, bingo fuel, various cockpit switches, altimeter, etc. In this way, you can have your aircraft setup just that way YOU want it.
 
The Mission Card allows you to set up software options for all missions that includes such items as radar settings, countermeasures, AG weapon programs, and navigation settings. 
 
The third element of mission configuration MUST apply directly to the specific mission file or there will conflict between Aircraft Settings and the mission file… these are the waypoint settings. As always, a mission is created with a set of waypoints and properties when the mission is created by the mission designer. For the Hornet though, we are greatly adapting this to account for a much more realistic Hornet waypoint system that accounts for up to 60 waypoints in the database, of which waypoints can be assigned properties of sequence 1, sequence 2, sequence 3, initial point, A/A waypoint, Pre-Planned (PP), or Pre-Briefed (PB). In the Mission Planner, the player would be able to then adjust these if desired on a per-mission basis. We are also looking to making the Mission Planner available in multiplayer.
 
This will also include a new waypoint user interface that we’ll share a bit later once it is more solid.
 
This is all deep in development and very much subject to change. We have no release time frame in mind yet… it will be released to an Open Beta once we feel it’s ready.
 
- Wags

 

 
Imagen del sistema de lanzamiento de oportunidad de las JDAM, tambien se trabaja en el sistema de lanzamiento pre-planeado, cuando estos sistemas estén operativos, se moverá a implementar los indicadores de HUD y HSI del sistema de lanzamiento dinamico.
 
Mientras tanto se espera añadir para el 27, el modo de data link en la pagina de conciencia situacional (SA) y el modo TOO del HARM (no es una promesa). En paralelo, se sigue trabajando en el modo aire/air LTWS, la tarjeta de misión para el avión (Data Card) y las turbulencias. La semana que viene no va ha haber actualizaciones (por Wags), debido a que estará de viaje.
 
https://forums.eagle.ru/showpost.php?p=3804766&postcount=133
I'll be talking about this much more in the next week or two, but basic JDAM is coming along well. Here is an image of the JDAM in Target Of Opportunity (TOO) mode. This will be in addition to the Pre-Planned (PP) mode. Once the the basic modes are in, we will add the dynamic launch zone indications on the HUD and HSI.
 
In the meantime, we are shooting for (not a promise) D/L SA page and HARM TOO mode for 27 February.
 
In parallel, LTWS, Aircraft/Mission Card, and wake turbulence are all progressing well.
 
I will be away for the next week, so there will be no new updates until next week. 
 
- Wags

 

 
 

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Introducción al sistema de DataLink y Conciencia Situacional por Wags:
 
https://forums.eagle.ru/showpost.php?p=3812342&postcount=134
The Datalink and Situational Awareness (SA) Display of the F/A-18C Hornet - Introduction
 
This week we plan to release the initial version of the MIDS/Link-16 datalink / Situational Awareness (SA) page for the Hornet. This is a basic, introduction video to get you started understanding the system. Later, once the datalink is feature complete, I’ll create a full academic video, interactive training mission, and an updated manual.
 
A few notes to keep in mind:
 
1- This is the initial version with more features to follow like automatic IFF modes, IFF code XP and AI setup, Link-4/HARM/FLIR display options, declutter options, flight ground target markers, basic ROE indications, MIDS voice, and a few more.
2- The logic that determines when a target is own-ship classified unknown, hostile or friendly is determined by an ROE matrix of factors. In this initial release it will be determined by Mode 4, but later we will probably factor in NCTR and SURV.
3- An NCTR print requires an L&S or STT lock, therefore I was unsuccessful in the print attempt. My error.
4- Friendly PPLI data is always fuel state, not range. 
5- Later with the TXSDSG, it will be based on flight TGT ground designations, not necessarily WPDSG (it can, but not always).
6- I did not show it, but the static SAM threat rings will be included in the version this week.
7- Sorry for the low energy, I’m recovering from a cold and I’m dead inside.
 
- Wags

 

 
Modo de Blanco de Oportunidad (TOO) del Harm para el F/A-18C
 
 
https://forums.eagle.ru/showpost.php?p=3813036&postcount=135
AGM-88C HARM in Target of Opportunity (TOO) Mode
 
This week in the Open Beta we will release the next mode of the HARM, namely TOO mode. This video is to introduce the use of the HARM in this mode. A few notes:
 
1- Later, we will add the TOO TD box to the HUD.
2- In addition to the line above the emitter that indicates the radar is locking you, an F indicates it is a friendly emitter and a “U†shape indicates a naval emitter.
3- When enabled, LIMIT only shows the 5 highest priority emitters. Otherwise, up to 15 emitters can be displayed.
4- Like SP mode, there is no range indication.
5- Once TOO mode is done, we will implement Pre-Briefed and Pull-Back modes.
6- Once HARM is done, then we will focus on the targeting pod.
7- Yes, I’m still sick and hopped up on cold medicine. 
 
List of HARM TOO classes:
 
ALL. All classes of radars
FRD. Friendly radars
HOS. Hostile radars
FN. Friendly naval radars
HN. Hostile naval radars
F1. Old friendly radars
F2. New friendly radars
H1. Old hostile radars
H2. New hostile radars
FAA. Friendly AAA
HAA. Hostile AAA
FS. Friendly search radars
HS. Hostile search radars
UKN. Unknown radars
PRI. Radars locked to player aircraft

 

 

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  • 3 weeks later...
El ultimo modo del HARM PB, JDAMs, datos de misión y avión y el modo Latent Track While Scan (LTWS), por supuesto nada de promesas, solo planes, sujeto a cambios y no escrito en piedra.
Hey everyone,
 
This week's Open Beta was focused on addressing the most-pressing D/L and IFF issues. It additionally addressed the wind-induced roll and added the HARM TOO TD box to the HUD.
 
For the next OB update the focus will be on:
 
1- HARM Pre-Briefed mode
2- JDAM
3- Aircraft and Mission cards
4- Latent Track While Scan (LTWS) mode
 
There are a number of issues that will also get attention to include:
 
Countermeasure programming with WOW and flare counts
Master Mode auto-page selections
Default bombing mode error
AACQ logic
Map orientation
and others...
 
Please understand that these are the priorities and not a promise that all of these items will be ready for the 27 March OB.
 
- Wags

 

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  • 4 months later...

Imagenes del TGP del Hornet

 

https://forums.eagle.ru/showpost.php?p=3988372&postcount=169

Hey everyone,

Probably the the most anticipated new feature of the Hornet is the targeting pod. As mentioned earlier, we will start with the Litening pod due to it being used by the USMC and similar to what we already created for the A-10C (hardly a cut-and-paste though). Attached is an image of it in action.

It is important to understand that this is neither an ATFLIR or Litening pod ala A-10C. It is a Litening pod that uses standardized Hornet Mission Computer (MC) data export.

Most of the core AG functions are in the game and working, with the big ones still being worked on being the setting a Target Point via the TGP (critical for AUTO and TOO mode attacks) and, AREA vs POINT tracking . After the initial release, we will continue to flesh out the pod to include AA mode, control pages, and additional functions/symbols.

Our engineer assigned to the pod is working very, very hard on this and we are pushing to release it as soon as possible.

67207176_10162215100820341_2715104202262

Thanks,
Wags

Editado por Silver_Dragon
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  • 2 months later...

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