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Presentación de DCS World (DCSW)


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nuevos añadidos a preliminary changelog DCS: World 1.2.8

http://forums.eagle.ru/showthread.php?t=122086

DCS: World

Added FREE TF-51D for DCS World!

Improvements to the multiplayer scoring system.

 

DCS: Flaming Cliffs 3

Russian fighters. The angular size of HUD indication was reduced to real volumes.

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DCS: World 1.2.8 changelog definitivo... Beta disponible para descarga

 

http://forums.eagle.ru/showpost.php?p=2 ... ostcount=5

DCS World

Added FREE TF-51D for DCS World! This is the P-51D with the weapons, radios and rear tank removed with a jump seat added in the back. This does not include dual controls.

Added Su-25T 6 DOF cockpit.

Added initial Oculus Rift support, this does not include front end GUI yet.

AGM-114L/K: Increased speed to about 1.4M.

TACAN added to Lochini International (25X; TBS).

Corrected detection ranges of ground target by aircraft sensors. This can determine spotting of enemy ground units when Fog of War mode is enabled.

MQ-1 Predator: The radar has been removed.

Corrected wingtips vortex position for flyable aircraft.

Corrected HE warheads for unguided rockets.

SAM Hawk: Decreased altitude detection range from 25 to 22 km. Increased missile battery control time from 60 to 80 seconds.

SAM SA-11 Buk. Increased max speed from 3.2 to 3.4M.

MPQ-53 and SA-10 SR radars: Decreased minimum RCS detection level of target from 0.15 to 0.04 sq.m.

Fixed client crash when attempting to add task 'Fire At Point' for a dynamically created group.

Su-25T: SPO-15 sound is now muted when electric power is OFF.

"LockOn" label has been deleted from FC3 module description in Main Menu.

User images in Kneeboard will no longer disappear after window switching.

ME: Fixed toolbar becoming inactive in some conditions.

ME: Corrected location of the buttons in mission goals window.

Added internal cargo trigger.

Reworked chaff and flare rejecting logic for AA and SAM missiles.

Improvements to the multiplayer scoring system.

Fixed Command Start not functioning for AI aircraft.

 

DCS Mi-8MTV2 Magnificent Eight

Corrected campaign and single missions.

Emergency jettison switches are now wired correctly.

Fixed swapped buttons on the UV-26.

Hardpoint racks and additional armor can now be disabled.

Full function ADF (MV) ARK-9, ADF (UHF) ARK-UD

added instruments: magnetic compass, G-metr, outdoor thermometer

 

DCS: UH-1H Huey

ADF AN/ARN-83: Audio signal can now be heard in all modes.

Fixed animation of control lamp on flare dispenser control panel.

Fixed side M134 bracket arms clipping with side doors.

Added 3D model for wipers motor in cockpit.

Barrel block of M134 minigun now rotates in correct direction.

Pilot and co-pilot sights are now removed from the "civilian" variant.

Added additional armor option to the ME.

Fixed blurred texture of the tail rotor when damaged.

Added Sling Load mission capabilities

Update DCS UH-1H Flight Manual_EN

 

DCS: Flaming Cliffs 3

Added F-15C Advanced Flight Model (AFM)

Added Su-33 6DOF cockpit.

Su-25: SPO-15 sound is now muted when electric power is OFF.

A-10A: "Minimum Speed" sound is no longer heard during repairs.

MiG-29: EOS has had its detection range reduced to realistic performance levels.

Russian fighters. The angular size of HUD indication was reduced to real volumes.

 

DCS: P-51D Mustang

Left smoke generator will no longer be present when user added to loadout through in-game menu {LAlt + '}.

Decreased count of tracers in the guns.

 

DCS: Ka-50 Black Shark 2

Corrected gun shell cases appearance point.

 

DCS: Combined Arms

Corrected color of bullet tracers for 23 and 30mm SPAAG and 2A42.

Added SAM unit acquisition/search radar display.

Manpads controlled by players.

Added ability to control naval units from the Command Map.

Laser ranging and automatic barrel elevation for tanks.

Increase destructiveness of artillery rounds.

Control of air units now possible for clients in multiplayer.

All ground group shoots on one target.

Corrected time reloading for artillery.

 

Para los que no lo tengan o hayan borrado la beta de la 1.2.7 (actualizable mediante autoupdater): http://www.digitalcombatsimulator.com/e ... open_beta/

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Wags ha puesto una lista actualizada de terminos y sus modulos correspondientes (lista de modulos en el post del foro de ED):

http://forums.eagle.ru/showthread.php?p ... ost2039947

The below is provided to explain the various fidelity levels of flight dynamics and cockpit systems modeling available in our various DCS aircraft simulation products. We provide this to you to help better understand what your are purchasing:

 

Standard Flight Model (SFM). This has not changed and defines a more data-driven means of achieving flight dynamics, in conjunction with some scripting. SFM was used in the Lock On series and is still used in the Flaming Cliffs 3 Su-33 and MiG-29. However, we do plan to update these at a later time.

 

Advanced Flight Model (AFM) and AFM+. An AFM uses multiple points of force application and calculation on the relevant flight surfaces. This simulates edge of envelope conditions well and avoids scripted behaviors as used in an SFM. This system also partially implements the aircraft's flight augmentation systems. DCS aircraft that use AFM includes the Su-25T. A further evolution of the AFM is what we term the AFM+ and this uses the same calculations as AFM but adds limited modeling of the hydraulic and fuel systems. Examples of AFM+ in DCS include the Su-25 and A-10A.

 

Professional Flight Model (PFM). This is generations beyond an AFM/AFM+ and is based upon:

 

• Use a wider array of wind tunnel tests CFD methods for aerodynamics parameters calculations.

• A higher level of aircraft construction details for forces calculations. For example: our landing gear model includes individual kinematics of retracting/extending is used to calculate its movement, servo-piston forces, etc. In such cases, we truly use real lengths, arms, etc. This also includes such items as a realistic simulation of airflow along the airframe due to the propeller or helicopter rotor thrust.

• Realistic simulation of Flight Control, CAS and Autopilot systems.

• Realistic simulation of Hydraulics, Fuel, Electrical, Engine and other systems influence flight characteristics.

• Unprecedented access to test data packs.

 

This is combined with much more detailed and accurate accounting of the physical forces on the aircraft and airfoils. DCS examples of the PFM include the A-10C, Ka-50, P-51D, UH-1H, Mi-8MTV2, F-15C and Su-27 (in development) for DCS Flaming Cliffs, and the Fw190-D9 (in development).

 

External Flight Model (EFM). Used by our partner developers, the EFM uses only a part of PFM - rigid body physics and contact model. What forces and moments are applied to this rigid body from aerodynamics and any other sources except the contact forces is up to EFM developer.

 

Standard Systems Modeling (SSM). A DCS module using SSM is characterized as including just the most essential cockpit systems and using keyboard and joystick commands only to interact with the cockpit. Examples of SSM in DCS include all of the Flaming Cliffs 3 aircraft.

 

Advanced Systems Modeling (ASM). An ASM enabled aircraft goes into great depth to model the intricacies of the various cockpit systems, to include functionality for almost all the buttons, switches, dials, etc. A key element of an ASM cockpit is the ability to interact with it using your mouse. ASM DCS examples include the A-10C, Ka-50, P-51D, UH-1H and Mi-8MTV2.

 

In the coming weeks, we will be updating our store pages to use these product definitions.

 

The content of the module matrix

 

Su-25T Advanced Flight Model (AFM) Standard Systems Modeling (SSM)

Su-25 Advanced Flight Model + (AFM+) Standard Systems Modeling (SSM)

A-10A Advanced Flight Model + (AFM+) Standard Systems Modeling (SSM)

F-15C Professional Flight Model (PFM) Standard Systems Modeling (SSM)

Su-27 (In Development) Professional Flight Model (PFM) Standard Systems Modeling (SSM)

Su-33 Standard Flight Model (SFM) Standard Systems Modeling (SSM)

MiG-29 Standard Flight Model (SFM) Standard Systems Modeling (SSM)

A-10C Professional Flight Model (PFM) Advanced Systems Modeling (ASM)

Ka-50 Professional Flight Model (PFM) Advanced Systems Modeling (ASM)

UH-1H Professional Flight Model (PFM) Advanced Systems Modeling (ASM)

Fw190-D9 (In Development) Professional Flight Model (PFM) Advanced Systems Modeling (ASM)

Mi-8MTV2 Professional Flight Model (PFM) Advanced Systems Modeling (ASM)

P-51D Professional Flight Model (PFM) Advanced Systems Modeling (ASM)

 

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DCS 1.2.8.26442 Open Beta RC1 Change Log

http://forums.eagle.ru/showpost.php?p=2 ... ostcount=6

DCS World

Rockets has an abnormal affect by wind is fixed.

Su-25T. Digital drums on baro altimeter will works.

Su-25T. Pipper will displayed on the HUD when select mode Free-Fall Bombing in the "Invisible zone" and minor adjustments to HUD.

Su-25T. Tuned mirrors.

GUI Error, when you try to Record video is fixed.

Trash bin icon removed for TF-51D in MM.

 

DCS Flaming Cliffs 3

A-10A: Bombs fall with undershoot in CCRP mode is fixed.

Su-33. Mirrors will have an image reflection.

 

F-15C: DCS Flaming Cliffs

The PTC work is changed.

Sustained load factors corrected.

Speed brake automatic retraction by AoA corrected.

The accounted radius of wheels and traction corrected.

Added damage of engines.

Added disengage of PTC when gear extension.

Check ARI on the ground.

Cockpit update.

Navigation lights reflections swapped.

Changes to HUD AoA display.

 

DCS UH-1H

Cargo camera can be enabled after cargo hooking.

Cargo rope disappear Bounding box edited.

Helicopter will not destroy tank after colliding with it.

“Beta†label removed in the Main menu for UH-1H.

 

DCS Mi-8MTV2

External electric power supply bugfix.

ARK-9 fine tuning knobs will works.

Blade of main rotor gone off when runway start from a ship is fixed.

 

DCS Combined Arms

New Main Menu theme.

Flyable AC can detect laser ranger emission produced by controllable ground units.

Minimum attack distance for ATGMs has been fixed.

BTR-RD. 9M113 missile model reference corrected.

Corrected infantry descent on helicopters.

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DCS 1.2.8.26834 Open Beta RC2 Change Log disponible.

 

http://forums.eagle.ru/showpost.php?p=2 ... ostcount=7

DCS World

Su-25T. Digital reading of desired course on the HSI is corrected.

Fixed flashing icons on F10 map.

Aircraft can be activated from the Command Bar if selected Uncontrolled mode.

Fixed setLandObject - now sets ID for all objects.

Fixed several issues in the input system.

Su-25T cockpit. Corrected some issues with shape and textures.

Fixed SSE functions for getting objects by name.

Radio for ground units now works.

Fixed possible crashes and memory leaks in the renderer.

Fixed crash if allocation was made in third party code.

TF-51D. Autorudder works.

KC-135. No longer disappears in mid air after take-off.

Render. Fixed overflow of vertex buffer.

AI aircraft. Pinpoint strike. Fixed attack of map objects.

AI planes will no longer land on occupied runways.

Corrected Tu-22M3 model bugs.

Fixed saving of failures during the mission for clients.

 

DCS Combined Arms

Corrected textures of MANPADS.

Fixed shaking of MANPADS when aiming.

3D. Added new model and animation of ATGM 9M113.

The lock and tracking range of SAM radars is increased.

SAM radars no longer detect helicopters on the ground.

The maximum range of tank laser rangefinders decreased to 4000 m.

Elevation of missile launchers corrected to prevent sinking missiles after launch.

Tank ballistics computer improved.

Added Command Panel for tactical commander to the F7 View.

Ship Control. Removed formation and altitude settings.

 

DCS Flaming Cliffs

Russian fighters. BVR. Corrected range of target marks on the HUD.

Fixed issue with Su-33 take-off from carrier.

F-15C. Modified damage model of airfoils.

F-15C. Modified aircraft characteristics on descent.

F-15C. Increased gear and flaps drag.

F-15C. Tuned roll instability at altitudes above 30,000 ft.

F-15C. Tuned engine thrust at IDLE and drag.

F-15C. Tuned engine altitude performance.

F-15C. Added engine, CAS and AFCS failures.

F-15C. Added English Flight Manual.

F-15C. Increased elevator mixing at high AOA.

F-15C. Fixed wing fuel tanks destruction.

F-15C. Temporary deleted disengagement of PTC when gear extended.

F-15C. Increased tank volume for negative load factor.

F-15C. Modified collision model.

F-15C. Changed engine nozzle program at MIL.

F-15C. Fixed speedbrake extension not showing in multiplayer.

 

DCS Mi-8MTV2

Taxi light switch command added (‘RCtrl + L’ by default).

Fixed right landing light.

Additional equipment weight will be accounted in total weight.

Fixed incorrect track replay with pedal trimmer.

Landing lights retract and rotate using key commands.

Electrical system corrections.

Fixed electric ground power.

Fixed crash in en_SpringMi8-12.miz of campaign.

Fixed automatic rectifier engaging.

 

DCS UH-1H

Removed gunsight reticle in civilian variant.

3D. Fixed gaps in cockpit model.

3D. Windows glass shape edited.

Flight manual corrected.

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  • 2 weeks later...

DCS: World 1.2.8 Final Changelog

http://forums.eagle.ru/showpost.php?p=2 ... ostcount=1

DCS 1.2.8.27203 Change Log

 

DCS World

Added FREE TF-51D for DCS World! This is the P-51D with the weapons, radios and rear tank removed with a jump seat added in the back. This does not include dual controls.

Added Su-25T 6 DOF cockpit.

Added initial Oculus Rift support, this does not include front end GUI yet.

AGM-114L/K: Increased speed to about 1.4M.

TACAN added to Lochini International (25X; TBS).

Corrected detection ranges of ground target by aircraft sensors. This can determine spotting of enemy ground units when Fog of War mode is enabled.

MQ-1 Predator: The radar has been removed.

Corrected wingtips vortex position for flyable aircraft.

Corrected HE warheads for unguided rockets.

SAM Hawk: Decreased altitude detection range from 25 to 22 km. Increased missile battery control time from 60 to 80 seconds.

SAM SA-11 Buk. Increased max speed from 3.2 to 3.4M.

MPQ-53 and SA-10 SR radars: Decreased minimum RCS detection level of target from 0.15 to 0.04 sq.m.

Fixed client crash when attempting to add task 'Fire At Point' for a dynamically created group.

Su-25T: SPO-15 sound is now muted when electric power is OFF.

"LockOn" label has been deleted from FC3 module description in Main Menu.

User images in Kneeboard will no longer disappear after window switching.

ME: Fixed toolbar becoming inactive in some conditions.

ME: Corrected location of the buttons in mission goals window.

Added internal cargo trigger.

Reworked chaff and flare rejecting logic for AA and SAM missiles.

Improvements to the multiplayer scoring system.

Fixed Command Start not functioning for AI aircraft.

GUI Error, when you try to Record video is fixed.

Fixed flashing icons on F10 map.

Aircraft can be activated from the Command Bar if selected Uncontrolled mode.

Fixed setLandObject - now sets ID for all objects.

Fixed several issues in the input system.

Radio for ground units now works.

Fixed crash if allocation was made in third party code.

AI aircraft. Pinpoint strike. Fixed attack of map objects.

AI planes will no longer land on occupied runways.

Corrected Tu-22M3 model bugs.

Fixed saving of failures during the mission for clients.

IR missiles. The lock range increased.

AI aircrafts: The killed pilot will not disappear from the cockpit.

The uncontrolled aircraft on the ramp will not ejecting the nonexistent pilot after taking damage.

FFB function with ALT-TAB corrected.

 

DCS Mi-8MTV2 Magnificent Eight

Corrected campaign and single missions.

Emergency jettison switches are now wired correctly.

Fixed swapped buttons on the UV-26.

Hardpoint racks and additional armor can now be disabled.

Full function ADF (MV) ARK-9, ADF (UHF) ARK-UD.

Added instruments: magnetic compass, G-metr, outdoor thermometer.

External electric power supply bugfix.

Blade of main rotor gone off when runway start from a ship is fixed.

Taxi light switch command added (‘RCtrl + L’ by default).

Fixed right landing light.

Additional equipment weight will be accounted in total weight.

Fixed incorrect track replay with pedal trimmer.

Landing lights retract and rotate using key commands.

Fixed crash in en_SpringMi8-12.miz of campaign.

Fixed automatic rectifier engaging.

Fix TV3-117 engine start failure (after engine cut-off, and then again engine starting)

Impact of a surface to the helicopter wheels is corrected.

 

DCS: UH-1H Huey

ADF AN/ARN-83: Audio signal can now be heard in all modes.

Fixed animation of control lamp on flare dispenser control panel.

Fixed side M134 bracket arms clipping with side doors.

Added 3D model for wipers motor in cockpit.

Barrel block of M134 minigun now rotates in correct direction.

Pilot and co-pilot sights are now removed from the "civilian" variant.

Added additional armor option to the ME.

Fixed blurred texture of the tail rotor when damaged.

Added Sling Load mission capabilities

Update DCS UH-1H Flight Manual_EN

Cargo camera can be enabled after cargo hooking.

Cargo rope disappear Bounding box edited.

Helicopter will not destroy tank after colliding with it.

“Beta†label removed in the Main menu for UH-1H.

Removed gunsight reticle in civilian variant.

3D. Fixed gaps in cockpit model.

3D. Windows glass shape edited.

 

DCS: Flaming Cliffs 3

Added F-15C Advanced Flight Model (AFM)

Added Su-33 6DOF cockpit.

Su-25: SPO-15 sound is now muted when electric power is OFF.

A-10A: "Minimum Speed" sound is no longer heard during repairs.

MiG-29: EOS has had its detection range reduced to realistic performance levels.

Russian fighters. The angular size of HUD indication was reduced to real volumes.

A-10A: Bombs fall with undershoot in CCRP mode is fixed.

Su-33. Mirrors will have an image reflection.

Russian fighters. BVR. Corrected range of target marks on the HUD.

Fixed issue with Su-33 take-off from carrier.

Su-25. The plate of airbases list in the cockpit are corrected.

Su-25. Missed cockpit textures behind the right shoulder was added.

Su-25. The gaps in the gunsight are removed.

Su-27/33, MiG-29. HUD. Glideslope error ring and director ring are placed correctly now.

 

DCS: P-51D Mustang

Left smoke generator will no longer be present when user added to loadout through in-game menu {LAlt + '}.

Decreased count of tracers in the guns.

 

DCS: Ka-50 Black Shark 2

Corrected gun shell cases appearance point.

 

DCS: Combined Arms

Corrected color of bullet tracers for 23 and 30mm SPAAG and 2A42.

Added SAM unit acquisition/search radar display.

Manpads controlled by players.

Added ability to control naval units from the Command Map.

Laser ranging and automatic barrel elevation for tanks.

Increase destructiveness of artillery rounds.

Control of air units now possible for clients in multiplayer.

All ground group shoots on one target.

Corrected time reloading for artillery.

New Main Menu theme.

Flyable AC can detect laser ranger emission produced by controllable ground units.

Minimum attack distance for ATGMs has been fixed.

BTR-RD. 9M113 missile model reference corrected.

Corrected infantry descent on helicopters.

3D. Added new model and animation of ATGM 9M113.

The lock and tracking range of SAM radars is increased.

Elevation of missile launchers corrected to prevent sinking missiles after launch.

Added Command Panel for tactical commander to the F7 View.

Command bar. After target designation the aircraft will attack units if even they are moving.

Aircraft can be activated from Command Bar in Uncontrolled mode.

Fixed options “Computer firing solutionâ€.

Helicopters can easily destroy heavy tanks colliding with them is fixed.

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  • 4 weeks later...
ED Está en Duxford

 

DCS At Duxford - May 24th and 25th 2014
Tuesday, 20 May 2014
DCS At Duxford - May 24th and 25th 2014 Once again DCS will be at Duxford! For the first of 3 air shows this year you can come along and try DCS for free. 
 
We will have sneak previews of the soon to be released VEAO Hawk and the Leatherneck Mig-21 as well! Be the among the first to try these before release! 
 
Fancy trying one of the other modules that you haven't brought yet? We will have them there for you to try! 
 
We hope to see as many of you there as possible! As usual the Crew from Virtual Aerobatics and VEAO will be on hand along with 2 of the Virtual Horsemen for those Aerobatics fans out there! 
 
We hope to see you in Hanagar 2 with The Fighter Collection at IWM Duxford!
1074735_489299561144883_657337190_o.jpg

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nueva versión 1.2.8 disponible

 

DCS 1.2.8.27915 Open Beta changelog 
 
DCS World
- AI planes don't attack the targets assigned at the starting point when using Late activation: fixed.
- Static BMP-3 no longer able to apply smokescreen.
- TF-51D: Default input added for Game Mode.
- TF-51D: K-14 related commands deleted from axis settings.
- AI helicopters no longer sees “invisible†units.
- DE localization. Mixed languages and translations mistakes in the options menu fixed
 
DCS: Flaming Cliffs 3
- Radar now can be turned ON after player enters to plane by [RAlt+J].
- FPS in F-15C campaign improved .
 
DCS: P-51D (TF-51D)
- Starter action time increased in Autostart script.
 
DCS: Mi-8MTV2
- 19th mission in “Spring Tension†campaign corrected.
 
Combined Arms
- Fixed server crash when player attempts to set aircraft route.
- MANPAD’s indication and lock range tuned.
- CA Unit Control - RTB ability added.
- Fixed crash when MP-client takes control SAM Osa (SA-8 ) with disabled AI.

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DCS: World Update (el anterior era de la beta).
http://forums.eagle.ru/showpost.php?p=2076799&postcount=2
DCS 1.2.8.27915 changelog 
 
DCS World
- AI planes don't attack the targets assigned at the starting point when using Late activation: fixed.
- Static BMP-3 no longer able to apply smokescreen.
- TF-51D: Default input added for Game Mode.
- TF-51D: K-14 related commands deleted from axis settings.
- AI helicopters no longer sees “invisible†units.
- DE localization. Mixed languages and translations mistakes in the options menu fixed
 
DCS: Flaming Cliffs 3
- Radar now can be turned ON after player enters to plane by [RAlt+J].
- FPS in F-15C campaign improved .
 
DCS: Mi-8MTV2
- 19th mission in “Spring Tension†campaign corrected.
 
Combined Arms
- Fixed server crash when player attempts to set aircraft route.
- MANPAD’s indication and lock range tuned.
- CA Unit Control - RTB ability added.
- Fixed crash when MP-client takes control SAM Osa (SA-8 ) with disabled AI.

 

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Eagle Dynamics y Oculus Rift juntos en E3, ademas de presentar el F-86F Sabre y el Fw-190D-9
 

 

Press Release
EAGLE DYNAMICS AT E3 2014
 
DUXFORD, UK, June 3rd 2014 –Eagle Dynamics at the Oculus booth for E3 2014. 
 
Showing its latest Digital Combat Simulator (DCS) titles, Eagle Dynamics will be pleased to showcase exciting cockpit experiences on the Oculus Rift DK2 (Development Kit 2). Eagle Dynamics is excited about this opportunity to display the amazing combination of its true-to-life cockpits with the virtual sense of presence possible only with Oculus VR.
 
By press appointment only, Eagle Dynamics will also be available to demonstrate two new aircraft in development: The F-86F Sabre and the Fw190-D9.
 
ABOUT DCS WORLD
Digital Combat Simulator World (DCS World) is a free-to-play digital battlefield game, focusing on a military aircraft simulation. It includes a FREE TF-P1D Mustang and a Su-25T attack aircraft. DCS World includes a vast mission area of the Caucasus region that encompasses much of Georgia - the location of the 2008 conflict. Further maps will be available in 2014. Additionally, DCS World includes: 
 
• Powerful mission and campaign editors 
• Multiplayer 
• Massive inventory of air, land and sea combat units and weapons 
• Advanced AI 
• Fast mission generator 
• Dynamic weather and seasons 
• Training missions 
• Mission replay system 
• Pilot log book
 
This all allows the creation of engaging, real-world combat missions in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of combat and civilian units. DCS World allows both realistic game play and more relaxed game play to suit the player. 
 
Download DCS World for free from: www.dcs-world.com
 
About The Fighter Collection
The Fighter Collection, as well as developing software for the entertainment and serious game markets, also operates, rebuilds and maintains Europe's largest collection of airworthy WWII fighters and is based at Duxford Airfield, in the UK. For more information visit our websites: http://www.fighter-collection.com/
 
Contact: dcs@fighter-collection.com

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Rebajas de verano
 

 

Press Release
 
DCS SUMMER SALE 2014 IS HERE!
 
Eagle Dynamics is pleased to announce its Summer Sale for 2014 with discounts up to 60% off. The sale will last from 5 to 18 June 2014.
 
 
DCS: P-51D Mustang. $39.99 now $15.99 (60% off)
DCS: Flaming Cliffs 3. $49.99 now $19.99 (60% off)
DCS: A-10C Warthog. $39.99 now $15.99 (60% off)
DCS: Black Shark 2. $39.99 now $15.99 (60% off)
DCS: Black Shark 2 Upgrade (not compatible on Steam). $29.99 now $11.99 (60% off)
DCS: Combined Arms. $39.99 now $15.99 (60% off)
DCS: UH-1H Huey. $49.99 now $29.99 (40% off)
DCS: Mi-8MTV2 Magnificent Eight, Pre-Purchase Beta. $49.99 now $34.99 (30% off)
A-10A: DCS Flaming Cliffs. $14.99 now $8.99 (40% off)
Su-25: DCS Flaming Cliffs. $14.99 now $8.99 (40% off)
F-15C: DCS Flaming Cliffs. $24.99 now $19.99 (20% off)
 
Note: As these are products on sale, purchases during this sale will not be applied to the DCS Customer Bonus System.
 
ABOUT DCS WORLD
 
Digital Combat Simulator World (DCS World) is a free-to-play digital battlefield, focusing on military aircraft simulation. It includes a FREE TF-51D and an Su-25T attack aircraft. DCS World includes a vast mission area of the Caucasus region that encompasses much of Georgia - the location of the 2008 conflict. Further maps will be available in 2014. 
 
Additionally, DCS World includes: 
 
• Powerful mission and campaign editors 
• Multiplayer 
• Massive inventory of air, land and sea combat units and weapons 
• Advanced AI 
• Fast mission generator 
• Dynamic weather and seasons 
• Training missions 
• Mission replay system 
• Pilot log book
 
This exceptionally detailed and realistic world simulation engine guarantees an engaging, real-world combat experience in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of aircraft and ground vehicles. DCS World allows both realistic game play and more casual play styles to suit the player. 
 
Download DCS World for free from: www.dcs-world.com
 
About The Fighter Collection
 
The Fighter Collection, as well as developing software for the entertainment and serious game markets, also operates, rebuilds and maintains Europe's largest collection of airworthy WWII fighters and is based at Duxford Airfield, in the UK. For more information visit our websites: http://www.fighter-collection.com/

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Para los que useis Steam, importante noticia, Valve no se hace responsable a partir de ahora de los numeros de serie comprados del exterior:

 

7 June 2014
 
Dear all,
 
We learned from Valve/Steam that they will be unable to continue merging DCS keys purchased outside of the Steam Store. As such and as of today, please note that any keys purchased outside of the Steam Store can no longer be used to activate DCS products on Steam.
 
We will be working with Steam to merge all keys purchased prior to today. We can make no promises as to when or if this will happen though… that is out of our hands.
 
Please note though that keys purchased on the Steam store will work on DCS World downloaded from the DCS Store.
 
Thanks

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Actualización en el sistema de beneficios de compra (Maximo 30% precio del producto comprado). Ahora tienen una duración de un año desde la ultima compra realizada y ve benefician las ordenes anteriores a 20 de febrero de 2014.

 

Today we made several changes to the bonus system that we hope you will all appreciate:
 
 
The customer has the opportunity to receive a bonus for existing orders (paid before February 20th, 2014) pertaining to products participating in the bonus program, with the same rules applied (p.2-3) as under the new order. Customers must use these bonuses prior to January 1st, 2015. Visit: Personal section / My account to register the orders.
 
A product can be paid by use of bonuses no more than 30% (thirty percent) of the full product price. We retain the right to change this percentage at any time and at our discretion.
 
The following rules are applied to bonuses accrued for purchases made after February 20th, 2014: 100% of the bonus will be cancelled without return and/or recovery in case the customer does not make a purchase within one year from the date of the last purchase from the DCS e-shop.

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DCS World 1.2.9 Preliminary Change Log

 

Please note that version 1.2.9 was created simply to launch DCS: F-86F Sabre and DCS: Fw 190 D-9 Dora. We also hope to see some new third party projects released in 1.2.9. As such, this version is NOT intended as bug fixing version... that will be for DCS World 2.0.0.
 
Items:
 
• DCS: F-86F Sabre release
• New MiG-15bis AI aircraft
• Oculus DK2 support
• Fixed label visibility for external view saved being carried over from previous multiplayer sessions
• Logitech G940 joystick trimming repaired
• Added additional radio frequencies to each airfield to support F-86F and Fw 190 D-9 radios
• Corrected rear gun aiming for the Tu-22M3
• Corrected A-10A HUD jittering when firing the gun
• Corrected mission 8 of the Ka-50 Deployment Campaign

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