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Presentación de DCS World (DCSW)


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Todo en simulación, sale en 2 o 3 semanas... ;)

 

Durante el aire75 les pregunte a los de aviodev cuando salía el culopollo... 2 o 3 semanas

La 4.33 de BMS... 2 o 3 semanas

DCS EDGE y el f18... 2 o 3 semanas

 

Menos el Duke Nuken forever que tardó 4 o 5 semanas... Y para la @#&*% que sacaron.... [emoji16] pero bueno eso no era simulación...

 

Paciencia es la madre de todas las ciencias

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  • 3 weeks later...
  • 2 weeks later...

In the Open Beta today!

 

Changelog of 1.2.15

 

DCS: MiG-15bis beta release

 

DCS World

* Update to the sound system and sounds of variious aircraft.

* Excessive delay of AI aircraft launching follow-on air-to-air missiles shots have been addressed.

* Ejected pilot now has the correct national flag instead neutral.

* Implemented radio frequencies for the VVS (USSR) 1940th.

* S-24 rockets will now use the APU-68 launcher on all aircraft that uses this rocket.

* Fixed the crash when disembarked troops would be killed by explosions near it.

* WWII aircraft. Adjusted shaking on the ground.

* WWII aircraft. Fixed pilot not dying of oxygen starvation.

* Su-24MR. Corrected payloads and hardpoints.

* Crash with accidentally hit [RSHIFT+\] ("Communications: Receive Mode") is fixed.

* Multiplayer. Incorrect airbase names that appear on the F10 map on the info panel after connecting to the server a second time is fixed.

 

 

DCS: Flaming Cliffs 3

* Corrected German Flight Manual.

* Added previous waypoint selection with [LAlt + '~'].

* Radar will not tracking the locked target with ECM even through mountains.

* Su-27. Landing lights will now reflect off ground surfaces.

* Su-27. Corrected speed indication based on wind.

* Su-27. Longitudinal acceleration indicator on the HUD is fixed.

* Su-27 The Ultimate Argument campaign. Fixed several bugs.

* F-15C. Adding missing cockpit lights and switch animations according to electrical power status.

* F-15C. AAR Tanker will now fill to 100%.

* F-15C. ADI and HYDRAULIC control lamps will now not light when the battery switch is set to off.

* F-15C. Automatic rudder trim based on wind is fixed.

* F-15C. FLOOD mode will no longer provide a lock indication in MP.

 

 

DCS: Combined Arms 1.5

* Different engine sounds for ground units has been introduced.

* Ships will now follow commanded routes.

 

 

DCS: A-10C Warthog

* Update the German Flight Manual.

 

 

DCS: Bf 109 K-4 Kurfurst

* English Flight Manual corrected.

* Flight dynamics and the undercarriage have been tuned. Cockpit dashboard shaking has also been tweaked.

* Several skin have been corrected.

* Propeller tweaking.

* Corrected propeller cross-section semi-transparent shape when rotating.

* Corrected the Level Of Detail (LOD) models.

* Corrected the pilot bail out animation.

* Fixed oxygen pressure gauge behavior.

* Adjusted circuit charging.

* Adjusted exhaust thrust.

* Fixed landing flaps analog axis scale.

* Adjusted fuel level warning level and minor syntax changes.

* Introduced weapon fusing parameters.

* Expanded engine start routine, minor syntax changes, removed some obsolete methods, and fine tuned the DB 605DB motor to specs.

* Fixed reversed radiator mode command.

* Bf-109 now available for all countries in ME.

 

 

DCS: P-51D Mustang

* English Flight Manual corrected.

* Too high oil pressure corrected.

* Left and right parts of engine cover can now receive damage.

 

 

DCS: Fw 190 D-9 Dora

* Corrected propeller cross-section semi-transparent shape when rotating.

* Corrected several skins.

* Corrected several quick start and single missions.

* Flaps will no longer move if there is no power.

* Fixed sound of raising flaps continuing if the power is off.

* Fixed trimmers electric drive behavior when appropriate circuit breaker was switched off with the drive operating.

* Friction coefficient was added to electric drive. Calculation were made more stable.

* Worn type gear (irreversible) was added to electric drive logic.

* Flaps and trimmers now have worn gear type.

* Adjusted dynamics for gear, flaps and trimmers.

* Left and right parts of engine cover can now have damage.

 

 

DCS: F-86F Sabre

* Added engine stall sound.

* In-cockpit turbulence vibration sound adjusted.

* Updated turbulence sound.

* Added new cockpit depressurization sound.

* Corrected pilot shape and parachute.

* Reduced wing nose-up moment at transonic speeds.

* Hydraulic system corrections.

* ARN-6 frequency band will no longer be switchable without electrical power.

* The wrong fuel quantity in the Simulator Rearm panel has been eliminated.

 

 

DCS: MiG-21bis

* "Ghost weapon still on the pylons" bug has been fixed.

* Fixed nose cone with PPS engine surge.

* Separated main and aux Pitot tube freezing algorithms.

* Engine sound if FORS/MAX switch is used has been fixed.

* Improved oxygen use timing.

* Precision improvement to RSBN/PRMG NAV data (location/direction).

* Fixed radar lights in shut-down/out-of-order states.

* Fixed radar test mode correct reset.

* Fixed R-60 lights.

* Improved ASP, gun, A-A mode.

* Improved engine air-temperature dependency.

* Flight model refined improvements, especially in supercritical regimes.

* Engine over-speed limit removed in simulation mode, engine damage simulated.

* Fuselage over-speed drag limit removed in simulation mode.

* Ground steering (taxi) more restrictive in simulation mode.

 

 

IMPORTANT:

Star Force ProActive has recently implemented a deactivation option for DCS: MiG-21bis. In order to avoid an unneeded activation of previously activated module due to Start Force protection changes, please:

Deactivate the module

Exit DCS

Start DCS again

Activate the module after starting a MiG-21BIS mission

 

NOTE for Windows 8 users: It is possible that you will receive a warning notifying you that module can't write to registry after it activates. Confirm this notification and let the mission start. You won't get into the cockpit this time. Exit the mission and restart DCS. Load another MiG-21BIS mission: you should be in the cockpit this time.

 

DCS: Mi-8MTV2 Magnificent Eight

* Cooling for the STG-3 starter-generator (APU start) has been installed. Now the starter is cooled much like in reality (consequently, it can burn out because of overheating)

* Minor bugs fixed.

 

 

DCS: C-101

* Power loss on sudden GPU disconnect

* Update key bind list

* GPU connection in flight

* Pitot/static icing model updated (accounts for precipitation and accumulation rate)

* Engine icing model added (accounts for precipitation and accumulation rate)

* Ladders/chocks visible in certain situations in flight

* Slip indicator sensitivity in flight

* Landing lights can fail

* Added TACAN at Tbilisi

* FD glide slope tracking

* EGT tweaked to more realistic values

* Power consumption model added

* Battery model added. Discharge model uses Peukert's Law

* Smoke crash bug (caused by invalid pylon definitions)

* Oil pressure needle added back into model

* Click spot for show/hide stick restored

* Click spot for landing gear lever

* Mirror image orientation

* TARSYN fast erect

* Oil pressure now reacts to negative g

* Backup ADI roll index added

* Fuel transfer logic fixed

* Compass light added

* Limit speeds now relative to IAS

* g meter reset rate changed

* ITT needle OFF position fixed

* IAS instrument re-written

* Nav stations updated/tweaked

* Various texture and model updates

 

 

 

Public ETA of 1.2.15 = Friday

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DCS: World Newsletter Febrero 2015:
- Salida del Belsimtek Mig-15Bis.
- DCS: W 2 Ejecutable unificado disponible en Alfa al publico proximamente.
- Toques finales a Nevada NTTR. Alfa release publico proximamente. Sigue en desarrollo los DLCs de campañas para este teatro.
- ED se enfoca en el L-39 como proximo a ser release, el multicabina estará disponible despues de su salida.
- P-47 continua a buen ritmo, como el Bf-109K pasa a release en esta versión, el equipo pasará a completar el P-47
- Primeras imagenes de la cabina del Spitfire IX
- El radar aire-tierra del F/A-18C ya funciona, se procederá a añadir submodos, se añaden nuevas images de la cabina 6DOF.
- Mientras, ED prepara la salida del Bae Hawk de VEAO.
 

Cover720.jpg
 
DCS World 1.2.15 and MiG-15bis!
Both DCS World 1.2.15 and DCS: MiG-15bis are now available.
You can download DCS World 1.2.15 using the automatic updater or download the installer files here.
DCS: MiG-15bis can be purchased from DCS E-shop.
 
 
We also have a series of videos to help you get started with the MiG-15bis here: 
 
 
DCS2.jpg
 
DCS World 2
We are nearing a point where DCS World 2 will be available for a public, alpha release. The primary work remains with sorting out some issues with the unified .exe (no longer will the front end and simulation end operate as two separate exe). We have also been using this time to give mission builders better control of AI weapon jettison, afterburner use, and restrictions of when they can attack air and ground targets. Now that the 1.2.15 update is released, the team will be focused on final testing and preparing DCS World 2 (and the NTTR map) for its debut.
 
NTTR1.jpg
 
DCS: Nevada Test and Training Map
The actual art construction (elevation mesh and textures) of this map is more-or-less done with the remaining work being performance optimization and getting the AI units to operate within the map correctly (such as airfield taxi operations). As with DCS World 2, once 1.2.15 is released, this map will be the focus of testing to get it ready for its alpha, public release.
In parallel with the new map, Red Flag campaigns for the F-15C and A-10C are in active development.
 
l-39c_1.jpg
 
DCS: L-39 Albatros
The next aircraft to be released by Eagle Dynamics will be the L-39C and the L-39ZA. Both aircraft are in a later stage of development with most of the work now focused on the various cockpit systems and flight dynamics. This will be a fully-realized module with mouse-interactive cockpit and professional flight model. Although it will not be available at launch, two-players in the same aircraft is planned for the L-39. We see this as an important feature, not just for the L-39, but other current and future DCS modules.
 
P47_1.jpg
 
DCS: P-47D Thunderbolt
The next World War II aircraft for DCS World will be the Thunderbolt. As you can see by the images in this newsletter, the cockpit is quite far along and overall project status is moving along nicely. Once the Bf 109 K-4 is out of beta (good progress as you can see in the 1.2.15 preliminary change log), progress on this module will further accelerate.
 
SpitIX-Cockpit.jpg
 
DCS: Spitfire IX
Following the Thunderbolt, the next of our World War II aircraft will be the glorious Spitfire IX. While not as far along as the Thunderbolt, aspects of it are underway as evidenced by the early cockpit renders seen in this newsletter
 
f18_002.jpg
 
DCS: F/A-18C Hornet
No, it’s not a myth. Work on the Hornet continues with great progress on the air-to-surface radar. The real beam mapping mode is just about done, and once complete, the team will start work on the various sub-modes. This has been a critical new technology that had to be developed from scratch for this project.
Included in this newsletter is the current status of the 6 DOF cockpit. It is still very much a work-in-progress but project development is now accelerating.
 
Hawk05.jpg
 
Hawk for DCS World
We are working closely with VEAO Simulations on preparing the Hawk for sale on the DCS e-shop. There have been a few remaining bugs that need to be resolved, but once complete, the module will be available from the DCS e-shop. In the meantime, you can download the VEAO installer here.

 

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  • 2 weeks later...
ED busca personal para la realización de la versión localizada china de DCS: World
 
http://forums.eagle.ru/showthread.php?p=2357452#post2357452

 

Dear community,

 
Eagle Dynamics is expanding into the Chinese market and we looking for a voluntary Chinese localization team.
 
Team member requirements:
At least 18 years old
Excellent Chinese language skills
Excellent English language skills
Determined and motivated team-players
Possible aviation background (knowledge of Chinese aviation terms)
What we offer?
A moderate workload within an international team
Access to the close beta of our simulations
If you think you have what it takes, please contact us via e-mail: matthias@digitalcombatsimulator.com
 
Eagle Dynamics

 

 

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  • 2 weeks later...
Vuelve la wiki de Eagle Dinamics
 
http://forums.eagle.ru/showthread.php?t=42300&page=7

 

Wohoo!

 
Our official Eagle Dynamics Wiki (http://en.wiki.eagle.ru) already restored.
 
The wiki works at same manner as Wikipedia - all users can edit existed pages, create new articles etc.
 
We'll provide technical support and moderation control.
 
Registration already opened! Sign in and contribute!

 

 

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Nueva 1.2.16 Update I en open beta
 
http://forums.eagle.ru/showpost.php?p=2366747&postcount=4
In the Open Beta today!
 
Changelog of 1.2.16.38601
 
DCS World
Multiplayer. Net traffic will be more scalable.
Update German and Spanish localization.
Oliver Perry bug with incorrect attack group is fixed.
Multiplayer. Payloads authorization check added.
Fixed crash with assigning embarking task via scripting engine.
Added guided bombs in trigger condition 'BOMB IN ZONE'.
Incockpit G-Effect is tweaked.
Piston engine detonation physics introduced.
Increased the life value for a concrete hardened objects (ammo depot, command center, aircraft shelter).
Added individual warheads for cluster's submunition: PTAB-2.5 (slightly increased); PTAB-10,5 (slightly increased); PTAB-1M (slightly increased); Mk118 (decreased); Bl-775 HEAT (slightly decreased).
Increased mightiness of MLRS Grad and Uragan rockets.
Corrected S-25 and S-25L warheads.
Tuned to slight penetration capabilities the S-25 rocket and S-25L missile warhead.
Tuned BetAB-500, BetAB-500ShP, KAB-500Kr, GBU-27/28/31v3 penetrators.
Decreased HE capability of S-13 rockets.
Basic penetration warhead is tweaked.
KAB-1500L(Kr). Replace simple warhead to penetrator.
AIM-120B/C. Adjusted weapon system DLZ calculation at low altitudes. AI's will not launch AIM-120 outside DLZ.
R-27ER/ET. Decreased a weapon system calculated launch range in upper hemisphere.
AIM-9M. Increased max structural limit G from 35 to 40.
Su-17, Su-25, MiG-27. Added antiship task.
 
DCS CA
Ground Units cockpit. Overlapping information strings fixed.
The formations in the command bar will work.
 
DCS Flaming Cliffs 3
Su-27. Gear and speed brake drag is tweaked.
Su-27. The nozzle automatics is corrected.
Su-27. Dependence of engine RPM by environmental parameters is corrected.
 
DCS P-51D
Quick Start. Updated P-51D Intercept mission.
Quick Start. Restored mission dogfight P-51D vs P-51D.
Fixed crash during descent when supercharger switches from HIGH to LOW.
 
DCS Bf 109 K-4
Fixed duplicate key bindings of Game mode.
Aerodynamics tweaks.
Added English Bf 109 campaign by SiThSpAwN.
Input. Night Vision Goggles was removed.
QuickStart. Dogfight mission. Corrected trigger text.
QuickStart. Intercept mission corrected. Transports now fly more like WWII bombers, they do not evade, or fire defensive flares, etc.
Wings will be more steady with overloads. Will not destructed by one critical overload.
 
DCS Fw 190 D-9
Too high power with MW50 fixed.
Battery will charge with generator.
Enable ram air.
 
DCS Black Shark 2
Update German training descriptions.
Added special option - pedals trim flag.
 
DCS MiG-15bis
Oil pressure corrected.
 
DCS UH-1H
Bug, after cargo has been unhooked, helicopter behavior like as cargo still connected and rope is tense, is fixed.

 

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  • 2 weeks later...
  • 3 weeks later...
DCS Newletter de Abril, monton de novedades, DCS: W 2.0, L-39 con multicrew, Nevada, Hormuz, Combined Arms 1.5, WW2 y el F/A-18 y el radar aire-tierra. la pena, que parece que no van a ser regulares los proximos newsletters, sino hasta que haya noticias  :|
 

11180606_944864298868792_257654111594730
DCS World Website Update
 
The new and improved DCS World website is now live. The website has been reformatted to make it more organized, look better, and more mobile device friendly. Please visit the revamped new site at:
 
www.DigitalCombatSimulator.com
 
DCS World 2
 
Each day we are making more progress in moving DCS World 2. Since the previous newsletter, the team has made great progress on AI landing logic, an all-new multiplayer interface that includes such features as Favorites and Filters, new smoke effects, improvements to the lighting and shadows, replaced the general ground texture with a higher resolution one, increased new terrain graphics performance, the ability to load and work with different maps in the Mission Editor, improvements to the Graphical User Interface (GUI), dedicated server, and a new protection system.
 
We often read questions regarding how the current Black Sea map will look in DCS World 2. Rather than try to describe this in words, we have included a non-edited gameplay video of the freely available Su-25T Instant Action mission “SAM Killerâ€. We hope this will paint a clear picture.
 
 
We are burning the midnight oil and we will release an alpha of Nevada Test and Training Range map once we feel it is ready. Before we can do so though, there are still several items that need to be addressed. These will also include: completing the new multiplayer interface, performance optimization, various unified .exe issues, remaining crashes, and some night lighting issues.
 
DCS: L-39 Albatros
 
The next aircraft module to be released by Eagle Dynamics will be the L-39 Albatros. The front and back cockpit are nearing completion as you can see in the included video. This video also gives you another look at the Black Sea map in DCS World 2.
 
Primary aspects to still complete are an all-new external model and the completion of the cockpit systems and flight dynamics.
 
The biggest innovation for this aircraft, and a big part of our reason choosing it, was the inclusion of multiple network players in the same aircraft. This technology has been a big focus of the team as of late. This has also been a big reason for our re-design of the multiplayer interface. It is to be determined if this features will be part of the initial beta release.
 
DCS World 2: Nevada Test and Training Range (NTTR) Map
 
20894_944862505535638_158479294439445940
 
We are further improving the Nevada map and moving it closer to Alfa. Items being worked on include adding the various TACAN and VORTAC stations, improving the mountain textures, improving ground object shadowing, and adding collision models to most ground objects.
 
Included is a video demonstrating the urban density possible with DCS World 2 and the tremendous sense of speed it provides when flying at low altitude. No, no time acceleration is used.
 
 
DCS: Strait of Hormuz Map
 
11203007_944863892202166_621196902349971
 
When not working on the Nevada map, our map team is making steady progress on the Strait of Hormuz Map. Most of the airfields are now placed and a great deal of work is being done on manually improving the elevation mesh and textures. However, this map still has a long way to go with items such as airfield taxi routing, water textures, airbase lighting, ground object placement, navigation aids, and ATC still needed to be addressed.
 
DCS: Combined Arms 1.5
 
11124708_944862125535676_151470011485950
 
A lot of new work is going into Combined Arms in regards to improved user control (particularly from the external unit movement control), intercom messages, and improved AI. While a bit too early to show off these new features in this newsletter, we hope to be showing these advancements off soon.
 
DCS: P-47D and DCS: Spitfire
 
10985963_944863302202225_636139685419633
 
Work continues on the object models, cockpit systems and flight models, but there is nothing new to show this month.
 
DCS: F/A-18C Hornet
 
11011914_944861592202396_591778299418512
 
Work is mostly focused on the air-to-ground radar that is making good progress; the team is now starting to create the various sub-modes such as the expanded modes. We have included a couple of images that show samples of the new air-to-ground radar technology that is based on radar reflectivity logic.
 
11204438_944862898868932_692479455235245
 
Future Newsletters
 
When there is sufficient new news to justify a newsletter, they will be provided. However, there is no set schedule.
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Mirad los videos que acompaña el newsletter, mas que interesantes.
 

Mientras, ha salido la versión DCS DCS 1.2.16 Update 2 en la Open Beta.

 

http://forums.eagle.ru/showpost.php?p=2386055&postcount=7

Open Beta update to ver. 1.2.16.39472
 
DCS 1.2.16 Update 2 - Changelog
 
DCS World
Briefing pictures added to some German missions.
Wingman incorrectly performs radio command ‘Go to Route’ - fixed.
Added missing pictures for S-125 SNR and P-19 radar in Encyclopedia for RU localization.
Helicopter AI shooting on ground targets - fixed
Added Su-25T missions for FR localization.
FPS loss when cluster bombs use - fixed.
Some documentation updated - corrected ReadME files, deleted outdated changelogs.
 
DCS Fw 190 D-9
Updated RU Flight Manual.
 
DCS MiG-15bis
Black line coming out of mig-15 cockpit in f2 view removed.
Corrected fuel transfer speed from external tanks.
Single missions added
 
DCS: Mi-8MTV2
Removed the light spots on ground when taxi/landing lights disabled.

 

 

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  • 3 weeks later...
AVIA Ltd (y Concord XXI segun la publicidad) han puesto un video mostrando el Stand de su simulador profesional del Mi171 en la feria de Simulación militar y Profesional del ITSEC 2015 en Praga. Usan la versión profesional de DCS: World
 
https://youtu.be/CEF7K-RYb_k

 

Scientific and Production Association "AVIA» takes part in ITEC 201...

  Avia TS
ITEC 2015
Scientific and Production Association "AVIA" attends the exhibition with its new Mi-171 helicopter Full Flight Simulator.
 
ITEC is an annual forum for representatives from the military, industry and academia to connect and share knowledge with the international training, education and simulation sectors. Presenting a unique overview of the industry’s latest innovations, the event provides visitors with a platform to discuss developments in this evolving market and exchange ideas about future requirements for military training and simulation.

 

 

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