Silver_Dragon Publicado 12 de Febrero del 2016 Reportar Share Publicado 12 de Febrero del 2016 Newsletter de hoy, rebajas del 50% hasta el 15 de Febrero y dos imagenes de Dubai por la noche en el teatro de Hormuz desde el FB de ED. DCS: World 1.5.3 se retrasa hasta la semana que viene. http://forums.eagle.ru/showpost.php?p=2675690&postcount=17 Got a bunch of DCS bonus points to use? Here is your chance! Starting 12 February at 1500 GMT time and lasting until 15 February at 0900 GMT, use your bonus points to discount for all DCS modules (which participating in the bonus program) up to 50%! Visit our e-shop for Modules at: http://www.digitalcombatsimulator.com/en/shop/modules/ and our Campaigns at http://www.digitalcombatsimulator.com/en/shop/campaigns/ 1 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Virus Publicado 14 de Febrero del 2016 Autor Reportar Share Publicado 14 de Febrero del 2016 (editado) Rebajas?...que se pueda usar los bonus que hayas obtenido en compras anteriores, sin descuento, hasta el 50% de valor del módulo, para mi no es una rebaja, ya que para tener el bonus has tenido que comprar sin ningún descuento. Salu2 8) Editado 14 de Febrero del 2016 por Virus 2 Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 16 de Febrero del 2016 Reportar Share Publicado 16 de Febrero del 2016 Cambios en los datos de los aeropuertos: http://forums.eagle.ru/showpost.php?p=2678739&postcount=1 AIRDROME DATA This table will reflect recent changes in airdromes data. https://docs.google.com/document/d/1YLbioEyGUpo015lcOhV1HsYGLUJCPFwwmybnBd_mKAE/edit?usp=sharing 2016-02-15 In the next patch will be changed the frequencies of Inner and Outer NDBs of Senaki airdrome. 2 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 17 de Febrero del 2016 Reportar Share Publicado 17 de Febrero del 2016 DCS: World 1.5.3 disponible en Beta, se añade el L-39ZA, pero el VEAO Hawk por ahora no funciona y el Mig-21Bis requiere una activación. http://forums.eagle.ru/showpost.php?p=2681227&postcount=14 DCS 1.5.3.50355.19 today in the Open-beta Added L-39ZA into L-39 module DCS World Helicopter gets damaged when using a short length of rope is fixed Helicopter AI can't unhook the cargo on the ground is fixed The rope displayed incorrectly at the joint with the cargo - fixed Script error after first mission of "Revanche" campagne is fixed ILS freq in ME will match the F10 Airdrome Data MP. Mouse moving on briefing screen also controls background camera view - fixed. MP. "Pause when empty" function on server config was added F10 view airfield resource menu will not overlay to mission editor after the mission Default cockpit language layer not default but alphabetical Illumination ammunition will painting objects on the ground and aircraft Small correction of Batumi NDB location Speed of ATGM Vikhr corrected Crash with missile explosion effect is fixed AI helicopters will attack from assigned direction AGM-86 collision in flight fixed AI MiG-31 dive corrected Corrected parachute texture for Russian pilot model Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI". DCS A-10C RWR does not indicated being tracked is fixed RWR will works after player occupied AI aircraft DSMS error after weapon drop fixed DCS L-39 Added L-39ZA Throttle position will synchronized in multiplayer RKL-41 was corrected Accelerometer Reset Knob will able to reset negative-G recording pointer Avionics state will synchronized in forward and rear cockpits Game flight model corrected Barometric altimeter pressure settings corrected Corrected hydraulic pressure drop when wheel brake applied Training missions added. Fixed bomb release sequence SARPP - switching off when IAS is less than 120 km/h DCS P-51D P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed DCS Mi-8MTV2 Mi-8MTV2: AI will use taxi lights DCS F-86F Wrong FFB trimming behavior is fixed Wheel brake moment corrected Circuit breaker for Engine ignition and others will work MP. landing and taxi lights on net phantom is corrected Nose wheel steering behaviour corrected Autostart and autostop commands added for joysticks Updated cockpit model DCS Fw 190 D-9 Rudder will not works after its knocked off MW50 pressure gauge corrected DCS Bf 109-K4 Implemented cockpit camera movement options regarding gunsight retaining movement Corrected Flight manual Reduced flaps control wheel to 8 turns total. DCS MiG-15bis Added pressurization effect Corrected cockpit appearance in low graphic settings Corrected FFB shake Corrected control system Barometric altimeter limits are corrected Fixed stall speed, modified spin dynamics Fine-tuned buffet onset AOA and stall AOA. Tuned shake AOA DCS CA Mouse pointer will not be visible in binocular view DCS M-2000C by RAZBAM Add emergency compass Add mirror (functions like rear-view camera for now) Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations Add temporary switch definitions for controls binding Add text to Selective Jettison switch cover Fix cockpit knobs that didn't act like knobs Fix HSI & ADI (Boule) giving incorrect heading Fix ECM box displaying invalid number on rearm Fix center pylon placement Fix HUD geometry Fix alignment of HUD elements Fix interception ring logic Fix GBU release crash Fix to sustained turn rate Fix for trim commands not having correct authority Fix for AP not functioning in area of low ground elevation Fix keyboard & joystick default.lua (hopefully this is the one...) Fix incorrect flight model tail airfoil shape Fix for calculations of tail aerodynamics & rudder effectiveness Fix for total wind velocity using wrong value Fix for incorrect fuel tank centroid Fix flight model shuddering on ground Fix HUD declutter switch Fix missing text on IFF panel Fix missing panel lighting Fix various miscellaneous bugfixes Update gun snake logic Update input definitions Update transonic drag modeling Update roll/yaw coupling Update manual Update folder structure Update default VOR frequency Update panel lighting (notice backlight interaction with shadows/sunlight now) Canopy lock feature enabled New cockpit texture with missing labels DCS UH-1H Fixed progress in 9th and 14th missions of “UN Pilot†campaign DCS C-101 by AvioDev Localization project included. Spanish and Chinese for the time being. Other languages will follow Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.) Fixed some label names in clickable cockpit PSD templates uploaded to DCS web page Known issues Hawk module temporary doesn’t work. MiG-21bis module required new activation. Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 19 de Febrero del 2016 Reportar Share Publicado 19 de Febrero del 2016 DCS: World 1.5.3 ya es release: http://forums.eagle.ru/showpost.php?p=2681227&postcount=14 DCS 1.5.3.50487.22 Today in release Added L-39ZA into L-39 module DCS World Helicopter gets damaged when using a short length of rope is fixed Helicopter AI can't unhook the cargo on the ground is fixed The rope displayed incorrectly at the joint with the cargo - fixed Script error after first mission of "Revanche" campagne is fixed ILS freq in ME will match the F10 Airdrome Data MP. Mouse moving on briefing screen also controls background camera view - fixed. MP. "Pause when empty" function on server config was added F10 view airfield resource menu will not overlay to mission editor after the mission Default cockpit language layer not default but alphabetical Illumination ammunition will painting objects on the ground and aircraft Small correction of Batumi NDB location Speed of ATGM Vikhr corrected Crash with missile explosion effect is fixed AI helicopters will attack from assigned direction AGM-86 collision in flight fixed AI MiG-31 dive corrected Corrected parachute texture for Russian pilot model Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI" Su-27 The Ultimate Argument campaign. Corrected mission 18. AI Mi-8MTV2 can hit the target with GUV AP-30 Different helicopter groups can be spawned on the same FARP Fixed crash on launch AGM-65 Fixed crash on Mi-8 GUV fired DCS A-10C RWR does not indicated being tracked is fixed RWR will works after player occupied AI aircraft DSMS error after weapon drop fixed ILS can be switched off by keyboard combo or joystick button DCS L-39 Throttle position will synchronized in multiplayer RKL-41 was corrected Accelerometer Reset Knob will able to reset negative-G recording pointer Avionics state will synchronized in forward and rear cockpits Game flight model corrected Barometric altimeter pressure settings corrected Corrected hydraulic pressure drop when wheel brake applied Training missions added. Fixed bomb release sequence SARPP - switching off when IAS is less than 120 km/h DCS P-51D P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed DCS Mi-8MTV2 Mi-8MTV2: AI will use taxi lights DCS F-86F Wrong FFB trimming behavior is fixed Wheel brake moment corrected Circuit breaker for Engine ignition and others will work MP. landing and taxi lights on net phantom is corrected Nose wheel steering behaviour corrected Autostart and autostop commands added for joysticks Emergency speed brake lever removed Toe brakes animation added AN/APX-6 IFF Transponder Dial Stop implemented Attitude indicator pitch trim knob is now functional DCS Flaming Cliffs 3 F-15. Hydraulic failure now lead to pressure drop and loss of control DCS Fw 190 D-9 Rudder will not works after its knocked off MW50 pressure gauge corrected Corrected missions DCS Bf 109-K4 Implemented cockpit camera movement options regarding gunsight retaining movement Corrected Flight manual Reduced flaps control wheel to 8 turns total Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel Reduced drag DCS MiG-15bis Added pressurization effect Corrected cockpit appearance in low graphic settings Corrected FFB shake Corrected control system Barometric altimeter limits are corrected Fixed stall speed, modified spin dynamics Fine-tuned buffet onset AOA and stall AOA. Tuned shake AOA Sealed canopy can’t be opened/closed even with stopped engine Control stick can be hidden DCS CA Mouse pointer will not be visible in binocular view DCS UH-1H Fixed crash in 14th mission of “UN Pilot†campaign Fixed progress in 9th and 14th missions of “UN Pilot†campaign DCS M-2000C by RAZBAM Add RAZBAM-made missile definitions Add VTB (radar) screen display export (including key binding) Add preliminary force-feedback compatibility (untested) Add emergency compass Add preliminary approach-hold autopilot mode (lightly tested) Add mirror (functions like rear-view camera for now) Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations Add temporary switch definitions for controls binding Add text to Selective Jettison switch cover Add aux gunsight (HAUSSE switch, available in all modes except approach) Add early implementation of approach hold autopilot Add gear raise/lower rate variability Add aerodynamic loss of wing lift effects due to beta Add bingo fuel bug clickable tumblers (not functional, yet) Add clickable canopy handles & lock (be careful to lock it before takeoff!) Add more cockpit switches enabled Fix RWR-related crash Fix in-flight refueling Fix RWR ranging logic (based on priority) Fix cockpit knobs that didn't act like knobs Fix HSI & ADI (Boule) giving incorrect heading Fix ECM box displaying invalid number on rearm Fix center pylon placement Fix HUD geometry Fix alignment of HUD elements Fix interception ring logic Fix GBU release crash Fix to sustained turn rate Fix for trim commands not having correct authority Fix for AP not functioning in area of low ground elevation Fix keyboard & joystick default.lua (hopefully this is the one...) Fix incorrect flight model tail airfoil shape Fix for calculations of tail aerodynamics & rudder effectiveness Fix for total wind velocity using wrong value Fix for incorrect fuel tank centroid Fix flight model shuddering on ground Fix HUD declutter switch Fix missing text on IFF panel Fix missing panel lighting Fix V/UHF radio knob controls PANNE light Fix rudder and vertical tail effectiveness calculations (particularly at high betas) Fix default.lua input definitions (naming, categories) Fix NWS light logic Fix NWS system pressure logic Fix authority of autopilot pitch controller Fix consistency of heading card and autopilot logic Fix canopy open/close by keyboard command Fix no communications in a few quickstart missions Fix 6DoF head limits Fix ground attack quickstart missions, had impossible payloads Fix taxi light switch position logic Fix multiple canopy bugs Fix afterburner popping sound issue Fix main gear clipping ground Fix fuel cutoff switch issue (lightly tested, still has related known issues) Fix various miscellaneous bugfixes Update gun snake logic Update input definitions Update transonic drag modeling Update roll/yaw coupling Update manual Update folder structure Update default VOR frequencies Update panel lighting (notice backlight interaction with shadows/sunlight now) Update cockpit textures Update control authority of rudder in normal FBW, full authority in spin mode Update spin mode behavior to account for yaw acceleration Update NWS gain calculations Update external model with various minor improvements Update fuselage drag calculations Update clickable canopy logic Update FBW pitch PID gain & control logic Update landing gear mass Update low-speed pitch authority Update FBW alpha limiter Update RWR display (rings, removed counter, added cross) Fixed Armament Panel bug. Fixed Mirror bug. Fixed miscellaneous bugs. DCS C-101 by AvioDev Localization project included. Spanish and Chinese for the time being. Other languages will follow Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.) Fixed some label names in clickable cockpit PSD templates uploaded to DCS web page DCS MiG-21bis by Leatherneck Fixed Fuel Gauge working without PO-750 No. 2 Inverter Added Weapon Selector Left/Right input command Fixed RSBN Rangefinder showing horizontal instead of oblique angle Corrected nosecone damage model in LoD2 Corrected Navigation Light intensity in Low. Corrected Pilot Helmet protrusion through visor. Added Specular and Normal map to static covers Corrected Canopy Stand location Added shortcut mapping to briefing window and mirror Fixed R-55 and R-3S IR missile tones Corrected R-3R lock tone Fixed various instances of RWR playing indefinitely (possibly not all -- provide track if you catch this bug!) Changed unlock behaviour of button on stick Fixed incorrect radio channels after cycling through them with keyboard R-55 can now only be carried on Pylons 1 & 2 Fixed Non-Dispensing Chaff Fixed inverted Radar symbology Fixed various instances of SPS (RWR) Sound Synchronization Fixed various instances of ASO-2 not working Fixed RN-24 damage and effectiveness. Fixed clickable area for Aileron Boosters Hypoxia is no longer induced under optimal conditions SPRD no longer works after jettison Fixed SARPP recording when system turned off Corrected Suction Relief doors moving when engine off Fixed Throttle Start/Stop position toggle Fixed Crash when PRMG Channel > 16 Fixed persistent A/C shaking after taking off with blown tires Pneumatic Air no longer leaks indefinitely when using brake on axis Corrected input for booster aileron switch Corrected Aileron Booster behaviour 1 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 26 de Febrero del 2016 Reportar Share Publicado 26 de Febrero del 2016 Changelog DCS: W 2.0.1 Update 1 http://forums.eagle.ru/showpost.php?p=2692308&postcount=10 DCS 2.0.1 Update 1 Added L-39ZA into L-39 module DCS World Helicopter gets damaged when using a short length of rope is fixed Helicopter AI can't unhook the cargo on the ground is fixed The rope displayed incorrectly at the joint with the cargo fixed MP. Mouse moving on briefing screen also controls background camera view fixed. MP. "Pause when empty" function on server config was added F10 view airfield resource menu will not overlay to mission editor after the mission Default cockpit language layer not default but alphabetical Illumination ammunition will painting objects on the ground and aircraft Speed of ATGM Vikhr corrected Crash with missile explosion effect is fixed AI helicopters will attack from assigned direction AGM-86 collision in flight fixed AI MiG-31 dive corrected Corrected parachute texture for Russian pilot model AI Mi-8MTV2 can hit the target with GUV AP-30 Different helicopter groups can be spawned on the same FARP Fixed crash on launch AGM-65 Fixed crash on Mi-8 GUV fired Fixed error when “Make HTML†button pressed in Options Controls menu DCS A-10C RWR does not indicated being tracked is fixed RWR will works after player occupied AI aircraft DSMS error after weapon drop fixed ILS can be switched off by keyboard combo or joystick button DCS L-39 Throttle position will synchronized in multiplayer RKL-41 was corrected Accelerometer Reset Knob will able to reset negative-G recording pointer Avionics state will synchronized in forward and rear cockpits Game flight model corrected Barometric altimeter pressure settings corrected Corrected hydraulic pressure drop when wheel brake applied Training missions added. Fixed bomb release sequence SARPP switching off when IAS is less than 120 km/h DCS P-51D P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state fixed DCS Mi-8MTV2 Mi-8MTV2: AI will use taxi lights DCS F-86F Wrong FFB trimming behavior is fixed Wheel brake moment corrected Circuit breaker for Engine ignition and others will work MP. landing and taxi lights on net phantom is corrected Nose wheel steering behaviour corrected Autostart and autostop commands added for joysticks Emergency speed brake lever removed Toe brakes animation added AN/APX-6 IFF Transponder Dial Stop implemented Attitude indicator pitch trim knob is now functional DCS Flaming Cliffs 3 F-15. Hydraulic failure now lead to pressure drop and loss of control DCS Fw 190 D-9 Rudder will not works after its knocked off MW50 pressure gauge corrected DCS Bf 109-K4 Implemented cockpit camera movement options regarding gunsight retaining movement Corrected Flight manual Reduced flaps control wheel to 8 turns total Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel Reduced drag DCS MiG-15bis Added pressurization effect Corrected cockpit appearance in low graphic settings Corrected FFB shake Corrected control system Barometric altimeter limits are corrected Fixed stall speed, modified spin dynamics Fine-tuned buffet onset AOA and stall AOA. Tuned shake AOA Sealed canopy can’t be opened/closed even with stopped engine Control stick can be hidden DGMK current and desired course logic corrected DCS CA Mouse pointer will not be visible in binocular view DCS M-2000C by RAZBAM Add RAZBAM-made missile definitions Add VTB (radar) screen display export (including key binding) Add preliminary force-feedback compatibility (untested) Add emergency compass Add preliminary approach-hold autopilot mode (lightly tested) Add mirror (functions like rear-view camera for now) Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations Add temporary switch definitions for controls binding Add text to Selective Jettison switch cover Add aux gunsight (HAUSSE switch, available in all modes except approach) Add early implementation of approach hold autopilot Add gear raise/lower rate variability Add aerodynamic loss of wing lift effects due to beta Add bingo fuel bug clickable tumblers (not functional, yet) Add clickable canopy handles & lock (be careful to lock it before takeoff!) Add more cockpit switches enabled Fix RWR-related crash Fix in-flight refueling Fix RWR ranging logic (based on priority) Fix cockpit knobs that didn't act like knobs Fix HSI & ADI (Boule) giving incorrect heading Fix ECM box displaying invalid number on rearm Fix center pylon placement Fix HUD geometry Fix alignment of HUD elements Fix interception ring logic Fix GBU release crash Fix to sustained turn rate Fix for trim commands not having correct authority Fix for AP not functioning in area of low ground elevation Fix keyboard & joystick default.lua (hopefully this is the one...) Fix incorrect flight model tail airfoil shape Fix for calculations of tail aerodynamics & rudder effectiveness Fix for total wind velocity using wrong value Fix for incorrect fuel tank centroid Fix flight model shuddering on ground Fix HUD declutter switch Fix missing text on IFF panel Fix missing panel lighting Fix V/UHF radio knob controls PANNE light Fix rudder and vertical tail effectiveness calculations (particularly at high betas) Fix default.lua input definitions (naming, categories) Fix NWS light logic Fix NWS system pressure logic Fix authority of autopilot pitch controller Fix consistency of heading card and autopilot logic Fix canopy open/close by keyboard command Fix no communications in a few quickstart missions Fix 6DoF head limits Fix ground attack quickstart missions, had impossible payloads Fix taxi light switch position logic Fix multiple canopy bugs Fix afterburner popping sound issue Fix main gear clipping ground Fix fuel cutoff switch issue (lightly tested, still has related known issues) Fix various miscellaneous bugfixes Update gun snake logic Update input definitions Update transonic drag modeling Update roll/yaw coupling Update manual Update folder structure Update default VOR frequencies Update panel lighting (notice backlight interaction with shadows/sunlight now) Update cockpit textures Update control authority of rudder in normal FBW, full authority in spin mode Update spin mode behavior to account for yaw acceleration Update NWS gain calculations Update external model with various minor improvements Update fuselage drag calculations Update clickable canopy logic Update FBW pitch PID gain & control logic Update landing gear mass Update low-speed pitch authority Update FBW alpha limiter Update RWR display (rings, removed counter, added cross) Fixed Armament Panel bug. Fixed Mirror bug. Fixed miscellaneous bugs. Add IFF interrogation Add ECS system early implementation Add radar warm-up period Add pilot model head movement with respect to cockpit view state Add visor position command Add effective yaw rate limiting Add clickable cockpit clock hinging Add LOX flow indicator (constant breath rate for now will be updated) Add fuel bingo dial functionality Add afterburner dynamic glow Add ADI slip ball animation Add fuel dump logic Add A/B cutoff logic Add emergency fuel cutoff logic (known issues) Add clickable mirror to toggle rendering Update missiles definitions Update controls bindings Update various radar logics Update sustained turn rate calculations Update wing/controls surface effectiveness with excessive pitch rate Update G-limit wing failure snap logic Update collision model Update LOX & GO2 consumption rate calculations Update seat switch models Update A/P PID gains Update airbrake actuator speed Update roll/yaw coupling Update PANNES lights logic Update N dial tens tumbler animation Update manual Fix missile trails not existing Fix CL 2x GBU rack misalignment (hopefully for the final time) Fix removed controls bindings (Nav/Waypoint selection) Fix crash due to absurd aerodynamics calculation Fix miscellaneous pitch controller bugs Fix TACAN X/Y is now two-position switch, no longer an axis Fix for negative speed and alpha >90 deg causing aircraft to stagnate Fix seat adjustment values exceeding ranges Fix for CONF light logic (A-A mode only okay with centerline tank only when it is empty) Fix volume knob logic Fix comm radio volume knobs being switched Fix default pedal adjustment position Fix external lights light casting Fix aux sight misalignment Fix radar was available with weight on wheels DCS C-101 by AvioDev Localization project included. Spanish and Chinese for the time being. Other languages will follow Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.) Fixed some label names in clickable cockpit PSD templates uploaded to DCS web page DCS MiG-21bis by Leatherneck Fixed Fuel Gauge working without PO-750 No. 2 Inverter Added Weapon Selector Left/Right input command Fixed RSBN Rangefinder showing horizontal instead of oblique angle Corrected nosecone damage model in LoD2 Corrected Navigation Light intensity in Off. Corrected Pilot Helmet protrusion through visor. Added Specular and Normal map to static covers Corrected Canopy Stand location Added shortcut mapping to briefing window and mirrors Fixed R-55 and R-3S IR missile tones Corrected R-3R lock tone Fixed various instances of RWR playing indefinitely (possibly not all -provide track if you catch this bug!) Changed unlock behaviour of button on stick Fixed incorrect radio channels after cycling through them with keyboard R-55 can now only be carried on Pylons 1 & 2 Fixed Non-Dispensing Chaff Fixed inverted Radar symbology Fixed various instances of SPS (RWR) Sound Synchronization Fixed various instances of ASO-2 not working Fixed RN-24 damage and effectiveness. Fixed clickable area for Aileron Boosters Hypoxia is no longer induced under optimal conditions SPRD no longer works after jettison Fixed SARPP recording when system turned off Corrected Suction Relief doors moving when engine off Fixed Throttle Start/Stop position toggle Fixed Crash when PRMG Channel > 16 Fixed persistent A/C shaking after taking off with blown tires Pneumatic Air no longer leaks indefinitely when using brake on axis Corrected input for booster aileron switch Corrected Aileron Booster behaviour Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 11 de Marzo del 2016 Reportar Share Publicado 11 de Marzo del 2016 Nuevo DCS: 1.5.3 Beta update 1 http://forums.eagle.ru/showpost.php?p=2707665&postcount=16 DCS 1.5.3.51171 changelog DCS World Campaign panel. Fw 190 campaign will be presented in the campaign panel The campaign will have progress if it is in the directory for multilanguage campaigns Options panel. Error when "Make HTML" button pressed fixed US pilots 3D models on the Kuznetsov deck are removed Multi monitor viewport looks OK even if GUI is setup using custom coordinates Ground Units: MLRS' wind correction has been fixed. BM-30 “Smerch†9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary. MP. Bug resulting to loss when server occupied a slot is fixed Stinger and Igla manpads will shoot Missing georgian Stinger manpad is restored Bug with wingman Ka-50 (AI) can't start engine at first try is fixed Battlefield Commanders menu will be available even if CA is not installed Fixed crash with use scroll bar "Max launch range" after the destruction of the unit AI S-3B Tanker will take off correctly Obsolete P-37 radar model deleted from Caucasus Removed duplicate missions of Belsimtek modules Encyclopedia corrections DCS MiG-15bis DGMK current and desired course logic corrected ARK frequency scale corrected Slightly increased loads at subsonic and transonic speeds DCS Fw 190 D-9 Water-methanol mix added to old default missions Added MW/B4 weight to aircraft total weight DCS Bf 109 K-4 Artificial horizon cage ring operation corrected Added combined wheel brakes axis command Added default snap views Synced radiator flaps in MP games between player and his net phantom Added MW/B4 weight to aircraft total weight Jettisoned canopy will appear in cockpit after repair DCS F-86F Missing Parking Brake handle is restored Input presets updated Wrong behavior of several 3-pos switches is corrected Fixed Accelerometer issues F-86: accelerometer label "stores" F-86: Throttle Grip clicable and animation, windshield anti-icing lever F-86: switches sound, parking brake F-86: fine-tuned stall and spin dynamics. F-86: clicable and input for Rotating Grip on throttle F-86: ARN-6 "CW" mode F-86: axis commands in input, normal trim switch clicable fixed Speed brake airflow sound DCS FC3 F-15C. Misplaced aircraft centreline symbol on HUD is corrected MiG-29. Added G/AoA limit sounds Su-25. Corrected position for the Mode Switch DCS Hawk T1 by VEAO Autostart and Autostop commands now working DCS M-2000C by RAZBAM Added radar antenna elevation axis. Added network argument for pilot visor and internal AB glow Added more dependencies for damage (gear box to inner wing, engine to fuselage, etc...) Added random failure of stores modeling due to over-G using AA mode when you should be in Stores mode Added engine RPM governing and afterburner random fluctuations due to engine damage Added Afterburner malfunction if engine health less than 75%. Modified default UnitPayloads to use Matra Missiles. Modified Aero effects due to nose damage Modified Aero effects due to damage not linear anymore (square root of damage) Fixed controls indicator. Fixed TDC axis not working. Fixed TDC bug making it immobile when a target is locked. Fixed TACAN mode switch to multi-position instead of axis. Fixed strobe lights. Fixed stick position logic in AP mode and correct engagement/disengagement threshold. Fixed logic for aux intake doors. Fix for engine thrust point from engine instead of from aircraft CG Fix for bingo giving incorrect warning and default of 1200kg. Tuning for negative G behavior of slow speed FBW mode. Tuning for tolerance for engine flameout. More aerodynamic tuning at extreme envelope Gear and brake behavior tuning Various performance tuning Updated the user manual (radar section). Updated Radar Screen Gear using common rate limiter now Improvements the braking moment to prevent loss of control down the runway Initial parachute in external model Initial parachute control and aerodynamic modeling Parachute dynamic/random movement Possible fix for damage elements regaining health during flight Fix for fuel dump losing fuel in internal tank Fix for fuel cutoff still allowing afterburner to work Added parachute commands and clickable for lever Add radar elevation and azimuth control Add radar antenna stabilization Add new type of engine shutdown button keybind Update and rework ECS oxygen systems Update autopilot pitch control dynamics Fix FBW side acceleration terms Fix roll/heading trim control in autopilot Fix bug with default.lua slats keybinds Fix minor FBW test lights bug Fix autopilot using true MSL, not uses indicated altitude Fix fuel dump incorrectly showing in fuel rate indicator Fix (Caucus -> Caucasus...this is what happens around voting season) mission names Fix radar contact movement in PPI mode Fix minor bugfixes DCS CA PPI target acquiring on net client fixed Alternative turret control mode has almost invisible cursor in IR vision mode Alternative control mode reset on mission exit has been fixed Fixed crash when player uses "G" command IR-view inside cabin will not inherit state from previous mission Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 13 de Marzo del 2016 Reportar Share Publicado 13 de Marzo del 2016 (editado) Noticia de Wags, con la proxima salida del Oculus Rift y el Vive HTC, ED ya dispone de los kits de prensa del CV1 (oculus) y el vive (HTC), por lo que están trabajando en la integración dentro de DCS: World. Ademas, la semana pasada, integraron el puntero laser, para que interactue con los controles de la cabina (botones, palancas, etc). Se espera mas noticias al respecto en el futuro. http://forums.eagle.ru/showthread.php?p=2709652#post2709652 Dear all, As both the Rift and Vive near release, we continue improving VR support. We have both CV1 and Vive Pre kits and we are doing our best to create a great VR experience in DCS. Last week in fact we added the "laser pointer" mouse to interact with cockpits. When the pointer is over a cockpit interaction element, it will turn green. We also greatly improved the presentation of the menu UI to make it look nicer and more readable. We are also now using Rift release code 1.XX. There are still a few areas we want to improve, but overall, I think y'all will will have a great time with it. We see VR as seastate change for seated simulation. I do all my DCS "fun time" in VR now. Be it Rift or Vive, both will provide a very immersive experience. Thanks, Matt Editado 13 de Marzo del 2016 por Silver_Dragon 1 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Tom Raisen Publicado 13 de Marzo del 2016 Reportar Share Publicado 13 de Marzo del 2016 :goodjob: Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Malcaracter Publicado 13 de Marzo del 2016 Reportar Share Publicado 13 de Marzo del 2016 A ver si lo hacen para Falcon Enviado desde mi D6603 mediante Tapatalk 1 Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 14 de Marzo del 2016 Reportar Share Publicado 14 de Marzo del 2016 (editado) DCS: World 1.5.3 Update disponible http://forums.eagle.ru/showpost.php?p=2710913&postcount=16 DCS 1.5.3.51218 goes to public with upper changelog. http://forums.eagle.ru/showpost.php?p=2707665&postcount=15 Editado 14 de Marzo del 2016 por Silver_Dragon 1 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 18 de Marzo del 2016 Reportar Share Publicado 18 de Marzo del 2016 DCS: World 1.5.3 Update 2 (Beta) disponible: http://forums.eagle.ru/showpost.php?p=2715260&postcount=17 DCS 1.5.3 Update 2 today A-10C BFT Campaign will be available DCS World Game will be able re-save older mission files correctly MP. Double ejecting of net-phantom pilot is eliminated DCS F-86F Mach number indicator needle smooth movement Tooltips corrected Input commands of sight ranging corrected G-LIMIT LIGHT indicator corrected DCS MiG-15bis Mach number indicator needle smooth movement Added padlock DCS Ka-50 The overcast clouds will not be rendered in ABRIS DCS C-101EB Autostart/Autostop sequences added ES and CN localization updates, mainly regarding autostart/autostop sequences Fixed pilot body drawing and helmet animation Rear pilot’s head is now visible from cockpit view Front pilot left arm (throttle animation) added in outside view Several 3D and textures corrections in cockpit instruments (altimeter needle, etc) New interface background picture added Cockpit reflections improved Encyclopedia improvements Fixed pedals adjustment Several mission updates Right battery behavior fixed Instrument lights fixed (interaction between cockpit flood lights and external model cockpit lights) Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 18 de Marzo del 2016 Reportar Share Publicado 18 de Marzo del 2016 Newsletter 18 Marzo 2016, Salida de la campaña del A-10C Entrenamineto de vuelo basico. http://forums.eagle.ru/showpost.php?p=2715334&postcount=22 Release of A-10C: Basic Flight Training (BFT) Campaign The A-10C Basic Flight Training Qualification campaign puts you in the cockpit of the A-10C Warthog, and it will test your ability to fly the aircraft successfully. Based on real world qualification requirements, you will fly 12 performance check rides to execute against pre-defined performance objectives. If successful, you will earn a “Qualified†rating and proceed to the next performance objective. You will be rated on the following areas, and these results will form your final rating: General knowledge, airmanship, and safety. Pre-takeoff and takeoff. Navigation and maneuvers. Approach and landing. Communications and task prioritization. The campaign covers a number of key areas that include Start-Up and Shutdown, Takeoffs and Landings, Traffic Patterns, Basic and Advanced and Aerobatic Maneuvers,Emergencies, Formation Flying, and Instrument Flight Plan Navigation. There are over 2,300 voiceovers and over 170 pages of briefing material. This includes the A-10C Amplified Checklist, Maps, Diagrams, and Mission Data cards. Purchase from: http://www.digitalcombatsimulator.com/en/shop/campaigns/ Trailer video: https://youtu.be/4LPAz9Ooxdg DCS: A-10C Warthog Bundle Deals With the release of the A-10C: BFT campaign, we are offering a bundle deal that includes both DCS: A-10C Warthog and the A-10C: BFT campaign for $44.99 USD. A second bundle we are offering is DCS: A-10C Warthog with the DCS: NEVADA Test and Training Range map for $59.99. These bundle deals will start on 18 March 2016 at 1500 GMT and last until 21 March at 0900 GMT. Purchase DCS: A-10C Warthog from: http://www.digitalcombatsimulator.com/en/shop/modules/dcs_a10c_warthog/ Purchase DCS: NEVADA Test and Training Range map from: http://www.digitalcombatsimulator.com/en/shop/terrains/nttr_terrain/ DCS World 1.5.3 Update 2 Also on 18 March 2016, we will release the second update to version 1.5.3 of DCS World. Please note 1.5.3 Update 2 is the support for the new A-10C: BFT campaign. Changelog: http://forums.eagle.ru/showpost.php?p=2715260&postcount=17 Have a Warthog weekend! The Eagle Dynamics Team Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Zeta Publicado 18 de Marzo del 2016 Reportar Share Publicado 18 de Marzo del 2016 10 dolares looool, para eso ya tenemos la academia del 111 y a nuestros compis 1 Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Leo Publicado 18 de Marzo del 2016 Reportar Share Publicado 18 de Marzo del 2016 10 dolares looool, para eso ya tenemos la academia del 111 y a nuestros compis ED quiere ser la competencia del 111sq... pero no lo van a conseguir! me quedo con la academia del E111. BRRRRRRRRRRRRRRRRRRRT!!!!!!!!!!!!!! 1 Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Zeta Publicado 18 de Marzo del 2016 Reportar Share Publicado 18 de Marzo del 2016 ED quiere ser la competencia del 111sq... pero no lo van a conseguir! me quedo con la academia del E111. BRRRRRRRRRRRRRRRRRRRT!!!!!!!!!!!!!! UA PILOTO!!! 1 Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 25 de Marzo del 2016 Reportar Share Publicado 25 de Marzo del 2016 Newsletter 25 de marzo. Nuevas rebajas y packs, y update de desarrollo, se habla de la versión 2.5 (1.5 + 2.0 Unificado), que tendrá la capacidad de agregar nuevos mapas. Ademas, incluirá un nuevo mapa del caucaso mejorado, Nuevas y mejores explosiones y nubes, codigo multiplayer mejorado, nueva hieba procedural y clutter del terreno. Ademas de la 2.5, se continua trabajando en el mapa de Hormuz, Normandia, F/A-18C Hornet y el Spitfire Mk IX, Y una cuestión muy importante, se puede añadir un navegador Garmil G430 a algunos aparatos ¿Tal vez los primeros indicios del sector civil en DCS: W?. Se continua mejorando Combined Arms. Nuevos añadidos a NTTR Nevada, nuevas campañas, Los portaviones Kutnesov y Nimitz, Actualizaciones a los aparatos de Flaming Clift 3, nuevos efectos y mas mejoras comentadas en newsletter previos. Se habla que el Oculus VR y el Vive ya están en el horizonte. Y un motor de cosas mas que todavia están en el tintero. Por ultimo, nuevos objetos 3D en desarrollo. http://forums.eagle.ru/showpost.php?p=2722709&postcount=21 Easter Weekend Flash Sale Happy Easter weekend everyone! In celebration of the holiday, we are happy to announce a 30% off Flash Sale on all DCS modules except DCS: NEVADA Test and Training Range and DCS: L-39 Albatros! If you however live in the Eurasian Economic Union (Russia, Armenia, Belarus, Kazakhstan, and Kyrgyzstan), save up to 50% on all modules except DCS: NTTR, DCS: L-39, DCS: Hawk, DCS: C-101, DCS: MiG-21bis using bonus points. This flash sale will start on 25 March 2016 at 1500 GMT and last until 28 March 2016 at 0900 GMT. Aircraft: http://www.digitalcombatsimulator.com/en/shop/ Campaigns: http://www.digitalcombatsimulator.co...hop/campaigns/ New Bundle Deals For the Easter Weekend, we are offering the following new 50% off bundle deals: DCS: A-10C Warthog + A-10C: Basic Flight Training Campaign for $29.99 USD. DCS: A-10C Warthog + A-10C: 16-2 Red Flag Campaign for $29.99 USD. DCS: A-10C Warthog + The Enemy Within Campaign for $29.99 USD. F-15C for DCS World + Su-27 for DCS World + DCS: NEVADA Test and Training Range map for $59.99 USD. Special offers: https://www.digitalcombatsimulator.c...pecial_offers/ DCS World Update Our current focus is on the merger of DCS World 1.5 with DCS World 2.0. This version, termed DCS world 2.5, will return us to a unified DCS version with the new graphics engine and be capable of supporting multiple maps. In addition to these features, we also plan to include an improved Caucasus map, new and improved explosions and clouds, improved network code, and the new procedural grass and ground clutter. In parallel with DCS World 2.5, we continue to make progress on the DCS: Strait of Hormuz map, DCS: Normandy map, DCS: F/A-18C Hornet, DCS: Spitfire IX, the option to add a Garmin GNS 430 navigation device that can be installed on various aircraft, continued improvements to Combined Arms, new additions to the DCS: NEVADA Test and Training Range map, new campaigns, Kuznetsov and Nimitz-class aircraft carriers, Flaming Cliffs 3 aircraft updates, new effects, and other efforts mentioned in previous newsletters. With both the consumer Rift and Vive Virtual Reality (VR) systems on the near horizon, we are also improving the DCS VR experience which includes better cockpit interaction, user interface, and performance. We have a LOT on our plate right now, but as each effort reaches maturity, we will provide more information. Some updated 3D models of weapon today: 1 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Tom Raisen Publicado 25 de Marzo del 2016 Reportar Share Publicado 25 de Marzo del 2016 Grandes novedades Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 30 de Marzo del 2016 Reportar Share Publicado 30 de Marzo del 2016 Tercer trailer de Baltic Dragon de la campaña del Mirage 2000C https://youtu.be/82-JTJ5Uxms Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 1 de Abril del 2016 Reportar Share Publicado 1 de Abril del 2016 1 de abril Newsletter, Release final del F-86F Sabre y pack descuento del F-86F + NTTR, Mig-15Bis + NTTR http://forums.eagle.ru/showpost.php?p=2730151&postcount=22 Final Release of DCS: F-86F Sabre Belsimtek and The Fighter Collection are pleased to announce that DCS: F-86F Sabre has left beta and updated to release status today. Although the module is now feature complete, we will of course continue to tune the aircraft and fix any bugs that may arise. Purchase from: https://www.digitalcombatsimulator.com/en/shop/modules/sabre/ https://youtu.be/oQeKRwFBafU DCS: F-86F Sabre is a highly realistic simulation of the legendary American single-seat fighter jet F-86 Sabre, developed by North American Aviation. With more than 9,800 airframes of all versions built, the “Sabrejet†is the most-produced U.S. jet fighter in history. The aircraft took part in air-to-air combat, strike missions and surveillance. In addition to these roles, the F-86F Sabre was also used as a target drone and as a test bed for systems and weaponry. The aircraft became known to the public as the “MiG Killer†during the Korean War in the early 1950s. The F-86 was supplied to more than 30 countries and stayed in operational service until the early 1970’s. The different versions of the Sabre scored more than 900 aerial combat victories – more than any other jet fighter! The F-86F-35, the model simulated in DCS: F-86F Sabre, belongs to one of the latest series of the “F†modifications, and carries the sophisticated A-4 gunsight. Its armament includes six 12.7-mm M3 Browning machine guns, up to two 500-pound AN-M64 or 750-pound M117 bombs, up to 16 5†HVAR rockets and two GAR-8 air-to-air missiles. Since July 2014, when the Open Beta version of DCS: F-86F Sabre was offered for download, Belsimtek has undertaken great efforts to further improve the module. Since then, DCS: F-86F has received numerous improvements and is now much closer to the real F-86F-35! Our thanks go out to the enthusiasts – fans of this aircraft, who were directly involved in parts of the development process –, Belsimtek was able to take the DCS: F-86F Sabre to a whole new level. In particular, a lot of research went into recreating the original cockpit and associated systems to be much more accurate. In addition, a highly detailed 360+ page flight manual and nine training missions (the English missions will all receive voice-overs in the near future) are included. The flight dynamics were further developed and tuned so that now even advanced and critical regimes such as stall and spin are fully realistic. Using the original full technical documentation of the real F-86F Sabre during the development process, it was possible for the engine model and the flight dynamics to reach a very high level of accordance with the real flight characteristics of the aircraft. The installation package includes both a quickstart and a full flight manual, in-game training missions in English and Russian language, and single combat missions. The quickstart manual enables the player to quickly learn basic procedures like take-off, landing and weapon usage without the need to delve deep into the full flight manual from the beginning. Key Features of DCS: F-86F Sabre: Unmatched flight physics that allow you to truly feel what it's like to fly this legend of the Korean War Highly detailed, six-degrees-of-freedom (6 DOF) cockpit Interact with cockpit controls with your mouse and other input devices Accurate F-86F Sabre model, country markings, and weapons Detailed modelling of the F-86F Sabre instruments, weapons, engine, radios, fuel, oxygen and electrical systems Battle DCS: MiG-15bis in single and multiplayer games Weekend Bundle Deals This weekend we have a couple of bundle deals that include the DCS: NEVADA Test and Training Range map with both the F-86F and its nemesis the MiG-15bis. DCS: F-86F Sabre + DCS: NEVADA Test and Training range map for $75.00 USD DCS: MiG-15bis + DCS: NEVADA Test and Training range map for $75.00 USD http://www.digitalcombatsimulator.com/en/shop/special_offers/ Have a wonderful Sabre weekend, Eagle Dynamics Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 1 de Abril del 2016 Reportar Share Publicado 1 de Abril del 2016 DCS: World 1.5.3 Beta Update 3 disponible http://forums.eagle.ru/showpost.php?p=2730164&postcount=18 DCS 1.5.3 Update 3 in the Open Beta today. DCS World Spanish names added for the airfields Corrected gun strafing of AI for some cases Corrected of AI group ship attack DCS Ka-50 Damaging the right side will not always causes both hydros to fail. DCS F-86F Corrected input of speedbrakes in Game Mode (Easy Avionics) Added M-117 bombs Control stick gun trigger will have two-stage Added corrected flight manuals EN and RU Added training missions Landing gear emergency implemented DCS Hawk by VEAO Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab. (High – 4096, Medium – 2048, Low 1024) DCS Mi-8MTV2 Engine failure trigger corrected DCS CA Fixed bug that cause server crash when client takes Stinger SAM Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 8 de Abril del 2016 Reportar Share Publicado 8 de Abril del 2016 Newsletter, 8 de Abril http://forums.eagle.ru/showpost.php?p=2737668&postcount=23 DCS: Bf 109 K-4 KurfÁ¼rst We are now preparing to release the final version of DCS: Bf 109 K-4 KurfÁ¼rst. Over the last several weeks, we have been reviewing all user feedback and addressing a numbers of bugs and areas that require refinement. The creation of interactive training missions is also underway which includes all the normal procedures for engine start, taxiing, takeoff, landing and combat employment. We have also opened a Bf 109 K-4 skin contest that you can read about here: Bf 109 K-4 skins contest During the course of the competition, a number of interesting skins (including the skin variants of the aircraft captured by the Allies), have been created by you, the users. Well done! DCS: Spitfire LF Mk.IX Adjustment to the flight model of the Spitfire LF Mk.IX aircraft continue. As of late, most of our testing and refinements have focused on airframe, engine and propeller parameters in references to actual tests of the World War II aircraft at our disposal at The Fighter Collection. The flight tests carried out in the DCS World have shown that the Spitfire LF Mk.IX is a very easy and predictable aircraft to fly. An accurately implemented pneumatic system of the aircraft used for the brake and flap systems is particularly interesting. Earlier DCS World War II aircraft have not used such a system. Pilots of the DCS: Spitfire LF Mk.IX will be able to feel all the peculiarities of the pneumatics while taxiing and landing the aircraft. DCS: Normandy 1944 Map Development of the specially created "DCS: Normandy 1944" map for DCS World War II continues its development at a fast pace. Currently, the main effort is focused on airfields with different types of surfaces (a first for DCS World). For example: we are implementing SMT (Square Mesh Tracks) surfaces, which were widely used by the Allies for temporary airfields in Normandy following the landings. We are also developing the possibility to place airfields on the map using the Mission Editor (another first for DCS World). Belsimtek News After the successful, final release of the DSC: F-86 Sabre and DSC: MiG-15bis modules, the Belsimtek team is now focused on bringing DSC: F-5E Tiger II to Early Access within the next month. In the meantime, Belsimtek continues to edit the F-86F Sabre English manual and prepare DCS: Mi-8MTV2 for its final release. DCS: F-5E Tiger II Progress Update The external model is complete and includes several well-known color schemes. The 3D cockpit is complete. All aircraft systems are accurately simulated in high detail. A new engine compressor model has been implemented based on accurate blade load calculations. The new model provides a very accurate simulation of compressor guiding unit functionality and an expanded range of engine operation modes (high and low compressor stalls and compressor operating in windmill mode). The radar, optical sight, jettison system, gun use, launching of air-to-air missiles, air-to-ground rocket use, and flare and chaff countermeasures are integrated into the model and the aircraft's Weapon Control System (WCS). All the above-mentioned items are now operating as described in F-5E operations manuals. The Professional Flight Model (PFM): operational range of altitude and airspeed, acceleration with various payloads and G loads (in sustained turns and at maximum angles-of-attack) are tuned based on available data of the flight dynamics of the real aircraft; the model behavior at critical angles-of-attack (stalling) and post-stall behavior (post-stall gyrations and spins) now match descriptions of the real aircraft. Flight manual in Russian has been written. In order to present this module in for Early Access, several items will be in development during the Early Access period: Adjustments to the operation of certain aircraft systems (for example: adjustment to pump capacity, hydraulic fluid mass-flow rates, electric grid loads, etc.) Translation the flight manual to English. We take into account our mistakes during the development of previous modules. Creation of the Quick Start manuals for both Russian and in English, based on the complete flight manuals. DCS Bonus Spectacular Here is your chance! Starting 8 April at 1500 GMT time and lasting until 11 April at 0900 GMT, use your bonus points to discount for all DCS modules (which participating in the bonus program) up to 50%! Visit our e-shop for Modules, Campaigns and Maps 1 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Leo Publicado 8 de Abril del 2016 Reportar Share Publicado 8 de Abril del 2016 Bf-109 en versión final ya? Eso quiere decir que van a meter los Pods de los cañones debajo de las alas por fin? y los cohetes también? Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 8 de Abril del 2016 Reportar Share Publicado 8 de Abril del 2016 (editado) Ni idea... DCS: World ha sido actualizado en un nuevo Update 3 siendo release, actualizando el changelog de la semana pasada, ahora hay soporte para la versión 1.5.3 del CV1 de Oculus rift. http://forums.eagle.ru/showpost.php?p=2730164&postcount=18 DCS 1.5.3 Update 3 will be pushed to public today. DCS World Spanish names added for the airfields Corrected gun strafing of AI for some cases Corrected of AI group ship attack Added russian translaion of Ka-50 Republic campaign Triggered messages will not stay in middle part of screen after radio menu has been disappeared Fixed crash after recovering player's aircraft Issue with appearing of briefing images from previous mission fixed 3rd parties radar detect late activation aircraft before they are activated fixed Added Oculus 1.3 SDK suppport for CV1 Rift DCS Ka-50 Damaging the right side will not always causes both hydros to fail Shkval TV will be affected by candle (illumination) munitions Added Russian localisation to Republic campaign DCS F-86F Corrected input of speedbrakes in Game Mode (Easy Avionics) Added M-117 bombs Control stick gun trigger will have two-stage Added corrected flight manuals EN and RU Added training missions Landing gear emergency implemented Corrected Hellenic Air Force skins Guns heating and cooling adjusted Input presets for "SideWinder FFB 2" fixed DCS: FC3 Su-27. Extreme G-loads will lead to destruction of airframe Su-25. Misaligned the reticle of gunsight and actual aim point is fixed DCS Hawk by VEAO Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab. (High – 4096, Medium – 2048, Low 1024) DCS Mi-8MTV2 Engine failure trigger corrected Cargo rope will appears correct for new client DCS CA Fixed bug that cause server crash when client takes Stinger SAM DCS L-39 L-39ZA: Radio button on throttle will clickable Corrected views during ejecting sequence Corrected flaps animation DCS UH-1H Fixed missing recoil on right minigun Editado 8 de Abril del 2016 por Silver_Dragon Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 15 de Abril del 2016 Reportar Share Publicado 15 de Abril del 2016 Update para la 2.0.2 en curso http://forums.eagle.ru/showpost.php?p=2745494&postcount=11 DCS 2.0.2 Changelog that will be published today. DCS World Spanish names added for the airfields Corrected gun strafing of AI for some cases Corrected of AI group ship attack Triggered messages will not stay in middle part of screen after radio menu has been disappeared Fixed crash after recovering player's aircraft Issue with appearing of briefing images from previous mission fixed 3rd parties radar detect late activation aircraft before they are activated fixed MP. Added Input adjustment panel ME. Fog Thickness slider restored Player aircraft will not explode when reach negative altitude IR missile will lock illumination munitions Simulation will not be affected by key commands during adjusting procedure into an input adjusting game panel ATGM BGM-71E. Tuned performance. Max range about 3800m, motor time 1.5 sec, life time 23 sec. SA-15, Tor SAM. Increased max range param at low altitude. Added SF DRM panel call button in the module manager DCS F-86F Corrected input of speedbrakes in Game Mode (Easy Avionics) Added M-117 bombs Control stick gun trigger will have two-stage Added corrected flight manuals EN and RU Added training missions Landing gear emergency implemented Corrected Hellenic Air Force skins Guns heating and cooling adjusted Input presets for "SideWinder FFB 2" fixed Landing gear indicators corrected AN/ARN-6 Radio Compass Panel corrected Throttle and wing flaps lever corrected Added parking brake Added missing "0" position to Mach meter Airspeed indicator errors fixed Input for manual ranging control corrected Mach number indicator needle movement corrected Added clickable and input for G-Limit Indicator Light Added input for warning and emergency switches on oxygen panel Added M-117 bomb DCS Bf 109 K-4 Synced radiator flaps of clients in MP Canopy will be opened after repair The weight of MW50 mixture will be accounting in the aircraft weight DCS Fw 190 D-9 The weight of MW50 mixture will be accounting in the aircraft weight DCS FC3 Su-25. Misaligned the reticle of gunsight and actual aim point is fixed F-15C. Aircraft centreline symbol on HUD corrected MiG-29. G/AoA limit sounds corrected Su-25. Corrected Mode switch on the stick Su-27. Added airframe damage by high overloads F-15C. Occasionally hang-up during mission loading fixed DCS MiG-15bis Added padlock DCS L-39 L-39ZA: Radio button on throttle will clickable Corrected views during ejecting sequence Corrected flaps animation Flaps position indication in the status bar corrected DCS Mi-8MTV2 Engine failure trigger corrected Cargo rope will appears correct for new client Option "Mirrors" added DCS Ka-50 Damaging the right side will not always causes both hydros to fail Shkval TV will be affected by candle (illumination) munitions Added Russian localisation to Republic campaign DCS UH-1H Fixed missing recoil on right minigun DCS CA Fixed bug that cause server crash when client takes Stinger SAM DCS C-101 by AvioDev Rear canopy works correctly now. Toe brakes animation added. Rear pilot head animation corrected, now reacts correctly to turns. Added RU localization. Added RU missions. Several localization issues corrected. Mirror mechanism corrected. DCS Hawk T.1 by VEAO Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab. (High – 4096, Medium – 2048, Low 1024) EFM fully integrated. Set wheel brake left and right in Axis options - Nose wheel steering has been removed. Toe brakes and rudder pedals animated. Parking brake added. Trim can be set using keyboard, joystick or using the switches in cockpit. Rudder and aileron trim gauges animated. Brake pressure gauges animated. Keyboard control inputs working - throttle, pitch, roll and yaw. Oxygen hypoxia effect tweaked. Anti-skid function added – default operation is off until entering runway. Pitot heat function updated. Standby (emergency) brake and flaps functions added. Visual buffeting added for stall and over-speed. Low level high speed ground effect added (wind must be set in mission) EFM damage model implemented; when aircraft section destroyed, EFM is affected. Aircraft no longer hovers above ground when gears damaged. Auto-start sequence (Left Win+Home) updated to remove rotation light. Auto-stop sequence (Left Win+End) updated. Auto-start/stop sequence added to joystick assignments (under cheat section). Updated cockpit textures High/Medium/Low. Set your preferred level in Options, Special, Hawk tab. Radios partially functional; Ground crew and UHF AM New cockpit sounds. New engine sounds. Additional bugs no doubt introduced. Aim-9M LAU-7 pylon added. Mission designers need to update their missions for this change. Sidewinder tone for seek and lock now working. Aden gun pod added, UPK removed. Mission designers need to update their missions for this change. Single and Quickstart Missions updated for Aden. Gun switch "on" will now open the gun switch cover on the joystick. Weapons panel hot or missile panel hot will open fire button cover on joystick. Air start option – Weapons now armed. F2 view; flaps and RPM indicator now working. Kneeboard joystick assignment for mark position and page changes fixed. Detached Det cord showing inside of canopy now removed. Training Start-up mission updated for EFM functions. Safety pins removed by default. Backlighting on main panel altered. Engine Start/Re-light button clickable added to throttle model in-sim (click to start GTS). Updated click spots to move with throttle movement. Various texture label updates in cockpit. Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
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