KaFeTe Publicado 13 de Julio del 2016 Reportar Share Publicado 13 de Julio del 2016 A ver .... me veo comprando otro pc nuevo ... 1 Citar Enlace al comentario Compartir en otros sitios web More sharing options...
fox Publicado 13 de Julio del 2016 Reportar Share Publicado 13 de Julio del 2016 Yeahhh!!!!!! eso pinta que te cagas de bien!!!!!!!! Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Sadman Publicado 13 de Julio del 2016 Reportar Share Publicado 13 de Julio del 2016 Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 15 de Julio del 2016 Reportar Share Publicado 15 de Julio del 2016 DCS: World 1.5.4.54855.129 Release version disponible http://forums.eagle.ru/showpost.php?p=2842866&postcount=28 DCS 1.5.4.54855 update 1 today in release. DCS World Multiplayer. Server list sorting restored GUI. Menu music will not restarts when changing activity in the menu GUI. AIM-9M/P will be available in payload panel AIM-9P updated 3D model AIM-9P5 missile was introduced. The missile has more advanced, all-aspect guidance seeker compared to the 9P variant. Su-25T. ECM will not work without ECM pod installed Track IR. Add option “TrackIR external views†enable/disable Track IR. Vertical angle origin takes into account GUI. Open/save dialogs will work faster Input. Cell with keyboard/joystick combo will able to select after axis command has been assigned US pilot 3D models was removed from Kuznetsov carrier Flood light in cockpits restored Video recording function restored A-10's AIM-9 missile mount corrected Mortars will fire Encyclopedia. Added some new weapon articles Power lines restored ATGM Vikhr will not be drop out of guidance channel with sidewind DCS M-2000 by RAZBAM EFM Fix. Aerobraking while landing PCA Fix. Radar stuck in TAS on weapons change. INS Fixes. Next/Prev Waypoint key bind INS. ENC (Auto Navigation) Button: Activates/Deactivates automatic waypoint update. INS. Keybinds for BAD, REC, MRQ, VAL and ENC. INS. MRQ selection as navigation waypoint INS. MRQ waypoint save INS. BAD (Offset) Navigation VTB. Weapons load display Cockpit. New model Cockpit. New textures DCS Ka-50 Aircraft repair will working on FARP DCS MiG-15bis Missions converted to multilanguage DCS F-86F Missions converted to multilanguage DCS Hawk by VEAO Falling-out-the-sky issue resolved Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 16 de Julio del 2016 Reportar Share Publicado 16 de Julio del 2016 Acabo de descubrir gracias a un soplo que la cabina del F-15C de FC3 ha sido actualizada con varios cientos de conectores incluidos en los controles actuales de dicha cabina. Quien sabe, tal vez un primer paso hacia los "planes" de Belsimtek con un F-15C "harcore", a ver que pasa. video hecho del modelviewer, mostrando animaciones y conectores en la cabina actual (16/07/16) https://youtu.be/GF4e6xEV5Dc 1 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 16 de Julio del 2016 Reportar Share Publicado 16 de Julio del 2016 Falsa alarma, confirmada por Skatezilla, perdon a todos por la equivocación. El numero de conectores ya estaba presente desde hace varios años. He checheado las cabinas del otros apartaos (Su-27 y Mig-29A) cantidad de conectores muy limitada y falta gran parte de las animaciones en varios controles. https://youtu.be/75uXRZEXNDQ https://youtu.be/ZGLb6ym4Ua0 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 19 de Julio del 2016 Reportar Share Publicado 19 de Julio del 2016 Racoon y Yo-Yo hablan del nuevo modelo de daños (DM) en desarrollo por ED: http://forums.eagle.ru/showthread.php?t=170625 Este vendrá despues del Spitfire MkIX, para los cuatro aparatos de la WW2 disponibles (P-51D, Fw-190D-9, Bf-109K-4 y el Spitfire Mk-IX), las 3rd parties se pueden unir a la "fiesta" (Veao a comentado que integrará dicho DM en el P-40F, Spirtire MkXIV y Bearcat a su devido tiempo). Como cosas interesantes: - Parte del antiguo equipo de Il-2/CloD participa en el desarrollo del DM (integrado dentro de ED). - Un P-51B IA vendrá en el futuro. - Por ahora el nuevo DM no tendrá efecto en la cabina. - Los bombarderos de la WW2 están en producción como IA por el momento - El nuevo DM será un sistema que se podrá implementar en cualquier unidad del simulador - Calculo real de penetración de proyectiles perforantes (por ahora la primera - segunda capa y propagación por el modelo). - Se introduce calculos de daño por impacto, dependiendo si es AP (perforante) / HE (explosivos), tambien explosiones en superficie o sumergidas y rebotes sobre superficies si son aplicables. - explosiones internas y externas en los tanques de combustible y ratio de escape de combustible según los impactos recibidos u otra naturaleza. - Hay fallos hidraulicos (como actualmente), pero dependerán de cada aparato, pudiendo impedir el despliegue del tren de aterrizaje, que necesitará realizarse mecanicamente, El nuevo DM permitirá daños mas detallados como por ejemplo, daños en las bombas de hidraulico, etc. - No se han implementado efectos de atontamiento del piloto por explosiones cercanas (me imagino que de momento). - Efectos de incendio gradual en un avion. Segun skatezilla se asume la perdida de refrigerante, aceite, combustible y los efectos de su perdida. Modelo de daños actual del Spitfire MkIX (viejo sistema) Nuevo modelo de daños en desarrollo para el Spitfire MkIX Tambien se habla de una versión expecifica para el teatro europeo del P-51 (devido que la versión actual está mas centrada en los Mustang del pacifico) http://forums.eagle.ru/showpost.php?p=2845701&postcount=4 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 22 de Julio del 2016 Reportar Share Publicado 22 de Julio del 2016 DCS: World 1.5.4 Update 2 Changelog, este parche se centra en la salida en beta del F-5E Tiger II de Belsimtek http://forums.eagle.ru/showpost.php?p=2850153&postcount=29 DCS 1.5.4.55169 Update 2 The main task of today's update is the Early Access of DCS: F-5E Tiger II Several fixes and corrections: Ground vehicles will not call dust effect from concrete surfaces Su-25T. Added animation of baro altimeter failure flag Mi-8MTV2 and UH-1H. Fixed crash when player helicopter with selected cargo is destroyed Flaming Cliffs. Error when DRM button pressed fixed Su-27. Incorrect Mechanical Devices Indicator fixed MP. Added role selection window localization DCS Hawk by VEAO Controls indicator now shows with RCtrl+Enter Weapons selector has been fixed Flaps and gear down now affect flight model Rudder yaw sensitivity has been tweaked Aden gun pod texture added Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 22 de Julio del 2016 Reportar Share Publicado 22 de Julio del 2016 Modelos 3D actualizados en la versión 1.5.4 Update 2 https://youtu.be/n3Bug-Xxhsw Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 23 de Julio del 2016 Reportar Share Publicado 23 de Julio del 2016 Noticias de la actualización del mapa del caucaso al estandar T-5 (el mismo que el mapa de Nevada NTTR). Está planeada para finales de 2016, y la actualización será gratuita. Gran cantidad de imagenes de la estación veraniega del nueco caucaso en el Facebook de ED. https://www.facebook.com/eagle.dynamics/?notif_t=notify_me_page¬if_id=1469246157468880 Caucasus Map for 2.5 Update - 23 July 2016 Dear all, I have a little news for you on the updated Caucasus map for DCS World 2.5. A key part of DCS World 2.5 will be the unification of the Caucasus and Nevada maps (and all other future maps). In order to do this, we first need to update the Caucasus map to the T4 map standard (as the Nevada map is). Initially, we planned just to update the file structure and field textures, but we later decided to greatly expand on that. Because the Caucasus often servers as the first impression for new DCS World users, we feel it important to have a more substantial update that matches map quality to vehicle module quality. While the attached summer season images are still very much Work-In-Progress (with a lot of fixes, tuning and some pretty big changes to still come), they do provide a glimpse of where we are going. In the attached images, you may notice the following: updated / higher resolution textures for almost all terrain surfaces, airfields, and ground objects; new tree system for both forests and “urban areasâ€; much greater population of forested areas; several new ground objects with improved geometry detail; deferred lighting system; new water renderer; procedural grass; corrected river and lake parallax; and improved shadows. We also hope to include a higher resolution terrain elevation mesh, but no promises on that. In previous images, we showed off how the updated map is looking from “squirrel cam†level, but today we thought we’d raise the camera up a bit. Once the map update is near final with concreate poured, we can provide more details. However, prior to then, too much can still change to make any additional feature statements. We share your desire to have “the great unification†happen as soon as possible, as it will make the lives of both developer and customer a lot easier. However, this map update is long overdue and will need to be completed before that can happen. We are still looking at this being completed by the end of 2016. All in all, this is going to be a pretty extensive update to the map and we think will breath some new life into this region for both past and future missions. Best of all, we are providing this extensive map update for FREE. Thanks 2 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 29 de Julio del 2016 Reportar Share Publicado 29 de Julio del 2016 Autoupdater Update Version 2.6.18: - Added option to disable webseed as a workaround when torrents crash (rare). - Run the game after uninstalling a module with Module Manager Y sincronización de DCS: W 2.0 Alpha con 1.5.4 http://forums.eagle.ru/showpost.php?p=2858835&postcount=15 DCS 2.0.3.55457 Synchronisation with DCS 1.5.4 F-5E integrated. DCS World F10 map aspect fixed for multimonitor configuraton Automatic guns accuracy corrected EN, RU, ES localization updated Fixed Xbox360 controller bug UH-1, Mi-8. Fixed issue with absent crosshair on cargo indicator at small display resolutions Wrong second track replay probably fix ME. Lost audiofile-name from trigger action fixed Corrected Japan database entry Fw 190 & Bf 109 MW50 tank contents will change aircraft weight MP. On the screenshots will be visible not only first line of multiplayer chat Added auto mapping axes to X-55 Rhino Fixed crash in Weather.dll Fix of late activated ground units that did not start after activation Conflict of cockpit skins of A-10C and F-86 fixed Multiplayer. New integrity check system Multiplayer. Reworked aircraft motion algorithms to improve resistance to lags Multiplayer. Added an input adjustment possibility New Campaign Builder design with multi language support ME. Payload panel. Added skin preview in the 3D view ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission ME. Added the ability to place helicopters on the ground for the cold and hot start Encyclopedia. New 3D view Options panel. New design Support of hot plug of input devices now Module manager. Added DRM button for activation/deactivation Returned moon in the sky Corrected animation of airshow cone Oculus Rift. RadioCommunications and triggered messages menu font increased Oculus Rift. Kneeboard and terrain clipping issues fixed Oculus Rift. Oculus Zoom action added to "UI layer" input options Oculus Rift. VR settings can now be applied without restarting GUI AI aircraft with type "uncontrolled" will able start from an aircraft carrier Restored wingtip trails of propeller driven aircraft. Humidity factor added Encyclopedia. Missing 3D models for Weapon category added AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission. Updated MiG-29A model. Empty "type" unit in ME and immortals this unit in sim (when launch mission_ver153 on branch 154) Crash during bombing buildings fixed User snapview saving restored Crash while changing options fixed In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off. AI B-1 and F-14 will not be able to fly without wing Damaged AI aircraft will return to the nearest airfield Corrected dogfight logic of AI WWII fighters Sun will not be visible through objects and cockpit Manpad AI will not ignore time for lock target Fixed bug with all single fired shells, they will not fly-trough targets Multiplayer. Server list sorting restored GUI. Menu music will not restarts when changing activity in the menu GUI. AIM-9M/P will be available in payload panel AIM-9P updated 3D model AIM-9P5 missile was introduced. The missile has more advanced, all-aspect guidance seeker compared to the 9P variant. Su-25T. ECM will not work without ECM pod installed Track IR. Add option “TrackIR external views†enable/disable Track IR. Vertical angle origin takes into account GUI. Open/save dialogs will work faster Input. Cell with keyboard/joystick combo will able to select after axis command has been assigned Video recording function restored A-10's AIM-9 missile mount corrected Mortars will fire Encyclopedia. Added some new weapon articles ATGM Vikhr will not be drop out of guidance channel with sidewind Su-25T. Added animation of baro altimeter failure flag Input chat commands moved to separate UI layer DCS C-101 by AvioDev VSI fixed Fixed markers lights test function. Canopy functionality fixed TARSYN synchronization panel clickability fixed Annunciator panel fixed (front and rear) Added canopy reflection effect (WIP) Fixed seat adjustment switch (rear cockpit) Fixed rear cockpit animation Fixed red colour smoke Fixed some cockpit textures Fixed some external model bugs Fixed Gun Pods code for CC Corrected mirror far vision. Modified Special Options interface according to new appearance. Changed EB and CC available tasks in ME. Added CC Sea Eagle missile launch capability for AI. DCS Hawk by VEAO Falling-out-the-sky issue resolved. W key fixed – both toe brakes on. Fuel burn refined. Sight glass 3D object fixed – work in progress. Sight glass holders transparency fixed. TrackIR view limits set. Canopy glass external model more transparent. Brake pressure increased to hold aircraft on full power. Parking brake keyboard and joystick shortcuts set (LCTRL+W = off, RCTRL+W = on). Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group. Controls indicator now shows with RCtrl+Enter (WIP). Weapons selector has been fixed. Flaps and gear down affect flight model better. Rudder yaw sensitivity has been tweaked. Aden gun pod texture updated. DCS M-2000 by RAZBAM FM Bug fixes Magic not firing bug fix STT radar lock loss bug fix TAS CCIP OBL INS Update CCRP TAS bug fix DCS L-39 L-39ZA. PUS-0 lamp logic for bombs corrected L-39ZA. SERIES-2-4 rockets switch logic corrected L-39ZA. Hardpoint lamp indicators logic corrected AWACS item added to radiomenu L-39ZA manual. Corrected the weapon status panel description Fix of causeless fire in the hangar and formation below other aircraft Added gauges with imperial scales L-39ZA. Gunsight will be always functional, independently by mount/unmount checkbox for L-39C. DCS A-10C Fixed bug with WP bearing displays on HUD Oxygen QTY pointer will move not discrete when test oxygen button depressed DCS F-86F Add new liveries (Canada,US Air Force (Green),US Air Force (Skyblazers),US Air Force (Squadron 39) DCS FC3 Su-27. CN Flight Manual updated Flaming Cliffs. Error when DRM button pressed fixed Su-27. Incorrect Mechanical Devices Indicator fixed DCS UH-1H Some improvements and bug fixes for Sling load operations The hints now in Kneeboard (later it will fully removed from screen) Fixed crash when player helicopter with selected cargo is destroyed DCS Mi-8MTV2 Some improvements and bug fixes for Sling load operations The hints (about Weapon status, sling load status) now replaced to Kneeboard Now the ground crew can be called without setting an intercom, but opened Window R-863 in default is tuned on ME frequency Default position of the switch ДЕÐЬ-ÐОЧЬ depends on the time of day Fixed failures in ME Added view on Cargo from pilot seats (LShift + LAlt + С), will tuned later Fixed mirrors status during mission start Parking brake fixed After Hot start: pitot heating initialize, SARPP init state, Air Inlet Particle Separator System is initialize, GMC-1A already slaved Human radio modulation changed to AM Tail Rotor Control Failure, repair fixed Add animation for Rotor Swash Plate and TailRotor Hub Fixed crash when player helicopter with selected cargo is destroyed DCS SA342 by Polychop Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later Added SA342L separated manual Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence Corrected Flight Model in turns Corrected Flight Model in dives Corrected HOT3 missile to explode as soon as wire is cut Corrected Rotor torque behavior depending on speed Corrected pitch and roll stick sensitivity Corrected helicopter skids behavior at ground Now helicopter can land in grass Now external pilots bodies don't show when helicopter is set as uncontrolled in ME External copilot body is still visible when helicopter is set as static in ME, will be fixed later Corrected campaign missions to keep player current stage Corrected COMB warning at Alarm panel and manual accordingly Corrected Flares now reload when rearming Corrected Engine sound not to change while in Torque test Corrected Trimming with Magnetic brake Corrected wool wire to correctly reflect wind direction Corrected NADIR VENT parameter to display absolute direction the wind comes from Corrected SAS authority during turns DCS MiG-21bis by Leatherneck Tuned Engine for acceleration & climb performance adherance. ASP Reticle offset fix for windy conditions DCS Black Shark Animation of ejection sequence fixed Parking brake fixed Aircraft repair will working on FARP DCS Combined Arms VR corrected Ground vehicles will not call dust effect from concrete surfaces Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 31 de Julio del 2016 Reportar Share Publicado 31 de Julio del 2016 Modelos 3D actualizados en la versión 2.0.3 https://youtu.be/ql50ZvYUw5E Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 5 de Agosto del 2016 Reportar Share Publicado 5 de Agosto del 2016 DCS: World Newsletter, release de la campaña The Museum relic por Sim Gaming Solution y pack del F-86F + Mig-15bis http://forums.eagle.ru/showpost.php?p=2866133&postcount=41 Changelog 1.5.4 Update 3 http://forums.eagle.ru/showpost.php?p=2866105&postcount=30 DCS 1.5.4.55584 Update 3 The Museum Relic (MiG-15 and F-86F) campaign release! DCS World Multiplayer. Improved aircraft motion algorithms. TrackIR input data separated to own cpp, cockpit will use angles from trackIR directly (like in old way). Removed “headtracking disabled†message. Artifacts on Maverick's IR-view and Shkval view fixed Input chat commands moved to UI layer Trim will working when secondary FFB device connected Module manager. Added DRM controller for campaigns Su-25T. Incorrect Mechanical Devices Indicator fixed Su-25T. Updated Chinese version of the Georgian Oil War campaign DCS FC3 Su-33. Incorrect Mechanical Devices Indicator fixed DCS F-5E Tiger II AIM-9P5 missile corrected AA1/DG mode tuned HUD circle tuned in MSL mode Damage model corrected Auto lock corrected in MSL mode DCS crushing on using GUNS fixed Fix G-limited indication in MSL mode Fix aircraft behavior at IDLE Engines on high-altitude airfields Fix ChoÑks animation linked to canopy animation on net phantom Added possibility to change laser code for GBU-12 Added laser code for GBU-12 to kneeboard Smoke engines adjustment Added LAU-68 for FFAR Mk5 FFAR HEAT - improved FM Rocket rotation frequency adjustment Dispersion of FFAR increased Fix Radar "In Range" indicator doesn't flash when below minimum range DCS will not hangs at weapon release if RIPPLE mode selected Added control of radar indicator brightness Changed default radar indicator brightness Wing brake fixed Corrected only one attempt to lock-on after ACQ button release in radar search mode Added nose ballast, when inboard fuel tanks are carried. Radar elevation controls will not stop working after target lock is broken Fixed wind in FM Tail light will flashing on net phantom DCS M-2000 by RAZBAM Super radar fix Magic selection bug fix VTB STT display for CCM. Dropping contacts when out of STT range. Checks that STT target is within the +/- 60º cone. DCS C-101 by AvioDev Reworked cockpit structure Radios (VHF, UHF, intercom) implementation. Front and rear cockpit New cockpit (knobs, oxygen system, tap on glass...) realistic sounds. Front and rear cockpit Tweaked AI takeoff performance Modified mirror vision Integration work between front and rear cockpit continues. Several improvements DCS Mi-8MTV2 Repair crash fix DCS Ka-50 Chinese flight manual updated Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 9 de Agosto del 2016 Reportar Share Publicado 9 de Agosto del 2016 Mas información de Wags sobre el mapa del Caucaso en 2.5, la resolución de las elevaciones han sido aumentadas a una media de un 400%, por lo que han desaparecido casi todos los bordes afilados de las montañas, se han añadido colinas mas detalladas, crestas y laderas y nuevos sitios en las tierras bajas. Se espera una nueva remesa de imagenes en las proximas semanas. Esta actualización del caucaso seguirá siendo gratuita y se espera su salida a finales del año 2016. http://forums.eagle.ru/showpost.php?p=2869234&postcount=2 Hola everyone, A little update... today the Caucasus map for DCS World 2.5 had its terrain elevation resolution increased by an average of 400%. This has eliminated almost all sharp edges to the terrain; and it's added rolling hills, much more detailed ridges and mountain sides, and provided many new places to hide down low. I'll try to post some images in the coming weeks. Yes, this is still a FREE upgrade planned for later this year. Thanks Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 19 de Agosto del 2016 Reportar Share Publicado 19 de Agosto del 2016 DCS: World 1.5.4 Update 4 http://forums.eagle.ru/showpost.php?p=2878359&postcount=31 DCS 1.5.4.55952.150 Update 4 DCS World Fixed crash after exit from multiplayer. Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually). Trimmer method now selecting correctly for FFB and nonFFB devices. DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg). Encyclopedia: R4M rockets description added. DCS Bfâ€109 Kâ€4 Module is in release status now. Added new skins. DCS Fâ€86F Fixed missing wing tank pylon textures on s ome LODs. DCS Fâ€5E Tiger II Radio channel presets now loading in a prepared mission. Fixed frequency rounding in preset channel chart. DCS UHâ€1H Fixed frequency rounding in preset channel chart. Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 19 de Agosto del 2016 Reportar Share Publicado 19 de Agosto del 2016 DCS: World 2.0.3 Update 1 changelog http://forums.eagle.ru/showpost.php?p=2878393&postcount=16 DCS 2.0.3.55945.98 Update 1 DCS World Fixed crash after exit from multiplayer. Fixed black screen on second mission run after change MSAA. Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually). Trimmer method now selecting correctly for FFB and nonFFB devices. DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg). VOR now works on NTTR map. Added DRM control buttons for paid campaigns. Encyclopedia: R4M rockets description added. DCS Bfâ€109 Kâ€4 Module is in release status now. Added new skins. DCS Fâ€86F Fixed missing wing tank pylon textures on s ome LODs. DCS Fâ€5E Tiger II Fixed wind calculation in FM. Radio channel presets now loading in a prepared mission. Fixed frequency rounding in preset channel chart. Tail position light now flashing on net phantom. DCS UHâ€1H Fixed frequency rounding in preset channel c hart. DCS Miâ€8MTV2 Fixed crash when repair. Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Leo Publicado 19 de Agosto del 2016 Reportar Share Publicado 19 de Agosto del 2016 No entiendo que el Bf109 lo pongan ya como versión final si aún no le han implementado el armamento externo ( cañones y cohetes ).... dijeron que si lo iban a implementar pero no dieron fechas.. Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 19 de Agosto del 2016 Reportar Share Publicado 19 de Agosto del 2016 los cañones y cohetes no estaban presentes en la beta, si se ponian era posterioremente, han sacado la versión estable, por lo que le pueden seguir añadiendo funcionalidad como han hecho en otros modulos que tambien son release. Mientras, nuevas imagenes aparecidas en el newsletter de hoy del caucaso 1.5.4 vs 2.5 http://forums.eagle.ru/showpost.php?p=2878286&postcount=44 2 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Leo Publicado 22 de Agosto del 2016 Reportar Share Publicado 22 de Agosto del 2016 Es espectacular el cambio. Pero siendo sincero, no paro de preguntarme los requisitos que vamos a necesitar para verlo así con unos buenos FPS... Se centrará más en la gráfica? En el procesador? Ram? Gracias por la info. 1 Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Zeta Publicado 23 de Agosto del 2016 Reportar Share Publicado 23 de Agosto del 2016 mas de uno como se le vaya un poco el avion/helo se traga unos cuantos arboles jajajajajajaaj Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Leo Publicado 23 de Agosto del 2016 Reportar Share Publicado 23 de Agosto del 2016 (editado) mas de uno como se le vaya un poco el avion/helo se traga unos cuantos arboles jajajajajajaaj Eso es, que la nueva versión los trae colisionables. Editado 23 de Agosto del 2016 por Leo Citar Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 11 de Septiembre del 2016 Reportar Share Publicado 11 de Septiembre del 2016 Newsletter del 9 de septiembre, nueva campaña de Ranger 39 Production para el A-10C, "Operación Piercing Fury" para el caucaso. Bono de compra especial y Concurso de Video para el A-10C y nuevas imagenes de los nuevos aeropuertos para NTTR Nevada. https://forums.eagle.ru/showpost.php?p=2896320&postcount=48 Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 11 de Septiembre del 2016 Reportar Share Publicado 11 de Septiembre del 2016 DCS World 1.5.4 Update 5 changelog https://forums.eagle.ru/showpost.php?p=2896279&postcount=32 DCS 1.5.4.56500 Update 5 Today A-10C Operation Piercing Fury by Ranger79 integration. DCS World Crash server and client in multiplayer when another client occupies manpad unit is fixed IC will not be cheated by unregistered mods China's assets callsign format shown in ME is corrected AA missiles will not dive after miss MP. Fixed issue with difficult to close of chat window No debriefing points for wins issue fixed External model draw arguments accessible from Export.lua Fixed the issue with artillery that not open fire in some places Added RU phrases for ground air supply MP. Added info about difficulties setting on the server M1A2. Corrected damage model Kneeboard. Added support of localized folder inside mission Mid-range missile hit will not always causes to full aircraft destruction Ground units. Fixed issue with shells that flying through target without collision China unit system will be in metric DCS FC3 Su-25. Radar altimeter pointer corrected Su-25. The boom of opened canopy corrected FC3 aircraft. An enabling of cockpit lights at night by default fixed Su-27/33 indication corrected Fixed issue with China a/c radio without audio DCS SA342 Gazelle by Polychop New same sight for both gun and rockets Corrected VRS Corrected Mistral Missile performances Corrected issue with rearming Mistral version Corrected issue with Yugoslav livery Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter Corrected main alarm lamp to switch off with fuel lever full forward position Changed some cockpit instrument glasses for compatibility with external mods Fixed instruments internal lights Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew Added FFB feature, still WIP DCS MiG-21Bis by Leatherneck Simulations Changed default FOV to 150 degrees Fixed side-slip ball while flying inverted. Adjusted flight dynamics with drag chute deployed. Corrected check warning lights button on landing gear panel causing the intake nose cone to extend. Redefined ventilation lever from axis to lever. Adjusted fuel set knob animation assignment to controller rotaries. Adjusted ASP rotary inputs for controller devices. Fixed trigger zone of canopy ventilation system handle. Fixed canopy visibility and animation after rearm/repair. Fixed when AI only fires S-5M rockets in pairs. Corrected R-60M’s all aspect seeker-head. Increased nose cone damage value. Optimized LODs. Added VVS Metal livery. Fixed fuel tank pylons’ texture. Fixed Southeria livery’s unweathered left wing. Created new specular textures for metal and painted liveries. Created normal bump textures for visible damage. Corrected UV mapping on windscreen. Corrected normals’ orientation on static center airbrake. Fixed alpha channel presets for landing gear chocks. Holes now show. Remodeled tires’ animation and damaged looks. Animated engine fan blades. Removed canopy covers for further testing with end-of-shutdown animation. Disabled intake relief and spill doors’ visibility arguments for further testing. Partially fixed two primary engine sounds at mission start. DCS L-39 L-39ZA. A gun smoke texture will not be visible without shooting Pilot textures corrected L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints L-39ZA. Gun moment is zeroize Pitot dyn slowdown speed calculation fix DCS Mi-8MTV2 Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit DCS Bf 109 K-4 Update on training missions for Bf 109K-4 Reworked control surfaces deflection saturation to a clamping behaviour Electrical gauges will depend of electric power Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour Added zero tick to trim scale DCS F-5E Fixed through hole on external model CHAFF/FLARE dispenser is available by default during air start Fuel tanks will be available for repair Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 11 de Septiembre del 2016 Reportar Share Publicado 11 de Septiembre del 2016 (editado) DCS: World 2.0.3 Update 2 Changelog https://forums.eagle.ru/showpost.php?p=2896281&postcount=17 DCS 2.0.3.56503 Update 2 Today. DCS World Crash server and client in multiplayer when another client occupies manpad unit is fixed IC will not be cheated by unregistered mods External model draw arguments accessible from Export.lua Fixed the issue with artillery that not open fire in some places Added RU phrases for ground air supply MP. Added info about difficulties setting on the server Kneeboard. Added support of localized folder inside mission Mid-range missile hit will not always causes to full aircraft destruction Ground units. Fixed issue with shells that flying through target without collision China unit system will be in metric China's assets callsign format shown in ME is corrected MP. Fixed issue with difficult to close of chat window AA missiles will not dive after miss DCS FC3 Su-25. Radar altimeter pointer corrected Su-25. The boom of opened canopy corrected FC3 aircraft. An enabling of cockpit lights at night by default fixed Su-27/33 indication corrected Fixed issue with China a/c radio without audio DCS SA342 Gazelle by Polychop New same sight for both gun and rockets Corrected VRS Corrected Mistral Missile performances Corrected issue with rearming Mistral version Corrected issue with Yugoslav livery Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter Corrected main alarm lamp to switch off with fuel lever full forward position Changed some cockpit instrument glasses for compatibility with external mods Fixed instruments internal lights Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew Added FFB feature, still WIP DCS MiG-21Bis by Leatherneck Simulations Changed default FOV to 150 degrees Fixed side-slip ball while flying inverted. Adjusted flight dynamics with drag chute deployed. Corrected check warning lights button on landing gear panel causing the intake nose cone to extend. Redefined ventilation lever from axis to lever. Adjusted fuel set knob animation assignment to controller rotaries. Adjusted ASP rotary inputs for controller devices. Fixed trigger zone of canopy ventilation system handle. Fixed canopy visibility and animation after rearm/repair. Fixed when AI only fires S-5M rockets in pairs. Corrected R-60M’s all aspect seeker-head. Increased nose cone damage value. Optimized LODs. Added VVS Metal livery. Fixed fuel tank pylons’ texture. Fixed Southeria livery’s unweathered left wing. Created new specular textures for metal and painted liveries. Created normal bump textures for visible damage. Corrected UV mapping on windscreen. Corrected normals’ orientation on static center airbrake. Fixed alpha channel presets for landing gear chocks. Holes now show. Remodeled tires’ animation and damaged looks. Animated engine fan blades. Removed canopy covers for further testing with end-of-shutdown animation. Disabled intake relief and spill doors’ visibility arguments for further testing. Partially fixed two primary engine sounds at mission start. DCS L-39 L-39ZA. A gun smoke texture will not be visible without shooting Pilot textures corrected L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints L-39ZA. Gun moment is zeroize Pitot dyn slowdown speed calculation fix DCS Mi-8MTV2 Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit DCS Bf 109 K-4 Electrical gauges will depend of electric power Reworked control surfaces deflection saturation to a clamping behaviour Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour Added zero tick to trim scale DCS F-5E Fixed through hole on external model CHAFF/FLARE dispenser is available by default during air start Fuel tanks will be available for repair Editado 11 de Septiembre del 2016 por Silver_Dragon Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Silver_Dragon Publicado 14 de Septiembre del 2016 Reportar Share Publicado 14 de Septiembre del 2016 DCS: World 1.5.4 Hotfix para la campaña "Piercing Fury" https://forums.eagle.ru/showpost.php?p=2900588&postcount=33 1.5.4.56500.155 hotfix. "Operation Piercing Fury" campaign: Second mission, player parking position changed, traffic jam at the spawn fixed. Citar Mas noticias desde el frente Enlace al comentario Compartir en otros sitios web More sharing options...
Publicaciones recomendadas
Join the conversation
Puede publicar ahora y registrarse más tarde. Si tiene una cuenta, iniciar sesión para publicar con su cuenta.