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RAZBAM: Harrier


Silver_Dragon

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http://forums.eagle.ru/showpost.php?p=1 ... tcount=234

During the construction of the cockpit, we wanted to ensure the accuracy of the gauge and structure placement that we went of actual aircraft drawings and photographs. Here is a small video that will show the placement and line up of the drawings and the very 3D cockpit in the upcoming RAZBAM Harrier.

 

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Este seria el unico avion que podria hacer que acabase mi trayectoria falconera...

 

Pero que estoy leyendo...

 

Me acabas de dañar el único motor de mi F-16...

 

Tango uniform! Wonderbird!

6h0txj.jpg
CONSTANTIA IN ADVERSIS, "Ave que vuela a la cazuela".

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Ufff....mi sueño.

 

Delito por provocación por la exposición haciendo apología sobre el comandante del E111. Pasaté usted por el juez Serpiente :bate:

6h0txj.jpg
CONSTANTIA IN ADVERSIS, "Ave que vuela a la cazuela".

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Respuestas de Prowler a varias preguntas

 

Hi Prowler, great pics, but I have a question I haven't seen really answered if you're willing to divulge any info on your projects. Are any of them going to be DCS titles where they're comparably complex to the A-10C or are they more aircraft for DCS world that just use the SFM like the LOMAC aircraft? Really happy you're doing the harrier either way, it'll be fun

 

This is how it currently looks..

Harrier_062.jpg

 

As complex as current available info allows us to do it, but if your concern is if we´ll go after DCS A-10 level, the answer is yes

 

Best regards

 

Prowler

 

I hope adapting existing FSX projects to DCS gets easier as Razbam gains experience so that many if not all their existing products can ultimately end up being available in DCS. I can't wait

 

In fact..if we try to create a similarity between FSX and DCS, being current version FSX only, it´s a fine equivalent of DCS..in FSX, as it is, it´s extremely complex and accurate, all systems are being replicated as per NATOPS info and beyond (working ordnance in FSX? yeah..that´s us since 2007) now, if you go and take the fact that FSX was not made for many of the stuff in this model (A/G-A/A radar, nav systems, RWR, weapons, VTOL) can you imagine what we can do in a sim where all this stuff is part of the engine? like i said, we go beyond FSX capabilities when we create military stuff in a non military sim.Sure, some will say that they don´t like our stuff, but we have been around almost 10 yrs now, check the release date of our old stuff, we broke the mold in 2007, in 2010 we changed completely the way you can use an add on in FSX (i wont get into discussions about other developer´s creations, so you´re wasting your time here) from the A-7 volumes on, we twisted, bended and squeezed FSX engine, so it can do things it was not supposed to, DCS in the other hand, is a military sim, while we´ll need time to adapt our knowledge into this new frontier we are already in this game of replicating military systems..in a military simulator!.Bottom line, we´ll do this bird as per specs in DCS, just as we are doing it in FSX..where none of this stuff it´s even documented..

Best regards

Prowler

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http://forums.eagle.ru/showpost.php?p=1 ... tcount=378

 

Another pic. sure it´s FSX; but we want to give you an idea of how complex and accurate we are aiming with this project

 

lightingsysteminwork.jpg

screen_DEV18_harrier1.jpg

screen_DEV19_harrier1.jpg

 

we got a release (not public yet) date for the FSX version, which means work into converting it into something inside DCS World universe will begin.

 

Best regards

 

Prowler

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