DCS: FC3
guapo el video
guapo el video
La verdad que si Revi
Actualización con el nuevo parche:
http://forums.eagle.ru/showpost.php?p=1 ... tcount=537
1.2.2.7570 released:
Now as with all updates, what we planned on and what appears *might* not be one and the same, for various reasons, none which necessarily attribute intentional blameworthiness on anybody concerned.
With that in mind, herewith a list of resolved issues, keeping in mind that to the best of my reckoning, they have all been so resolved. If not, kindly draw my attention to ones noted as resolved but not so I can attend to investigate further and re-report if necessary:
Resolved
1 - F15 Gear up = black textures
2 - Mig29S external fuel tanks not displayed on fuel tape
4 - F15 Virtual head movement excessive
5 - Russian planes Cannot lock contact in TWS
6 - AK arrestor cables not animated
7 - SU33 loadout indicators reversed in cockpit
9 - F15 VSD text overlap when STT/Guns
10 - F15 external lights absent in flight
11 - Damage modelling to wheels/landing gear absent
14 - Engines/Afterburner on even though engines on fire.
15 - R27ER no loft trajectory
16 - Mig31 nosewheel not grounded
18 - EOS scanning not functional in elevation
21 - SU-27 native HUD "ИЗЛ" symbol overlaps over distance scale in BVR mode with Radar on
22 - F15 HUD indications overlapping
24 - HUD contacts in front appears also in Rear Aspect Mode
25 - Frontal aspect HUD contact appears in Rear radar mode and can be locked
26 - SU33 Green HUD block at night effect
28 - F15 black cockpit pixelation when facing northerly direction (afternoon)
31 - Graphical glith (hash marks) in lower centre of SU27 HUD when zoomed out
32 - Graphical glith (hash marks) in lower centre of SU33 HUD when zoomed out
35 - Scripting for cobra not present
36 - AIM-120C/R-77 tracks target beyond gimbal limits ONLY IF platform's radar reacquires target
37 - Ballistic AIM-120C/R-77 locks target beyond FOV/Gimbal limits ONLY IF platform's radar reacquires target
38 - SU27 automated leading edge flaps on flanker are shown in pit instruments as regular flaps
40 - FC2/FC3 mission incompatibility
41 - F-15C CTD initiated by changing the weapons (CTD when the player lock in the NAV mode a target with the radar and change the weapons)
45 - F15 unable to adjust altimeter pressure setting at all.
52 - Helicopters are exhibiting stealth characteristics
64 - AIM9 drops away before accelerating at launch
61 - F15 no afterburner LED on right panel to indicate burner lit
62 - F15 flaps do not induce any drag
63 - F15 strange attitude/behaviour with crosswind landings
66 - Mig29 flaps not extending to full 25 degrees
67 - Mig 29 flap extension animation incorrect
69 - Mig29 Chaff and Flare loaded amount incorrect when rearming in game, via the radio (Alt + ' )
70 - Russian planes slip indicators and HSI offset from centre
72 - Multiplayer exhaust nozzle expansion not visible to other clients
74 - Water not visible in mirrors of FC3 aircraft
83 - SU27 Engines fully functional even when on fire
84 - SU33 Command IAS too low in LDG mode
85 - SU33 In-cockpit Weapons station indicator has 11 stations lit instead of 12
107 - SU27 Flaps retraction audio is played twice instead of once
108 - Wind does not affect chaff, flares and smoke markers
112 - SU25A/T takeoff flaps is shown as landing flaps on client aircraft
Rest is still unresolved and pending rectification. Will update list accordingly later.
Pendientes de resolver:
http://forums.eagle.ru/showpost.php?p=1 ... tcount=539
Unresolved at 1.2.2.7570 and pending fix:
3 - F15 ADI switched
8 - Refuelling F15/SU33 buggy
12 - F15 HUD unreadable
13 - Russian planes Nav circle misalignment in ENR/RTN modes
17 - Canopy jettison animation wrong
19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel
20 - SU27 entire RWR is in English
23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters
27 - A10 ADI switched
29 - MIG29 Command Airspeed in LDG mode way below minimum
30 - SU27 Command Airspeed in LDG mode slightly below minimum
33 - F15 no drag increase with external fuel tanks
34 - Flyables smoke pod colours are incorrectly designated
39 - SU27 when leading edge flaps are operational audio is heard for normal flaps -
42 - SU33 floating on pitching AK deck
43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on
44 - G940 HOTAS FFB issues/not functioning correctly
46 - F-15C antenna does not track PTD in elevation with TWS
47 - Air to Air missiles do not have INS
48 - ECM uses FC2 behaviour in DCS world
49 - Missiles expend too much speed when turning
50 - Short range missiles do not turn hard enough
51 - Virtual Pilot G-Tolerance is too low
53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out
54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch
55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways
56 - Russian plane pilots have corrupted Pilot head textures at night
57 - Russian planes have corrupted landing light animations
58 - Missile HOJ mode not functional
59 - Mig29 incorrect flaps deployed for player-controlled aircraft
60 - Multiplayer datalink not functional for Russian aircraft
65 - Chimney smoke visible through undercast
71 - Multiplayer audio from other players not present (drogue chute)
73 - SU27 gets AoA warning of F15
75 - Wingtip vapour effect missing from flyables
76 - SU25A antenna on nose cannot be seen from cockpit
77 - Contrails misaligned/too close to engines of aircraft id=21482
78 - Missile smoke discoloured/blue effect
79 - F15 does not repair
80 - Multiplayer clients do not see SU25A/T airbrake deployment
81 - F15 turbine fans not spinning
82 - F15 Gun pipper tracking issue (Impact point below target)
86 - SU33/27 and Mig29 Missile fire Zone computations bugged
87 - F15 AIR intakes appears to be without any animation
88 - Multiplayer Mig-29 repair on ground/at airbase not functioning correctly
89 - SU25A Wrong Chaff and flare count. 128 places instead of 256, model and skin shows 8*32 dispensers
90 - SU 25A/T MDB-67-U 4*FAB-100 modell is incorrect, FAB-100 bombs too close to each other
91 - SU25A Gunpods operation cannot be asigned to axis
92 - Disappearing player names from the menu in multi-monitor setups
93 - Missiles not aligned with weapons-pylon when SU-33 wings are folded
94 - R-77 not select-able whilst in Fi0 mode
95 - No TTI indicator on Mig29/SU27/SU33
97 - SU27/SU33 EOS not slewable in Elevation
98 - SU27/SU33 lack EOS Narrow Mode Scan
99 - Russian Helmet Designator Circle stays on target after lock
100 - IRST sensor is Gimbal-Fixed in search mode
101 - No audio tone when HMS locks target
102 - HMS Targeting Ring behaviour/illustration incorrect
103 - Multiplayer: If client is killed by other player/unit he does not get losses in stats
104 - Mig29 Canopy Jettison lever transparent at night
105 - Russian Pilot kneeboard showing incorrect map of Crimea
106 - SU27 audio for flaps deployment not heard in external view
109 - No heat blur on jet engines when spooling up or at idle
110 - Mig29A can be rearmed with R27ER and R27ET in ingame rearming menu
111 - SU25A/T drogue chute cap remains open after first rearming
113 - F-15. Mig29, SU27, SU33 Localizer Deviation Bar exhibits incorrect behaviour in banking maneuvers
114 - F15C mission wingman #4 in radio menu
115 - Floating Ghost Missiles in Multiplayer
116 - SU25A Inner Flaps defaults to the Russian SU-25 1st skin in external view
117 - Contrails visible through Clouds
118 - Landing reference lights on Admiral Kuznetsov very dim and unclear
119 - Mig29 External Fuel tank creates no drag
120 - SU25A Gear Lights Far setting not functioning correctly
121 - SU-27 visible as large black dot from extreme visual distance
122 - SU-33, SU-27 and Mig-29 Gear Lights Halo not visible at night
123 - F-15C Misalignment between under-fuselage weapons-pylons 4,5,7 and 8 and missiles
124 - Touch smoke only draws when the 2nd main wheel make contact with the ground on landing
125 - SU25,25T, Mig29, SU27 and SU33 Cockpit lighting incorrect colour
Nuevo modelo del Su-27 para FC3
http://forums.eagle.ru/showpost.php?p=1 ... ostcount=3
New Su-27 model coming for FC3 / DCSW.
Work in Progress screen shots attached.



No es el modelo de GO o HungaroJet
http://forums.eagle.ru/showpost.php?p=1 ... ostcount=8
I want DCS Flanker so much
Quote:
Originally Posted by Esac_mirmidon
This is an ED Su-27 model? Or a colaboration with Hungarojet work?
All ED AFAIK.
Nate
Y encima para rematar..... eso pasa por no mirar en los foros en ruso, atentos a la fecha (31/01/2012).
http://forums.eagle.ru/showpost.php?p=1 ... count=1733
Originally Posted by BR=23=SparcoХотелоÑÑŒ бы узнать ещё про Ñу 27 ?3д кабина будет делатÑÑ Ð° Ñам вешний облиг Ñу 27 оÑтанитÑÑ Ñ‚Ð°ÐºÐ¾Ð¹Ð¶Ðµ или вÑÑ‘ таки доведуте до ÑƒÑ€Ð¾Ð²Ð½Ñ 15е очень хотелоÑÑŒ узнать .
ДелаетÑÑ Ð¸ модель Су-27 и кабина.
--------------------
Traducido (gogle)
Iniciado por BR = 23 = SparcoMe gustaría obtener más información sobre el Su 27?cabina 3D Delate enlace vernal mientras él se quedará allí 27 takoyzhe o todos el mismo nivel de acabado al 15 quería saber.
Marca y modelo del Su-27 y la cabina.
Y es mas, Chizh tambien ha comentado poco despues que el Su-33 podria ser el siguiente, tambien con modelo 3D nuevo interno y externo. Los siguientes podran venir con el tiempo asi que creo que es mejor quitarse de la cabeza el antiguo concepto de FC1/2/BS/A-10 de que para haber una actualización hay que pasar por caja.
Lista de bugs actualilzados:
http://forums.eagle.ru/showpost.php?p=1 ... tcount=744
List updated:2 - Mig29S external fuel tanks not displayed on fuel tape
12 - F15 HUD unreadable
19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel
20 - SU27 entire RWR is in English
23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters
29 - MIG29 Command Airspeed in LDG mode way below minimum
30 - SU27 Command Airspeed in LDG mode slightly below minimum
39 - SU27 when leading edge flaps are operational audio is heard for normal flaps
42 - SU33 floating on pitching AK deck
43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on
44 - G940 HOTAS FFB issues/not functioning correctly
46 - F-15C antenna does not track PTD in elevation with TWS
47 - Air to Air missiles do not have INS
48 - ECM uses FC2 behaviour in DCS world
49 - Missiles expend too much speed when turning
50 - Short range missiles do not turn hard enough
51 - Virtual Pilot G-Tolerance is too low
53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out
55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways
56 - Russian plane pilots have corrupted Pilot head textures at night
57 - Russian planes have corrupted landing light animations
58 - Missile HOJ mode not functional
59 - Mig29 incorrect flaps deployed for player-controlled aircraft
60 - Multiplayer datalink not functional for Russian aircraft
65 - Chimney smoke visible through undercast
67 - Mig 29A flap extension animation incorrect
71 - Multiplayer audio from other players not present (drogue chute)
73 - SU27 gets AoA warning of F15
74 - Water not visible in mirrors of FC3 aircraft
75 - Wingtip vapour effect missing from flyables
76 - SU25A antenna on nose cannot be seen from cockpit
77 - Contrails misaligned/too close to engines of aircraft
80 - Multiplayer clients do not see SU25A/T airbrake deployment
81 - F15 turbine fans not spinning
82 - F15 Gun pipper tracking issue (Impact point below target)
87 - F15 AIR intakes appears to be without any animation
92 - Disappearing player names from the menu in multi-monitor setups
95 - No TTI indicator on Mig29/SU27/SU33
96 - ILS Bugs/Inconsistencies in SU-27
97 - SU27/SU33 EOS not slewable in Elevation
98 - SU27/SU33 lack EOS Narrow Mode Scan
99 - Russian Helmet Designator Circle stays on target after lock
100 - IRST sensor is Gimbal-Fixed in search mode
101 - No audio tone when HMS locks target
102 - HMS Targeting Ring behaviour/illustration incorrect
104 - Mig29 Canopy Jettison lever transparent at night
105 - Russian Pilot kneeboard showing incorrect map of Crimea
106 - SU27 audio for flaps deployment not heard in external view
109 - No heat blur on jet engines when spooling up or at idle
111 - SU25A/T drogue chute cap remains open after first rearming
113 - F-15. Mig29, SU27, SU33 Localizer Deviation Bar exhibits incorrect behaviour in banking maneuvers
115 - Floating Ghost Missiles in Multiplayer
116 - SU25A Inner Flaps defaults to the Russian SU-25 1st skin in external view
117 - Contrails visible through Clouds
118 - Landing reference lights on Admiral Kuznetsov very dim and unclear
122 - SU-33, SU-27 and Mig-29 Gear Lights Halo not visible at night
123 - F-15C Misalignment between under-fuselage weapons-pylons 4,5,7 and 8 and missiles
124 - Touch smoke only draws when the 2nd main wheel make contact with the ground on landing
125 - SU25,25T, Mig29, SU27 and SU33 Cockpit lighting incorrect colour
126 - SU27 Mirror textures corrupt
129 - The lofting dynamics of the AIM-120B/C borked/non-functional
130 - F15 Flood Mode functionality incorrect
131 - Failures system not operational in a MP environment
132 - No airbrake sounds for SU25A/T
133 - Incorrect cockpit lighting for A-10A
134 - MP all aircraft receive all radio chatter from friendly airbases
135 - FC3 flyables missing external cockpit lighting texture
138 - Weapon Quantity selector in Su-25 and Su-25T not working for Rockets
140 - Su-33 falls through Kuznetsov (on landing)
141 - Su-33 hooks aircraft carrier rope at distance about 10 km
142 - The NEZ (No-Escape-Zone) calculations are reversed
144 - SU-25T no weapons-station indications in HUD when Vikhrs selected
145 - Russian Fighters HUD improvement
147 - SU-33 sticks to the runway in cross-wind conditions
http://forums.eagle.ru/showpost.php?p=1 ... tcount=747
Ta
Thanx to all who have and who continue to contribute. As it stands, there are 74 bugs left to be actioned out of the list of 147.......We are getting there
De Wags
http://forums.eagle.ru/showpost.php?p=1 ... stcount=62
Although we can now talk about the new Su-27 cockpit and new MiG-29S radar mode, there are some other "big" items coming for FC3 too, but they are still in early stages and a bit early to announce them yet. All in all, we are striving to put a lot of new content into FC3.
http://forums.eagle.ru/showpost.php?p=1 ... stcount=70
Originally Posted by jctrnactyI thought i will skip fc3 but after hearing these news i will buy it right now.
Its nice to see that ED listen to their loyal fans. Good job ED !!!
Thanks and merry christmas
We honestly do listen, but we cannot meet all expectations. We could have kept the feature set frozen for FC3, but we read the feedback, we discussed it internally, and saw where the product was lacking from the view of our core customers (you guys). We decided to address this (as much as we could), but the drawback though is that it will stretch out development at least a couple of months. In order to cover this increase in the product development budget, we had to adjust the cost a bit for the final version. However, we will continue to honor the original price of the pre-purchase of course.
Por Wags
http://forums.eagle.ru/showpost.php?p=1 ... ostcount=4
Not so much on this forum, but on some other forums / Youtube I have read some nonsensical posts stating that FC3 is nothing more than FC2 with a new F-15C. In fact, doing an apples-to-apples comparison between the two products, I don't think such a statement could be more mistaken. Between the many new features developed specifically for FC3 and the improvements that are included due to development of DCS World, we think FC3 is a very significant advancement in the FC series.
I added a few new items to this list that I just got permission to make public today.
1- FC3 is a DCS World module that makes it single player and multiplayer compatible with all other DCS modules, including Combined Arms.
2- New F-15C 6 DOF cockpit
3- New F-15C 3D model
4- New Su-27 6 DOF cockpit
5- New Su-27 3D model
6- New A-10A 6 DOF cockpit
7- New A-10A model
8- Advanced Flight Model for A-10A
9- New Su-25 6 DOF cockpit
10- Expanded map into eastern Georgia and southern Russian that includes several new and detailed Russian and Georgian airbases, cities, and topography.
11- Many new unit models that include: A-10C, F-15E, F/A-18C, MiG-31, A-50, E-3, KC-135, IL-76MD, IL-78M, An-26B, An-30M, E-2D, E-3C, P-51D, Yak-40, CH-47D, Mi-8MT, Perry Class Frigate, Ticonderoga Class Cruiser, T-90 tank, and SA-3, SA-6, SA-11 and SA-15 SAM systems.
12- Updated and improved graphical effects for water surface / transparency, ground explosions, smoke, fire, and lighting.
13- Improved air-to-air missile flight physics.
14- Resource Manager system.
15- Many new trigger options (both Conditions and Actions) for the Mission Editor, permitting for more tactically varied missions than ever before in the FC series.
16- New and updated campaigns that cover all of the FC3 aircraft.
17- Pitch and roll sea states depending on wind weather.
18- Dynamic weather system.
19- Improved low altitude graphical detail that includes grass and higher detailed terrain noise.
20- Improved air and ground unit AI.
21- Fast Mission Generator.
22- New AI radio communications from other flights.
23- Improved airbases that include Batumi, Senaki-Kolkhi, and Sukhumi-Babushara.
24- Added bullseye to mission map and AI radio references.
25- New single missions.
26- New multiplayer missions.
27- New dual engagement radar mode for the MiG-29S.
28- Improved flight manual.
29- Improved cockpit textures.
30- New weapons such as JDAM, WCMD, and senor fused weapons.
31- New sides of Italy, Abkhazia, and South Ossetia.
Yo creo que este último updated demuestra un gran cambio entre el FC2 y el FC3....muy interesante.
Por Wags...
http://forums.eagle.ru/showpost.php?p=1 ... ostcount=5
Flaming Cliffs 3 - MiG-29S TWS Dual Track Demo
This is a brief demo of the new Track While Scan (TWS) radar mode of the MiG-29S that allows you to engage two targets at once using the R-77 air-to-air missile. This mode is not yet available on the 1.2.2 beta version.
Primera foto de la nueva cabina del Su-27 para FC3 (desde el foro ruso de ED)
http://forums.eagle.ru/attachment.php?a ... 1360771425
http://forums.eagle.ru/showpost.php?p=1 ... stcount=87

Wags ha puesto comunicado oficial
http://forums.eagle.ru/showpost.php?p=1 ... ostcount=6
As mentioned earlier, one of the features of FC3 will be a new 6 DOF cockpit for the Su-27 Flanker. This is in addition to new cockpits for the F-15C, A-10A, and Su-25.
Here are some first look, work in progress images of the new Flanker cockpit.
Two point though:
1- It will not be ready for the 1.2.3 update.
2- As part of the Lock On: Flaming Cliffs series, it will not have mouse interactive cockpit.



Ufff...impresionante como cambia.
me mola me mola, pena que no sea clickeable
yo salvo los tankes tengo todo lo demas ;D
Primeras imágenes del A-10A del FC3...muy bonito.
http://forums.eagle.ru/showpost.php?p=1 ... ostcount=7
saludos.
As mentioned earlier, one of the features of FC3 will be a new 6 DOF cockpit for the A-10A. Here is a first look set of work in progress images of the new A-10A cockpit.
The A-10A will also have an advanced flight model.
Two point though:
1- It will not be ready for the 1.2.3 update.
2- As part of the Lock On: Flaming Cliffs series, it will not have mouse interactive cockpit.
* Yes, we know the needles on the fuel gauge have no texture yet.


