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NOTICION !!!

I Iniciado por Invitado ·15 octubre 2007
.............dedos. Lo suyo sería una rana para equilibrar.

 

:lol: :lol: Tu si que traduces bien!!! :lol: :lol:

yo solo espero que en ese parche que dicen que van a sacar para el lomac le metan el mapa mejorado del bs, ya que es el mismo pero mas detallado.

Los aviones seguiran siendo pilotables no?????? porque como lo tiren todo y se centren solo en el Ka-50 la emos cagao :bate:

silence que no te has enterado este es un juego totalmente completo basado solo en este helicoptero dentro de un corto periodo de tiempo añadiran el a10 y el apache y luego mas y mas y mas.

.............dedos. Lo suyo sería una rana para equilibrar.

 

:lol: :lol: Tu si que traduces bien!!! :lol: :lol:

 

:lol: Bueno eso de la rana lo he añadido yo como opinión, se ha notado mucho? jejeee.

 

Lo que de verdad me gustaría, y me daría placer sessuarrrr... un Mi-28N Night Havoc con piloto+artillero. Aunque con el Ka-50 y lo que se nos vendrá en 2009, será suficiente, para qué negarlo.

 

La rana de Lomac ya está wapa wapa, se puede esperar.

creo que la rana lo unico que tiene que hacer es mejorarla hacerle la cabina cliqueable y unas cuantas cosillas por lo demas esta bien y eso lo tienen hecho en nada. O mi querida ranita, claro que si toca pasarse al A10 pues eso.

To accompany the new ABRIS video, here's a summary of radio systems modeling in the sim.

 

DCS: Black Shark features authentic radio systems modeling. The DCS world includes various radio navigation aids available in the theater of operations modeled in the simulation, including:

 

Non-Directional Beacon (NDB)

Airfield Outer Locator NDB

Airfield Inner Locator NDB

NDB Marker

Broadcast station

 

Although not used by the Ka-50, the simulation code supports various other types of radio navaids for future flyable aircraft, theatres of operation and campaign scenarios, including:

 

RSBN

VOR

TACAN

VOR/TAC

DME

VOR/DME

ILS

ILS Marker

 

The DCS Ka-50 model includes the following radio equipment:

 

ARK-22 Automatic Direction Finder (ADF)

Beacon ID Receiver

R-800L1 UHF radio

R-828 UHF radio

SPU-9 intercom

ABRIS Advanced Moving Map System (AMMS)

 

In general, airfields are equipped with outer and inner NDB locator beacons for each end of every runway at 4000 m. and 1300 m. respectively. Some airfields are configured differently according to local conditions, such as sea or mountain proximity. Each beacon in the simulation is assigned its realistic frequency in the 150-1750 kHz range and Morse code ID. Additionally, each NDB locator beacon includes a co-located marker beacon operating at 75 mHz. The map also includes realistically placed independent NDBs with individual frequencies and IDs.

 

To conduct radio navigation, the Ka-50 pilot can use the ARK-22 ADF and the ABRIS AMMS.

 

The ARK-22 ADF controls the Radio Magnetic Indicator (RMI) needle on the Horizontal Situation Indicator (HSI), pointing it in the direction of the transmitting signal. Using the ADF, the pilot can select one of eight preset channels, each of which stores two radio frequencies. Upon reaching the transmitter of the currently selected frequency, the ADF automatically begins homing on the second and vice versa. Alternatively, the pilot can manually select which of the two frequencies on the selected channel to home on. For example, the first frequency in a given ADF channel may be set to home on the airfield outer locator beacon and the second on the inner locator beacon, etc. The pilot can verify selection of the correct beacon by configuring the ADF to provide an audio transmission of the beacon’s ID. While in real life the frequencies for each ADF channel are set by ground personnel, the DCS player can edit these in the ADF configuration files outside the simulation.

 

The ARK-22 ADF can also be slaved to the R-800L1 UHF radio. In this case, the RMI needle on the HSI is directed toward the transmitter on the frequency currently selected for the R-800L1 radio. For example, the flight leader can maintain bearing to his wingman when the wingman is transmitting a radio call. The R-800L1 radio can also be used to tune the ADF to any broadcast station, such as the commercial “Radio Mayak†in Maykop city. The DCS player can load audio files into specially assigned folders to be played when he tunes the radio to the frequency and modulation setting of the broadcast station.

 

Using the ABRIS AMMS, the pilot can select any radio station in the database to guide to or obtain more information on, including its code and ID. Using the ABRIS Options page, the player can assign the ABRIS RMI 1 and/or 2 needles on the ARC and HSI pages to display the radio beacon azimuth.

 

The SPU-9 intercom system provides audio and microphone transmission for the pilot. It can be set to UHF1 (R-828 ), UHF2 (R-800L1), KV (ADF and Marker Beacon), and NOP (ground link).

 

The R-828 radio is used for communication with combat ground units and is not part of the navigation equipment.

 

DCS: Black Shark features an expanded ground personnel and airfield tower radio communications menu. Having provided power to and properly configured the radios, the player can communicate with the ground crew to request payload changes, fuel loads, sighting devices (HMS or NVG), electric power to the aircraft, etc. The player can communicate with the tower to request permission for engine start, taxi, test hover, etc.

 

The DCS radio physics model calculates every transmission in real time and determines the local signal strength according to numerous variables, including time of day (ionosphere effect), surface type (rough terrain, paved surface, water, etc.), wavelength, range, transmitter power, etc. Because radio traffic is carried “live,†reception can be interrupted at any point by either natural or artificial interference, such as terrain topology or radio configuration. For example, if the player changes his radio frequency, reception will cease, but can resume at its actual point upon reconfiguring the radio back to the transmitter’s frequency. AI units react to radio calls only if transmission is successful.

 

The frequency configuration files allow the DCS player to configure the various frequencies used by in-game units, including own flight, tower, AWACS, etc.

 

Attached are screenshots of in-game RSBN and NDB 3D models:

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