Presentación de DCS World (DCSW)
Primer Trailer de la campaña de Baltic Dragon para el RAZBAM Mirage 2000C en DCS: World
DCS 2.0.1 disponible
http://forums.eagle.ru/showpost.php?p=2667468&postcount=9
A-10C: 16-2 Red Flag Campaign releaseDCS 2.0.1 ChangelogDCS WorldHelicopter gets damaged when using a short length of rope is fixedHelicopter AI can't unhook the cargo on the ground is fixedThe rope displayed incorrectly at the joint with the cargo - fixedAdded pop-up notification for available modules to installILS freq in ME will match the F10 Airdrome DataMP. Mouse moving on briefing screen also controls background camera view - fixed.Mi-8MTV2. AI will use taxi lightsF10 view airfield resource menu will not overlay to mission editor after the missionDefault cockpit language layer not default but alphabeticalMP. "Pause when empty" function on server config was addedMP. The possibility to copy of server and mission text was addedMP. Added imposter settings indicationThe taxi lights and weapon lighting elements will light up objects on the groundAbsent rotor blade of static Mi-8 is restoredModel of static Ka-50 is correctedME. The “Clone†button added to Mission goals panel9Ð4172 Vikhr ATGM. Speed correctedDCS L-39Throttle position will synchronized in multiplayerRKL-41 was correctedAccelerometer Reset Knob will able to reset negative-G recording pointerAvionics state will synchronized in forward and rear cockpitsBarometric altimeter pressure settings correctedDCS A-10CRWR does not indicated being tracked is fixedRWR will works after player occupied AI aircraftDCS FC3Su-25 "Revanche" campagne. Script error after first mission of is passedDCS P-51DP-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixedDCS F-86Wrong FFB trimming behavior is fixedWheel brakes are tunedCircuit breaker for Engine ignition and others will workCanopy switch fixedMP. landing and taxi lights on net phantom is correctedNose wheel Synchronization mechanics is turned ON by defaultDCS MiG-15bisPressurization effect on the ground is correctedCorrected cockpit model at low graphics settingsCorrected FFB shakeBarometric altimeter limits are correctedCorrected control systemDCS CAMouse pointer will not be visible in binocular viewDCS Fw 190 D-9Rudder will not works after its knocked offMW50 pressure gauge correctedDCS M-2000C by RAZBAMAdd emergency compassAdd mirror (functions like rear-view camera for now)Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculationsAdd temporary switch definitions for controls bindingAdd text to Selective Jettison switch coverFix cockpit knobs that didn't act like knobsFix HSI & ADI (Boule) giving incorrect headingFix ECM box displaying invalid number on rearmFix center pylon placementFix HUD geometryFix alignment of HUD elementsFix interception ring logicFix GBU release crashFix to sustained turn rateFix for trim commands not having correct authorityFix for AP not functioning in area of low ground elevationFix keyboard & joystick default.lua (hopefully this is the one...)Fix incorrect flight model tail airfoil shapeFix for calculations of tail aerodynamics & rudder effectivenessFix for total wind velocity using wrong valueFix for incorrect fuel tank centroidFix flight model shuddering on groundFix HUD declutter switchFix missing text on IFF panelFix missing panel lightingFix various miscellaneous bugfixesUpdate gun snake logicUpdate input definitionsUpdate transonic drag modelingUpdate roll/yaw couplingUpdate manualUpdate folder structureUpdate default VOR frequencyUpdate panel lighting (notice backlight interaction with shadows/sunlight now)Canopy lock feature enabledNew cockpit texture with missing labelsDCS NTTRAGM-65 will able to lock map objectsMP. Client without Nevada map will not be able to join to server
DCS: World Newsletter 5 de Febrero de 2016
NOW AVAILABLE: A-10C: 16-2 Red Flag Campaign and DCS 2.0.1 UpdateThe second 16-2 Red Flag campaign for DCS World 2.0 and the DCS: NEVADA Test and Training Range map 2.0.1 is now available. This time the focus is on the A-10C Warthog.The A-10C: 16-2 Red Flag Campaign is a depiction of flying the A-10C “Warthog†during a typical Red Flag exercise in the skies over Nevada. This campaign includes extensive briefing, map, and lineup card PDF files for each mission and was designed in consultation with the renowned author Steve Davies.All of the missions are based on input from pilots that have flown in Red Flag exercises, and it will provide you a challenge that will test even the most skilled virtual pilots.Features:10 handcrafted missions that depict the types of missions an A-10C pilot would fly in a Red FlagHighly detailed mission briefings, mission maps, and lineup cards as PDF filesCustom voice-overs and hundreds of triggersCreated in partnership with the author Steve Davies and pilots that have flown Red FlagsVideo: https://youtu.be/3CLfKDR16c0Note: this campaign requires ownership of DCS: A-10C Warthog and the DCS: NEVADA Test and Training Range map. For those that pre-purchased the Nevada map and elected to receive this map for free, you will now be able to activate this campaign from the DCS World 2.0 Module Manager.DCS: A-10C Warthog SaleIn conjunction with the release of the new A-10C campaign, we are offering a 30% sale on DCS: A-10C Warthog. This sale will start on Friday, 05 February at 1500 GMT and last until Monday, 08 February at 0900 GMT.Red Flag Hog BundleFor even bigger savings for those that do not own A-10C Warthog and DCS: NEVADA Test and Training Range map, we are offering a bundle of these two modules, along with the A-10C: 16-2 Red Flag campaign for $65.00.This deal will start on Friday, 05 February at 1500 GMT and last until Monday, 08 February at 0900 GMT.Special offers: http://www.digitalcombatsimulator.com/en/shop/special_offers/Sincerely,The Eagle Dynamics Team
Musica oficial de Btd para la campaña de NTTR (16-2 Red Flag Campaign)
Muy muy guapa!!!
Newsletter de hoy, rebajas del 50% hasta el 15 de Febrero y dos imagenes de Dubai por la noche en el teatro de Hormuz desde el FB de ED. DCS: World 1.5.3 se retrasa hasta la semana que viene.
Got a bunch of DCS bonus points to use? Here is your chance! Starting 12 February at 1500 GMT time and lasting until 15 February at 0900 GMT, use your bonus points to discount for all DCS modules (which participating in the bonus program) up to 50%!Visit our e-shop for Modules at: http://www.digitalcombatsimulator.com/en/shop/modules/ and our Campaigns at http://www.digitalcombatsimulator.com/en/shop/campaigns/


Rebajas?...que se pueda usar los bonus que hayas obtenido en compras anteriores, sin descuento, hasta el 50% de valor del módulo, para mi no es una rebaja, ya que para tener el bonus has tenido que comprar sin ningún descuento.
Salu2 8)
Cambios en los datos de los aeropuertos:
http://forums.eagle.ru/showpost.php?p=2678739&postcount=1
AIRDROME DATAThis table will reflect recent changes in airdromes data.2016-02-15In the next patch will be changed the frequencies of Inner and Outer NDBs of Senaki airdrome.
DCS: World 1.5.3 disponible en Beta, se añade el L-39ZA, pero el VEAO Hawk por ahora no funciona y el Mig-21Bis requiere una activación.
http://forums.eagle.ru/showpost.php?p=2681227&postcount=14
DCS 1.5.3.50355.19 today in the Open-beta
Added L-39ZA into L-39 module
DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo - fixed
Script error after first mission of "Revanche" campagne is fixed
ILS freq in ME will match the F10 Airdrome Data
MP. Mouse moving on briefing screen also controls background camera view - fixed.
MP. "Pause when empty" function on server config was added
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
Illumination ammunition will painting objects on the ground and aircraft
Small correction of Batumi NDB location
Speed of ATGM Vikhr corrected
Crash with missile explosion effect is fixed
AI helicopters will attack from assigned direction
AGM-86 collision in flight fixed
AI MiG-31 dive corrected
Corrected parachute texture for Russian pilot model
Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI".
DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft
DSMS error after weapon drop fixed
DCS L-39
Added L-39ZA
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Game flight model corrected
Barometric altimeter pressure settings corrected
Corrected hydraulic pressure drop when wheel brake applied
Training missions added.
Fixed bomb release sequence
SARPP - switching off when IAS is less than 120 km/h
DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed
DCS Mi-8MTV2
Mi-8MTV2: AI will use taxi lights
DCS F-86F
Wrong FFB trimming behavior is fixed
Wheel brake moment corrected
Circuit breaker for Engine ignition and others will work
MP. landing and taxi lights on net phantom is corrected
Nose wheel steering behaviour corrected
Autostart and autostop commands added for joysticks
Updated cockpit model
DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected
DCS Bf 109-K4
Implemented cockpit camera movement options regarding gunsight retaining movement
Corrected Flight manual
Reduced flaps control wheel to 8 turns total.
DCS MiG-15bis
Added pressurization effect
Corrected cockpit appearance in low graphic settings
Corrected FFB shake
Corrected control system
Barometric altimeter limits are corrected
Fixed stall speed, modified spin dynamics
Fine-tuned buffet onset AOA and stall AOA.
Tuned shake AOA
DCS CA
Mouse pointer will not be visible in binocular view
DCS M-2000C by RAZBAM
Add emergency compass
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequency
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Canopy lock feature enabled
New cockpit texture with missing labels
DCS UH-1H
Fixed progress in 9th and 14th missions of “UN Pilot†campaign
DCS C-101 by AvioDev
Localization project included. Spanish and Chinese for the time being. Other languages will follow
Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
Fixed some label names in clickable cockpit
PSD templates uploaded to DCS web page
Known issues
Hawk module temporary doesn’t work.
MiG-21bis module required new activation.
DCS: World 1.5.3 ya es release:
http://forums.eagle.ru/showpost.php?p=2681227&postcount=14
DCS 1.5.3.50487.22 Today in releaseAdded L-39ZA into L-39 moduleDCS WorldHelicopter gets damaged when using a short length of rope is fixedHelicopter AI can't unhook the cargo on the ground is fixedThe rope displayed incorrectly at the joint with the cargo - fixedScript error after first mission of "Revanche" campagne is fixedILS freq in ME will match the F10 Airdrome DataMP. Mouse moving on briefing screen also controls background camera view - fixed.MP. "Pause when empty" function on server config was addedF10 view airfield resource menu will not overlay to mission editor after the missionDefault cockpit language layer not default but alphabeticalIllumination ammunition will painting objects on the ground and aircraftSmall correction of Batumi NDB locationSpeed of ATGM Vikhr correctedCrash with missile explosion effect is fixedAI helicopters will attack from assigned directionAGM-86 collision in flight fixedAI MiG-31 dive correctedCorrected parachute texture for Russian pilot modelSenaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI"Su-27 The Ultimate Argument campaign. Corrected mission 18.AI Mi-8MTV2 can hit the target with GUV AP-30Different helicopter groups can be spawned on the same FARPFixed crash on launch AGM-65Fixed crash on Mi-8 GUV firedDCS A-10CRWR does not indicated being tracked is fixedRWR will works after player occupied AI aircraftDSMS error after weapon drop fixedILS can be switched off by keyboard combo or joystick buttonDCS L-39Throttle position will synchronized in multiplayerRKL-41 was correctedAccelerometer Reset Knob will able to reset negative-G recording pointerAvionics state will synchronized in forward and rear cockpitsGame flight model correctedBarometric altimeter pressure settings correctedCorrected hydraulic pressure drop when wheel brake appliedTraining missions added.Fixed bomb release sequenceSARPP - switching off when IAS is less than 120 km/hDCS P-51DP-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixedDCS Mi-8MTV2Mi-8MTV2: AI will use taxi lightsDCS F-86FWrong FFB trimming behavior is fixedWheel brake moment correctedCircuit breaker for Engine ignition and others will workMP. landing and taxi lights on net phantom is correctedNose wheel steering behaviour correctedAutostart and autostop commands added for joysticksEmergency speed brake lever removedToe brakes animation addedAN/APX-6 IFF Transponder Dial Stop implementedAttitude indicator pitch trim knob is now functionalDCS Flaming Cliffs 3F-15. Hydraulic failure now lead to pressure drop and loss of controlDCS Fw 190 D-9Rudder will not works after its knocked offMW50 pressure gauge correctedCorrected missionsDCS Bf 109-K4Implemented cockpit camera movement options regarding gunsight retaining movementCorrected Flight manualReduced flaps control wheel to 8 turns totalRedesigned trim and flaps wheels behaviour to cope with Saitek Trim WheelReduced dragDCS MiG-15bisAdded pressurization effectCorrected cockpit appearance in low graphic settingsCorrected FFB shakeCorrected control systemBarometric altimeter limits are correctedFixed stall speed, modified spin dynamicsFine-tuned buffet onset AOA and stall AOA.Tuned shake AOASealed canopy can’t be opened/closed even with stopped engineControl stick can be hiddenDCS CAMouse pointer will not be visible in binocular viewDCS UH-1HFixed crash in 14th mission of “UN Pilot†campaignFixed progress in 9th and 14th missions of “UN Pilot†campaignDCS M-2000C by RAZBAMAdd RAZBAM-made missile definitionsAdd VTB (radar) screen display export (including key binding)Add preliminary force-feedback compatibility (untested)Add emergency compassAdd preliminary approach-hold autopilot mode (lightly tested)Add mirror (functions like rear-view camera for now)Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculationsAdd temporary switch definitions for controls bindingAdd text to Selective Jettison switch coverAdd aux gunsight (HAUSSE switch, available in all modes except approach)Add early implementation of approach hold autopilotAdd gear raise/lower rate variabilityAdd aerodynamic loss of wing lift effects due to betaAdd bingo fuel bug clickable tumblers (not functional, yet)Add clickable canopy handles & lock (be careful to lock it beforetakeoff!)Add more cockpit switches enabledFix RWR-related crashFix in-flight refuelingFix RWR ranging logic (based on priority)Fix cockpit knobs that didn't act like knobsFix HSI & ADI (Boule) giving incorrect headingFix ECM box displaying invalid number on rearmFix center pylon placementFix HUD geometryFix alignment of HUD elementsFix interception ring logicFix GBU release crashFix to sustained turn rateFix for trim commands not having correct authorityFix for AP not functioning in area of low ground elevationFix keyboard & joystick default.lua (hopefully this is the one...)Fix incorrect flight model tail airfoil shapeFix for calculations of tail aerodynamics & rudder effectivenessFix for total wind velocity using wrong valueFix for incorrect fuel tank centroidFix flight model shuddering on groundFix HUD declutter switchFix missing text on IFF panelFix missing panel lightingFix V/UHF radio knob controls PANNE lightFix rudder and vertical tail effectiveness calculations (particularly at high betas)Fix default.lua input definitions (naming, categories)Fix NWS light logicFix NWS system pressure logicFix authority of autopilot pitch controllerFix consistency of heading card and autopilot logicFix canopy open/close by keyboard commandFix no communications in a few quickstart missionsFix 6DoF head limitsFix ground attack quickstart missions, had impossible payloadsFix taxi light switch position logicFix multiple canopy bugsFix afterburner popping sound issueFix main gear clipping groundFix fuel cutoff switch issue (lightly tested, still has related knownissues)Fix various miscellaneous bugfixesUpdate gun snake logicUpdate input definitionsUpdate transonic drag modelingUpdate roll/yaw couplingUpdate manualUpdate folder structureUpdate default VOR frequenciesUpdate panel lighting (notice backlight interaction with shadows/sunlight now)Update cockpit texturesUpdate control authority of rudder in normal FBW, full authority in spin modeUpdate spin mode behavior to account for yaw accelerationUpdate NWS gain calculationsUpdate external model with various minor improvementsUpdate fuselage drag calculationsUpdate clickable canopy logicUpdate FBW pitch PID gain & control logicUpdate landing gear massUpdate low-speed pitch authorityUpdate FBW alpha limiterUpdate RWR display (rings, removed counter, added cross)Fixed Armament Panel bug.Fixed Mirror bug.Fixed miscellaneous bugs.DCS C-101 by AvioDevLocalization project included. Spanish and Chinese for the time being. Other languages will followAxis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)Fixed some label names in clickable cockpitPSD templates uploaded to DCS web pageDCS MiG-21bis by LeatherneckFixed Fuel Gauge working without PO-750 No. 2 InverterAdded Weapon Selector Left/Right input commandFixed RSBN Rangefinder showing horizontal instead of oblique angleCorrected nosecone damage model in LoD2Corrected Navigation Light intensity in Low.Corrected Pilot Helmet protrusion through visor.Added Specular and Normal map to static coversCorrected Canopy Stand locationAdded shortcut mapping to briefing window and mirrorFixed R-55 and R-3S IR missile tonesCorrected R-3R lock toneFixed various instances of RWR playing indefinitely (possibly not all -- provide track if you catch this bug!)Changed unlock behaviour of button on stickFixed incorrect radio channels after cycling through them with keyboardR-55 can now only be carried on Pylons 1 & 2Fixed Non-Dispensing ChaffFixed inverted Radar symbologyFixed various instances of SPS (RWR) Sound SynchronizationFixed various instances of ASO-2 not workingFixed RN-24 damage and effectiveness.Fixed clickable area for Aileron BoostersHypoxia is no longer induced under optimal conditionsSPRD no longer works after jettisonFixed SARPP recording when system turned offCorrected Suction Relief doors moving when engine offFixed Throttle Start/Stop position toggleFixed Crash when PRMG Channel > 16Fixed persistent A/C shaking after taking off with blown tiresPneumatic Air no longer leaks indefinitely when using brake on axisCorrected input for booster aileron switchCorrected Aileron Booster behaviour
Changelog DCS: W 2.0.1 Update 1
DCS 2.0.1 Update 1Added L-39ZA into L-39 moduleDCS WorldHelicopter gets damaged when using a short length of rope is fixedHelicopter AI can't unhook the cargo on the ground is fixedThe rope displayed incorrectly at the joint with the cargo fixedMP. Mouse moving on briefing screen also controls background camera view fixed.MP. "Pause when empty" function on server config was addedF10 view airfield resource menu will not overlay to mission editor after the missionDefault cockpit language layer not default but alphabeticalIllumination ammunition will painting objects on the ground and aircraftSpeed of ATGM Vikhr correctedCrash with missile explosion effect is fixedAI helicopters will attack from assigned directionAGM-86 collision in flight fixedAI MiG-31 dive correctedCorrected parachute texture for Russian pilot modelAI Mi-8MTV2 can hit the target with GUV AP-30Different helicopter groups can be spawned on the same FARPFixed crash on launch AGM-65Fixed crash on Mi-8 GUV firedFixed error when “Make HTML†button pressed in Options Controls menuDCS A-10CRWR does not indicated being tracked is fixedRWR will works after player occupied AI aircraftDSMS error after weapon drop fixedILS can be switched off by keyboard combo or joystick buttonDCS L-39Throttle position will synchronized in multiplayerRKL-41 was correctedAccelerometer Reset Knob will able to reset negative-G recording pointerAvionics state will synchronized in forward and rear cockpitsGame flight model correctedBarometric altimeter pressure settings correctedCorrected hydraulic pressure drop when wheel brake appliedTraining missions added.Fixed bomb release sequenceSARPP switching off when IAS is less than 120 km/hDCS P-51DP-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state fixedDCS Mi-8MTV2Mi-8MTV2: AI will use taxi lightsDCS F-86FWrong FFB trimming behavior is fixedWheel brake moment correctedCircuit breaker for Engine ignition and others will workMP. landing and taxi lights on net phantom is correctedNose wheel steering behaviour correctedAutostart and autostop commands added for joysticksEmergency speed brake lever removedToe brakes animation addedAN/APX-6 IFF Transponder Dial Stop implementedAttitude indicator pitch trim knob is now functionalDCS Flaming Cliffs 3F-15. Hydraulic failure now lead to pressure drop and loss of controlDCS Fw 190 D-9Rudder will not works after its knocked offMW50 pressure gauge correctedDCS Bf 109-K4Implemented cockpit camera movement options regarding gunsight retaining movementCorrected Flight manualReduced flaps control wheel to 8 turns totalRedesigned trim and flaps wheels behaviour to cope with Saitek Trim WheelReduced dragDCS MiG-15bisAdded pressurization effectCorrected cockpit appearance in low graphic settingsCorrected FFB shakeCorrected control systemBarometric altimeter limits are correctedFixed stall speed, modified spin dynamicsFine-tuned buffet onset AOA and stall AOA.Tuned shake AOASealed canopy can’t be opened/closed even with stopped engineControl stick can be hiddenDGMK current and desired course logic correctedDCS CAMouse pointer will not be visible in binocular viewDCS M-2000C by RAZBAMAdd RAZBAM-made missile definitionsAdd VTB (radar) screen display export (including key binding)Add preliminary force-feedback compatibility (untested)Add emergency compassAdd preliminary approach-hold autopilot mode (lightly tested)Add mirror (functions like rear-view camera for now)Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculationsAdd temporary switch definitions for controls bindingAdd text to Selective Jettison switch coverAdd aux gunsight (HAUSSE switch, available in all modes except approach)Add early implementation of approach hold autopilotAdd gear raise/lower rate variabilityAdd aerodynamic loss of wing lift effects due to betaAdd bingo fuel bug clickable tumblers (not functional, yet)Add clickable canopy handles & lock (be careful to lock it beforetakeoff!)Add more cockpit switches enabledFix RWR-related crashFix in-flight refuelingFix RWR ranging logic (based on priority)Fix cockpit knobs that didn't act like knobsFix HSI & ADI (Boule) giving incorrect headingFix ECM box displaying invalid number on rearmFix center pylon placementFix HUD geometryFix alignment of HUD elementsFix interception ring logicFix GBU release crashFix to sustained turn rateFix for trim commands not having correct authorityFix for AP not functioning in area of low ground elevationFix keyboard & joystick default.lua (hopefully this is the one...)Fix incorrect flight model tail airfoil shapeFix for calculations of tail aerodynamics & rudder effectivenessFix for total wind velocity using wrong valueFix for incorrect fuel tank centroidFix flight model shuddering on groundFix HUD declutter switchFix missing text on IFF panelFix missing panel lightingFix V/UHF radio knob controls PANNE lightFix rudder and vertical tail effectiveness calculations (particularly at high betas)Fix default.lua input definitions (naming, categories)Fix NWS light logicFix NWS system pressure logicFix authority of autopilot pitch controllerFix consistency of heading card and autopilot logicFix canopy open/close by keyboard commandFix no communications in a few quickstart missionsFix 6DoF head limitsFix ground attack quickstart missions, had impossible payloadsFix taxi light switch position logicFix multiple canopy bugsFix afterburner popping sound issueFix main gear clipping groundFix fuel cutoff switch issue (lightly tested, still has related knownissues)Fix various miscellaneous bugfixesUpdate gun snake logicUpdate input definitionsUpdate transonic drag modelingUpdate roll/yaw couplingUpdate manualUpdate folder structureUpdate default VOR frequenciesUpdate panel lighting (notice backlight interaction with shadows/sunlight now)Update cockpit texturesUpdate control authority of rudder in normal FBW, full authority in spin modeUpdate spin mode behavior to account for yaw accelerationUpdate NWS gain calculationsUpdate external model with various minor improvementsUpdate fuselage drag calculationsUpdate clickable canopy logicUpdate FBW pitch PID gain & control logicUpdate landing gear massUpdate low-speed pitch authorityUpdate FBW alpha limiterUpdate RWR display (rings, removed counter, added cross)Fixed Armament Panel bug.Fixed Mirror bug.Fixed miscellaneous bugs.Add IFF interrogationAdd ECS system early implementationAdd radar warm-up periodAdd pilot model head movement with respect to cockpit view stateAdd visor position commandAdd effective yaw rate limitingAdd clickable cockpit clock hingingAdd LOX flow indicator (constant breath rate for now will be updated)Add fuel bingo dial functionalityAdd afterburner dynamic glowAdd ADI slip ball animationAdd fuel dump logicAdd A/B cutoff logicAdd emergency fuel cutoff logic (known issues)Add clickable mirror to toggle renderingUpdate missiles definitionsUpdate controls bindingsUpdate various radar logicsUpdate sustained turn rate calculationsUpdate wing/controls surface effectiveness with excessive pitch rateUpdate G-limit wing failure snap logicUpdate collision modelUpdate LOX & GO2 consumption rate calculationsUpdate seat switch modelsUpdate A/P PID gainsUpdate airbrake actuator speedUpdate roll/yaw couplingUpdate PANNES lights logicUpdate N dial tens tumbler animationUpdate manualFix missile trails not existingFix CL 2x GBU rack misalignment (hopefully for the final time)Fix removed controls bindings (Nav/Waypoint selection)Fix crash due to absurd aerodynamics calculationFix miscellaneous pitch controller bugsFix TACAN X/Y is now two-position switch, no longer an axisFix for negative speed and alpha >90 deg causing aircraft to stagnateFix seat adjustment values exceeding rangesFix for CONF light logic (A-A mode only okay with centerline tank only when it is empty)Fix volume knob logicFix comm radio volume knobs being switchedFix default pedal adjustment positionFix external lights light castingFix aux sight misalignmentFix radar was available with weight on wheelsDCS C-101 by AvioDevLocalization project included. Spanish and Chinese for the time being. Other languages will followAxis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)Fixed some label names in clickable cockpitPSD templates uploaded to DCS web pageDCS MiG-21bis by LeatherneckFixed Fuel Gauge working without PO-750 No. 2 InverterAdded Weapon Selector Left/Right input commandFixed RSBN Rangefinder showing horizontal instead of oblique angleCorrected nosecone damage model in LoD2Corrected Navigation Light intensity in Off.Corrected Pilot Helmet protrusion through visor.Added Specular and Normal map to static coversCorrected Canopy Stand locationAdded shortcut mapping to briefing window and mirrorsFixed R-55 and R-3S IR missile tonesCorrected R-3R lock toneFixed various instances of RWR playing indefinitely (possibly not all -provide track if you catch this bug!)Changed unlock behaviour of button on stickFixed incorrect radio channels after cycling through them with keyboardR-55 can now only be carried on Pylons 1 & 2Fixed Non-Dispensing ChaffFixed inverted Radar symbologyFixed various instances of SPS (RWR) Sound SynchronizationFixed various instances of ASO-2 not workingFixed RN-24 damage and effectiveness.Fixed clickable area for Aileron BoostersHypoxia is no longer induced under optimal conditionsSPRD no longer works after jettisonFixed SARPP recording when system turned offCorrected Suction Relief doors moving when engine offFixed Throttle Start/Stop position toggleFixed Crash when PRMG Channel > 16Fixed persistent A/C shaking after taking off with blown tiresPneumatic Air no longer leaks indefinitely when using brake on axisCorrected input for booster aileron switchCorrected Aileron Booster behaviour
Nuevo DCS: 1.5.3 Beta update 1
http://forums.eagle.ru/showpost.php?p=2707665&postcount=16
DCS 1.5.3.51171 changelogDCS WorldCampaign panel. Fw 190 campaign will be presented in the campaign panelThe campaign will have progress if it is in the directory for multilanguage campaignsOptions panel. Error when "Make HTML" button pressed fixedUS pilots 3D models on the Kuznetsov deck are removedMulti monitor viewport looks OK even if GUI is setup using custom coordinatesGround Units: MLRS' wind correction has been fixed. BM-30 “Smerch†9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary.MP. Bug resulting to loss when server occupied a slot is fixedStinger and Igla manpads will shootMissing georgian Stinger manpad is restoredBug with wingman Ka-50 (AI) can't start engine at first try is fixedBattlefield Commanders menu will be available even if CA is not installedFixed crash with use scroll bar "Max launch range" after the destruction of the unitAI S-3B Tanker will take off correctlyObsolete P-37 radar model deleted from CaucasusRemoved duplicate missions of Belsimtek modulesEncyclopedia correctionsDCS MiG-15bisDGMK current and desired course logic correctedARK frequency scale correctedSlightly increased loads at subsonic and transonic speedsDCS Fw 190 D-9Water-methanol mix added to old default missionsAdded MW/B4 weight to aircraft total weightDCS Bf 109 K-4Artificial horizon cage ring operation correctedAdded combined wheel brakes axis commandAdded default snap viewsSynced radiator flaps in MP games between player and his net phantomAdded MW/B4 weight to aircraft total weightJettisoned canopy will appear in cockpit after repairDCS F-86FMissing Parking Brake handle is restoredInput presets updatedWrong behavior of several 3-pos switches is correctedFixed Accelerometer issuesF-86: accelerometer label "stores"F-86: Throttle Grip clicable and animation, windshield anti-icing leverF-86: switches sound, parking brakeF-86: fine-tuned stall and spin dynamics.F-86: clicable and input for Rotating Grip on throttleF-86: ARN-6 "CW" modeF-86: axis commands in input, normal trim switch clicable fixedSpeed brake airflow soundDCS FC3F-15C. Misplaced aircraft centreline symbol on HUD is correctedMiG-29. Added G/AoA limit soundsSu-25. Corrected position for the Mode SwitchDCS Hawk T1 by VEAOAutostart and Autostop commands now workingDCS M-2000C by RAZBAMAdded radar antenna elevation axis.Added network argument for pilot visor and internal AB glowAdded more dependencies for damage (gear box to inner wing, engine to fuselage, etc...)Added random failure of stores modeling due to over-G using AA mode when you should be in Stores modeAdded engine RPM governing and afterburner random fluctuations due to engine damageAdded Afterburner malfunction if engine health less than 75%.Modified default UnitPayloads to use Matra Missiles.Modified Aero effects due to nose damageModified Aero effects due to damage not linear anymore (square root of damage)Fixed controls indicator.Fixed TDC axis not working.Fixed TDC bug making it immobile when a target is locked.Fixed TACAN mode switch to multi-position instead of axis.Fixed strobe lights.Fixed stick position logic in AP mode and correct engagement/disengagement threshold.Fixed logic for aux intake doors.Fix for engine thrust point from engine instead of from aircraft CGFix for bingo giving incorrect warning and default of 1200kg.Tuning for negative G behavior of slow speed FBW mode.Tuning for tolerance for engine flameout.More aerodynamic tuning at extreme envelopeGear and brake behavior tuningVarious performance tuningUpdated the user manual (radar section).Updated Radar ScreenGear using common rate limiter nowImprovements the braking moment to prevent loss of control down the runwayInitial parachute in external modelInitial parachute control and aerodynamic modelingParachute dynamic/random movementPossible fix for damage elements regaining health during flightFix for fuel dump losing fuel in internal tankFix for fuel cutoff still allowing afterburner to workAdded parachute commands and clickable for leverAdd radar elevation and azimuth controlAdd radar antenna stabilizationAdd new type of engine shutdown button keybindUpdate and rework ECS oxygen systemsUpdate autopilot pitch control dynamicsFix FBW side acceleration termsFix roll/heading trim control in autopilotFix bug with default.lua slats keybindsFix minor FBW test lights bugFix autopilot using true MSL, not uses indicated altitudeFix fuel dump incorrectly showing in fuel rate indicatorFix (Caucus -> Caucasus...this is what happens around voting season) mission namesFix radar contact movement in PPI modeFix minor bugfixesDCS CAPPI target acquiring on net client fixedAlternative turret control mode has almost invisible cursor in IR vision modeAlternative control mode reset on mission exit has been fixedFixed crash when player uses "G" commandIR-view inside cabin will not inherit state from previous mission
Noticia de Wags, con la proxima salida del Oculus Rift y el Vive HTC, ED ya dispone de los kits de prensa del CV1 (oculus) y el vive (HTC), por lo que están trabajando en la integración dentro de DCS: World. Ademas, la semana pasada, integraron el puntero laser, para que interactue con los controles de la cabina (botones, palancas, etc). Se espera mas noticias al respecto en el futuro.
http://forums.eagle.ru/showthread.php?p=2709652#post2709652
Dear all,
As both the Rift and Vive near release, we continue improving VR support. We have both CV1 and Vive Pre kits and we are doing our best to create a great VR experience in DCS.Last week in fact we added the "laser pointer" mouse to interact with cockpits. When the pointer is over a cockpit interaction element, it will turn green. We also greatly improved the presentation of the menu UI to make it look nicer and more readable. We are also now using Rift release code 1.XX.There are still a few areas we want to improve, but overall, I think y'all will will have a great time with it. We see VR as seastate change for seated simulation. I do all my DCS "fun time" in VR now. Be it Rift or Vive, both will provide a very immersive experience.Thanks,Matt
:goodjob:
A ver si lo hacen para Falcon
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