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VEAO Hawk

S Iniciado por Silver_Dragon ·18 junio 2012

http://forums.eagle.ru/showpost.php?p=1 ... tcount=336

Sorry Cowboy, I won't be able to make it down to Weston due to work that weekend.

It also gives us, well Tango, some time to get the code transferred to the cockpit DLL.

There is still lots of research going on for an accurate flight model and whilst that still may not be ready for July, we'd like to have something at least that flies like a Hawk. May would be just too early for both.

 

In several weeks time I'm hoping to open up applications for Beta testers. We have a team of Alpha testers already that make up members from various VFS' and ED testers as well as real life pilots.

 

Once we have a solid flight model, the Virtual Red Arrows are also going to put her through her paces in a 9 or 10 ship formation flight to see how the graphics fps load may be affected. I can't wait to get some screens and video from that flight

 

So, i guess that some of you may be able to fly her before July

 

At the moment I'm also testing how the multiplayer function is working in terms of if you have the mod installed or not and you join a server without it loaded on your PC.

We may have to release a downloadable external model pack to ensure compatibility.

Ill keep you updated on that as testing goes on and will need some public help with a session coming soon so keep an eye out.

 

Cheers,

Chris.

Se requieren Alpha Testers, atentos con los requerimientos

 

http://forums.eagle.ru/showthread.php?t=103034

We are pleased to announce that we are ready for closed Alpha testing of DCS:Hawk

 

Our requirements include:

 

* Anyone with verifiable BAE Hawk experience, and/or;

* Strong aeronautical engneering/systems knowledge;

* Good knowledge of real-world systems behaviors;

* Can commit to a minimum 8 hours per week testing systems as necessary.

 

Alpha tester registrants will be interviewed by the VEAO team during April to verify the requirements listed above.

 

An NDA will be in effect and you will be required to agreee to it's terms and conditions and sign it before being allowed access to the module*.

 

Testers will be granted acces to a limited time licence key which will be renewed every 30 days depending on the testers commitment.

Licence keys can only be used one time on one PC, as to stop sharing and illegal file usage.

 

Singleplayer and multiplayer testing will be required. VEAO team hosted Multiplayer sessions will most likely be during GMT night time hours Monday to Thursday, but weekend testing may be undertaken by testers on dedicated closed servers and at other times as necessary.

 

Applications are open to the entire community and public; however the criteria stipulated above must be met and verified.

 

Current ED Testers are welcome to apply; however testing of DCS:Hawk must not detract from ED testing duties and DCS:Hawk testing does not form any part of your NDA with ED.

 

Please either PM me or email me on ells@veao.eu with the following information:

 

Subject: DCS:Hawk Alpha Tester Application

 

Full name:

Callsign/nickname:

Location:

Experience as per the criteria:

Email address:

 

Once your application has been received, you will recieve a return PM or email from a representative of VEAO to arrange a time for the interview.

Post interview you will be notified if you have become an Alpha Tester and access privalages will be granted.

 

Current VEAO Alpha Testers must re-apply and must meet the criteria above.

Current DCS:Hawk testers have no need to apply as you have been invited into the testing programme already by VEAO.

 

* Full name, address and date of birth will be required on the NDA. Any applicant not wishing to divulge these details will be considered on a case by case basis and may not be allowed access into the testing programme.

All details will be held in accordance with the Data Protection policy of VEAO Ltd, registered in England & Wales.

Que bueno saber que ya están en una fase Alpha...ya queda menos.

http://forums.eagle.ru/showpost.php?p=1 ... tcount=394

A quick update for you.

 

Tango has nearly completed porting the cockpit code over to the DLL so I have a busy days testing tomorrow (good job I booked the day off work) before I head off to snowy Austria for a week snowboarding.

 

As you will have seen we have opened up applications for Alpha Testers.

This is for a select few that have real life experience in either the Hawk or similar systems.

This is a significant milestone for us on the project and one we are proud to have achieved.

 

At this point it is too early to say when the Open Beta testing will begin as there are still a few things we are working with ED on and discussions with BAE.

 

Our thought process is that we will run a similar system to ED in that it will be a paid for Beta and details of costings etc are still under discussion but likely to reflect standard ED pricing.

 

I know I keep promising a video, of which I will do when I'm back from holiday next week, showcasing the full cockpit and functions.

 

Many thanks again for all of the posts, PM's and Emails giving your support.

 

Cheers,

Chris.

Gracias Silver por la info....a ver si te pones la firma de Coretex Designs en el foro :lol:

Saludos

http://forums.eagle.ru/showpost.php?p=1 ... tcount=408

Easter Update

Well technically Easter finished in the UK 36 minutes ago, so I hope you all had a good four day break from work and enjoyed your Easter eggs and any religious festivals you attended.

 

After catching up with Tango tonight I understand he had a great chat with the potential Alpha testers on Saturday night and we will be shortly sending out the NDA agreements to the successful candidates for signing.

 

Which brings us to the next phase; systems testing.

About 85-90% of the cockpit systems have been converted over to the DLL and after a quick flight this evening they are looking fantastic.

The DCS:Hawk manual has had a big update since I was away and I will continue to update it this week hoping to get the majority of systems functionality written so the testers know what they will be testing against.

 

We have implemented the Mantis bug tracking software so the testers can report bugs and we can feed back on them. This is a great tried and tested bug tracking system which will benefit us well.

 

Digital Rights Management (DRM) software

This allows us to copy protect our module, similar to the current DCS titles sold by TFC/ED.

After making my bank account a little lighter this evening, we will be implmenting a world renouned system that is quick and easy to manage on our side and painless on your side.

I'd like to point out that it is not Starforce which some have had issues with in the past.

Our new Alpha Testers will be the first users to try it out and we will take their feedback on how it works, but initial demo trials have shown it works very well and like I said painless on your side to install and activate the mod.

 

So, what's next?

Well, development is still ongoing with the coding and as you saw in the Eye Candy section Blondie has made some more awesome skins.

Next on the coding front is the navigation and radio systems which I've mentioned before.

Modeling has begun on improving the ejection seat and Crow is one of the best modelers I know out there so you can expect outstanding work from him as always.

 

Dual Cockpit

Some of you have contacted me by PM and Email to ask about this.

Once the Alpha Testers have confirmed correct functionality of the cockpit systems they will essentially be "copied" into the rear section of the aircraft and tied to the front section. So if a switch up front is flicked, the rear responds accordingly and vice versa.

Then it's onto the seat swtiching functionality, which I can't go into details yet as it's still being worked on. As soon as we have more info on that, you'll be the second to know, well the Alpha Testers will be the first.

 

Open Beta Module

Again, some of you have been asking about this.

It's too early to say yet but we will likely implement an open beta module.

This means that it will be "open" to the community to purchase, as per ED's modules have been, and will allow for further feedback to tweak and develop systems.

We are still a way off from this and discussions are still ongoing about price and licences so I'll leave it there for now.

 

Website and Forums

Another thing on my list to do is to rebuild our website and forums and I'll announce when they have been upgraded.

This will also incorporate the DRM licence software and e-commenrce sections allowing you to buy the module when it's ready and retrieve any lost licence keys.

 

Have a great week and another update soon,

Chris.

http://forums.eagle.ru/showpost.php?p=1 ... tcount=516

Yes all features described are already working in 1.2.3 and 1.2.4

As Tango said updates will be done by us when ED release new versions. They won't be part of ED's updates.

We are looking at an auto-updater system and how this will work when ED do an update, or more importantly when you update your system, as you may not do it on the same day.

 

All things we are discussing with ED.

 

I spent about 4 hours last night testing all features in 1.2.4 to make sure nothing has broken, and all good

 

We of course know when ED are building new releases and have access to them so we can anticipate any problems with our modules prior to ED's release.

 

And as it's our own DRM solution, not ED's, this feature should be on all of our products (unless something changes in World preventing it, but unlikely).

 

In terms of which aircraft next, maybe the T2 or T45, we'll have to see as it's a whole new cockpit model, all glass.

 

Beaker, I'm pretty sure that's on Tango's agenda already

Este no creo que lo vaya a comprar...el Hawk no me dice nada.

http://forums.eagle.ru/showpost.php?p=1 ... tcount=563

Quick update:

Ramp cold start procedure given to testers today.

This is a mix between our code and SFM tweaks until AFM gets written.

 

This has always been a goal of mine as I felt it meant something to start-up from cold, align systems, taxi out and take off (seemed more real).

I can't wait to get home tonight to try it out.

 

The Alpha testers are doing a good job bug finding and Tango is doing an awesome job coding it.

Crow has also started on remodelling the ejection seat and soon to start on the rear cockpit model.

 

Blondie is working on a commemorative skin and I look forward to showing you that soon.

 

We're working closely with ED on other systems that need tweaking and are getting great support from them.

 

Have a good weekend all and ill bring you another video soon.

 

Cheers,

Chris.

VEAO Hawk

 

This is a work in progress video of the pilot animations from outside view.

Not final textures or animations but shows the attention to detail we're working on.

 

Enjoy,

Chris.

 

http://youtu.be/fa3qYJom0OM

http://forums.eagle.ru/showpost.php?p=1 ... tcount=582

Hi,

 

It's been a bit quiet since my last update! Here is the latest list:

 

* HYD SYS completed

* RAT logic modelled, including the shuttle valve that regulates hydraulic pressure in SYS 2 when RAT is supplying hyd press

* Fixed certain aspects of the nav system

* Implemented the audio system, and added nav beacon audio with correct pitch, keying and timing of transmission (WIP: sync to the sim so that everyone hears the idents at the same time)

* Completed the cockpit lighting system

* Started tying systems to the associated electrical busses

* Numerous other fixes and additions

 

It's starting to feel like an aircraft now!

 

Best regards,

Tango.

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