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DCS: Mig 21

D Iniciado por Deabrv ·3 mayo 2012

joer, qué buenísima pinta... así babeamos todos... :D

http://forums.eagle.ru/showpost.php?p=1 ... ostcount=1

Hi folks,

 

First of all; sincerest apologies for the delay of this weekly newsflash. It was meant to be published last week, but sometimes development of certain components and/or artwork takes longer than expected.

 

With that being said however, the information has been updated so to be current for today.

 

Exterior:

Mike (Rudel) has now finished all meshwork on the MiG-21 exterior.

Clean, detailed, perfectly shaped according to reference materials and ready for new UVs.

 

Pictures available here; http://forums.eagle.ru/showpost.php?...&postcount=155

 

With that I'd like to clarify that the exterior texture artwork is also getting completely redone. Higher res, new riveting, new panel lines, new weathering and heavy emphasis on great normal/spec masters. Mike should start laying rivets before the end of this week.

 

Interior:

Texture artwork for the cockpit is progressing very nicely. There are still two full textures left to overhaul; and after that there are still several textures that need to be normalmapped and specularmapped.

 

In creation of the normal and specular maps for the canopy; high-poly to low-poly normal map baking was utilized, which really helped in bringing out the details necessary for larger items close to the users point of view.

As always; considering thousands upon thousands of hours will be spent by players in this cockpit, I try to consider every detail and make sure every part is as good as it possibly can be.

 

Below you'll find some attached realtime screenshots of the new KM-1M Ejection Seat and harness that will be in the cockpit. Please note that there are major errors still visible on these shots; so take them with a grain of salt.

 

Texture overhaul for the cockpit will be complete by the end of this week.

 

System / AFM:

The Mig-21 codebase has been progressing at an excellent pace. Both Novak and Roland have made excellent progress.

 

Novak reports that the MiG-21 AFM is now in internal BETA!.

Everything relevant is implemented, and it is currently undergoing testing. Work continues on bughunting and various subsystems.

 

Roland is working on weapons systems integration via C++; one of the most complex systems of the aircraft. He has also implemented Autopilot which is currently undergoing testing.

 

In essence; Soon

 

Bezcl is still down due to a mixup with packages for hardware delivery. He will also be gone on a business trip for a week in early September. This does not impact our development schedule or workflow.

 

Thank you all once again for your support, and we look forward to flying the MiG-21 with you.

 

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LA LECHE!!!! JODER QUE GUAPO!!! :plas: :plas: :plas: :plas: :plas: :bravo: :bravo:

Sin dudas será espectacular el mig....solo espero que lo tengamos este año y no se retrase mas.

Update 7 por Bezcl (se ve que ha podido arreglar su ordenador despues de que se lo quemara una tormenta electrica, agradecimientos al final a quien le han ayudado)

 

http://forums.eagle.ru/showpost.php?p=1 ... ostcount=1

DCS MiG-21Bis NewsFlash - Issue No.7

 

External model:

 

Rudel working on the exterior model UVW and texturing in paralell with new damage effect creation. So very soon you will see how the brand new exterior model looks like with a tons of rivets. :-)

 

Cockpit:

 

Razbam-Cobra is nearly finish the new cockpit textures, now he's working on a more realistic cockpit shader, metal shine and other effects. So after that we will have a beautiful cockpit I promise.

 

AFM:

 

According Novak report the AFM is in polishing state. Aircraft performances are being tuned according to manuals. Working on extreme flight condition simulation (critical overall and local AoA, stall, spin). Ground operations: big issue is the unique gear breaking/steering system which is implemented from the scratch since original ED system is not applicable for the MiG-21. Successfully implemented drag chute management, animation and AFM connection. Fixed multiple bugs related to several systems (ARK, PRMG, SAU etc.).

 

Roland successfully ported the weapons systems to C++ side. He implemented stations management, weapons launch & jettison; couple of small things to do, expect to finish it by the end of the week.

 

RoadMap:

 

Not significant changes on the roadmap even I was out in the last month. Fortunately during this time the team able to follow the plan and did a great job.

 

Others:

 

After one month absence finally today I have a working PC. I say a big THANKS for the following forum members (and other flightsim addict also) who offered a help for me. With their help and effort the development resume with full steam as well.

 

Many thanks for:

159th_Falcon

Rudel

bumfire

carlos

TeChMastR

spoore

HatM

 

"One good turn deserves another"

 

Unas fotos del desarrollo de las texturas en cabina:

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Mientras Cobra nos comenta que esas fotos no tienen efectos, y que veremos una actualización pronto:

 

http://forums.eagle.ru/showpost.php?p=1 ... ostcount=2

Hey folks,

 

Just wanted to note that these shots are not at all indicative of the final look

They're a little old, have several un-overhauled objects, and primarily are are without speculars, normals and specularity.

 

There will be a proper cockpit artwork update soon.

Quiero pensar que lo tendremos para este año.

Ahhh....que bestial está la cabina...impresionante.

JO - DER... QUE PA-SA-DA

HOSTIA TÁš!! SE HAN SALIDO NO??!!! :shock: :shock: :shock: :shock: :crack: :crack: :crack: :crack: :plas: :plas: :plas: :plas: :plas: :plas: :plas:

Prueba de los cohetes JATO SRPD-99 en el Mig-21Bis (solo ve sen las fuerzas y el momento de actuación de estos, no hay efectos visuales por el momento)

 

http://forums.eagle.ru/showpost.php?p=1 ... stcount=15

This demo shows early implementation of SPRD-99 rocket booster for DCSW MiG-21. At the moment (sept 2013) the booster has not yet been 3D modeled.

 

joer, qué maravilla... se transmite el feeling... :) pilotar eso y estar ahí dentro tiene pinta de ser una puta locura, y agobiante a ratos :D

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