Presentación de DCS World (DCSW)
Hasta que no se vea una foto con las pantallicas encendidas...
No me convence para nada la foto... esos colores de cabina... joder si parece que han metido un F-18 de FSX !!!! O que han sacado la foto de nevada y encima han pintado una cabina de f-18... Siempre con las luces en off... No me gusta como pinta
El otro día no se donde leí ponia que todavía le falta 1 año. Le faltan todavía los sistemas.
Enviado desde mi HUAWEI RIO-L01 mediante Tapatalk
El otro día no se donde leí ponia que todavía le falta 1 año. Le faltan todavía los sistemas.
Enviado desde mi HUAWEI RIO-L01 mediante Tapatalk
https://forums.eagle.ru/showthread.php?p=2937221#post2937221
Luces mejoradas en camino para NTTR Nevada (2.0).
Work-in-progress examples of improved lighting coming to the NTTR map.



DCS: World 1.5.5 Beta en camino
https://forums.eagle.ru/showpost.php?p=2941506&postcount=38
New version DCS 1.5.5 will be soon in Open Beta.DCS WorldIntroduced User marks on the F10 map view.ME. Attack point circle on the map restoredDebriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filteredAdded clickable radio-menuAI UH-1H will not able to fly with broken tail rotorMP. Added keyboard shortcut (F5) to refresh a list of servers in the lobbyMP. Lobby. The task column was replaced with an airfield column.MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressingSimulation ESC menu. Added Audio Option panel buttonSimulation ESC menu. Added Quit to Desktop buttonCrash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been correctedMission Generator. GUI Error when trying to change the starting position of vehicle company has been fixedMP. Player kick button will visible only on serverThe LOD of destroyed Kamaz-43101 model has been fixedNet: increased default timeouts to 300 secondsNetwork protocol changed (version 1.5.5 incompatible with 1.5.4)DCS FC3Su-33: Autopilot mode indication will workSu-33. Digital fuel indicator repairedSu-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminatedF-15C. TDC will not be slewed by mouse to outside the scan zoneSu-27. Incorrect indication of fuel quantity when starting in air has been fixedSu-27. Flight control system with AOA and G-limiter has been adjustedSu-27. Autopilot has been adjustedSu-27. Tires strength has been adjustedDCS A-10CSteerpoint marker on HUD will not floatingThe parasitic elements of external 3D model were removed from cockpitFixed click sound for some cockpit switchesUHF radio tone sound will not heard without electrical powerA-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.DCS Hawk by VEAOAden gun pod fire and ejector positions updated.Brake pressure gauges now functional.Transponder panel now active (for future functionality).Gun and stores stick flaps animated correctly.External textures optimized.Kneeboard updated for authentic Hawk checklists.Rear seat switching implemented for single player including functionality:Press 2 and 1 to switch cockpits (can also assign to joystick).Click spots updated for rear seat functionality.Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.Flap and gear indicators functional.Hydraulics and brake pressure gauges implemented.Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.All rear cockpit dash gauges implemented.HSI Tacan / ILS navigation and glideslope functions implemented.Beacon light and test implemented.Accelerometer reset implemented.CWP indicators functional including test switch.Attention light reset switches implemented.Land/Taxi light switch implemented.Cockpit lighting switches, including dimmers, implemented.Cockpit lighting WIP for FPS improvements.CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).Weapon override switch functional (set to override to disable firing of weapons).Weapon jettison button functional.Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.DCS L-39Anti-ice system switch will be OFF at cold startADI failure lamp will lit when AC power is missingCorrected latitude value on GMK-1Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.Emergency generator extension will be visible on net phantoms.DCS F-5EInverted spin has been simulated.UHF Radio - Hinged Access Door will be opened.AIM-9 tone will not be heard if both wingtips gone off.Landing gear audible warning will be heard when warning test switch enabled.TACAN channel selector animation corrected.Fixed RWR sound issues with new contacts.Wing bend and twist due to G-loads has been corrected.Changing TACAN channel will not interrupt current radio chat.Input: Added some axis commands for TDC, rudder trim, lights etc.With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.Aileron limiter now disabled at cold start.Single player missions added.Added inert and training stores.Added wing damage with high G overloadDrag chute can not be fully deployed without any airstreamDrag chute model correctedDCS UH-1HExternal F2 camera will do not zooming out on certain anglesThe missing a pilot's skin fragments were restoredSide machineguns control by TrackIR and mouse has been refactored‘Hot start’ fire is now visible for other clients in multiplayerSearch and landing lights will be synchronized between clients in multiplayerDCS Black SharkFire exhaust effect for Ka-50's APU has been addedSearchlight will be synchronized between clients in multiplayerDCS F-86Fixed incorrect effect of flap deflection on pitching momentDCS Mi-8MTV2Taxi & landing lights will enabled when hot start on ground at nightAPU exhaust fire is now visible for other clients in multiplayerDCS C-101 by AvioDevFuel reset knob animation was inverted.DRM button added to Module Manager.Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.Fixed cockpit mechanism.Removed -1000 ft limit for altimeters.Reworked ejection seat model and labels.Updated autostart sequence.Fixed and finished all cockpit texture.Now GPU can only be connected by using radio menu, deleted its keyboard function.Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.
DCS 1.5.5.58642.188 Open Beta disponible (el changelog ha sido actualizado con respecto al puesto el dia de ayer). Se incluye una lista de los problemas conocidos.
https://forums.eagle.ru/showpost.php?p=2941506&postcount=38
New version DCS 1.5.5.58642.188 is in Open Beta.DCS WorldIntroduced user Tactical Marks on the F10 map view.ME. Attack point circle on the map restoredDebriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filteredAdded clickable radio-menuAI UH-1H will not able to fly with broken tail rotorIL-78 refueling pod lights: functionality addedFixed visibility some map objects through hazeThe LOD of destroyed Kamaz-43101 model has been fixedSimulation ESC menu. Added Audio Option panel buttonSimulation ESC menu. Added Quit to Desktop buttonCrash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been correctedMission Generator. GUI Error when trying to change the starting position of vehicle company has been fixedMP. Added keyboard shortcut (F5) to refresh a list of servers in the lobbyMP. Lobby. The task column was replaced with an airfield column.MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressingMP. Player kick button will visible only on serverMP: increased default timeouts to 300 secondsNetwork protocol changed (version 1.5.5 incompatible with 1.5.4)DCS FC3Su-33: Autopilot mode indication will workSu-33. Digital fuel indicator repairedSu-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminatedF-15C. TDC will not be slewed by mouse to outside the scan zoneSu-27. Incorrect indication of fuel quantity when starting in air has been fixedSu-27. Flight control system with AOA and G-limiter has been adjustedSu-27. Autopilot has been adjustedSu-27. Tires strength has been adjustedDCS A-10CSteerpoint marker on HUD will not floatingThe parasitic elements of external 3D model were removed from cockpitFixed click sound for some cockpit switchesUHF radio tone sound will not heard without electrical powerA-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.DCS Hawk by VEAOAden gun pod fire and ejector positions updated.Brake pressure gauges now functional.Transponder panel now active (for future functionality).Gun and stores stick flaps animated correctly.External textures optimized.Kneeboard updated for authentic Hawk checklists.Rear seat switching implemented for single player including functionality:Press 2 and 1 to switch cockpits (can also assign to joystick).Click spots updated for rear seat functionality.Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.Flap and gear indicators functional.Hydraulics and brake pressure gauges implemented.Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.All rear cockpit dash gauges implemented.HSI Tacan / ILS navigation and glideslope functions implemented.Beacon light and test implemented.Accelerometer reset implemented.CWP indicators functional including test switch.Attention light reset switches implemented.Land/Taxi light switch implemented.Cockpit lighting switches, including dimmers, implemented.Cockpit lighting WIP for FPS improvements.CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).Weapon override switch functional (set to override to disable firing of weapons).Weapon jettison button functional.Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.DCS L-39Anti-ice system switch will be OFF at cold startADI failure lamp will lit when AC power is missingCorrected latitude value on GMK-1Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.Emergency generator extension will be visible on net phantoms.DCS F-5EInverted spin has been simulated.UHF Radio - Hinged Access Door will be opened.AIM-9 tone will not be heard if both wingtips gone off.Landing gear audible warning will be heard when warning test switch enabled.TACAN channel selector animation corrected.Fixed RWR sound issues with new contacts.Wing bend and twist due to G-loads has been corrected.Changing TACAN channel will not interrupt current radio chat.Input: Added some axis commands for TDC, rudder trim, lights etc.With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.Aileron limiter now disabled at cold start.Single player missions added.Added inert and training stores.Added wing damage with high G overloadDrag chute can not be fully deployed without any airstreamDrag chute model correctedDCS UH-1HExternal F2 camera will do not zooming out on certain anglesThe missing a pilot's skin fragments were restoredSide machineguns control by TrackIR and mouse has been refactored‘Hot start’ fire is now visible for other clients in multiplayerSearch and landing lights will be synchronized between clients in multiplayerDCS Black SharkFire exhaust effect for Ka-50's APU has been addedSearchlight will be synchronized between clients in multiplayerDCS F-86Fixed incorrect effect of flap deflection on pitching momentDCS Mi-8MTV2Taxi & landing lights will enabled when hot start on ground at nightAPU exhaust fire is now visible for other clients in multiplayerDCS C-101 by AvioDevFuel reset knob animation was inverted.DRM button added to Module Manager.Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.Fixed cockpit mechanism.Removed -1000 ft limit for altimeters.Reworked ejection seat model and labels.Updated autostart sequence.Fixed and finished all cockpit texture.Now GPU can only be connected by using radio menu, deleted its keyboard function.Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.Fixed problem with the front cockpit being clickable from the rear one.Fixed cockpit specular texture.TACAN will work in all theaters now.TACAN panel animation and clickability updated.TACAN ID audio can be switched on/off now via intercom in the rear cockpit.Terrain masking is correctly accounted now.AA TACAN is functional now.Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.Known major issues:SA342 Gazelle module is not working in this Open Beta build.Mouse cursor is visible on mission start in FC's cockpitsRadioCommandDialogPanel error when few MP client are in one groupL-39: RadioCommandDialogPanel error when MP client second time occupied the rear cockpitSometime manpad unit does not fireUser Tactical Mark doesn't cleared for new clientsOculus: bottom buttons on multiplayer GUI are not clicablePlease be patient.
ED ha puesto en sus FAQs que las unicas claves legales de DCS World serán las vendidas por Steam y en la pagina de la tienda de Eagle Dinamics. Las claves de DCS World adquiridas en otras fuentes no son válidas, como intentar vender claves a otros usuarios.
El resto de sitios de compra, con Kinguin o CDExpress no tienen ningun tipo de soporte por parte de Eagle Dinamics, se deberán contactar con ellos para tener una devolución.
https://www.digitalcombatsimulator.com/en/support/faq/714/
Invalid DCS World Keys purchased from other sourcesOnly DCS World keys purchased from the DCS World E-shop and Steam are valid and can be activated in the Module Manager.Any DCS World keys purchased from other sources are invalid and are simply trying to re-sell keys that are bound to other users.Such sites include Kinguin and CDExpress.If you purchase such invalid DCS World keys from these sites, we cannot help you. We suggest you contact these sites for a refund.
ED trabaja en un sistema para dar regalos a otros usuarios.
Changelog 2.0.4
https://forums.eagle.ru/showpost.php?p=2956109&postcount=19
DCS 2.0.4.59188DCS: NEVADA Test and Training Range Map - Extension PackKnown issues: DCS Gazelle not working, will be fixed soonDCS WorldME. Attack point circle on the map restoredDebriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filteredAdded clickable radio-menuAI UH-1H will not able to fly with broken tail rotorMP. Added keyboard shortcut (F5) to refresh a list of servers in the lobbyMP. Lobby. The task column was replaced with an airfield column.MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressingSimulation ESC menu. Added Audio Option panel buttonSimulation ESC menu. Added Quit to Desktop buttonCrash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been fixedMission Generator. GUI Error when trying to change the starting position of vehicle company has been fixedMP. Player kick button will visible only on serverThe LOD of destroyed Kamaz-43101 model has been fixedMP. Increased default timeouts to 300 secondsMP. Network protocol changed (version 2.0.4 incompatible with 2.0.3)Added new 3D models: KRAZ truck and Merkava 4 MBT.Il-78 tanker. Added lights animation to UPAZ refueling pod.Playable aircraft will not explode when reach negative altitudeBug causing some buildings invisible to client and host is fixedAI wingman will not fly away from the map after tanker destructionName of airfields in the radio menu corrected“On Shot†trigger will work with manpadsDCS Hawk T.1 by VEAOAden gun pod fire and ejector positions updated.Brake pressure gauges now functional.Transponder panel now active (for future functionality).Gun and stores stick flaps animated correctly.External textures optimized.Kneeboard updated for authentic Hawk checklists (see install instructions in kneeboard folder).New Nevada airfields and beacons for TACAN, VOR and ILS added.Rear seat switching implemented for single player including functionality:Press 2 and 1 to switch cockpits (can also assign to joystick).Click spots updated for rear seat functionality.Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.Flap and gear indicators functional.Hydraulics and brake pressure gauges implemented.Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.All rear cockpit dash gauges implemented.HSI Tacan / ILS navigation and glideslope functions implemented.Beacon light and test implemented.Accelerometer reset implemented.CWP indicators functional including test switch.Attention light reset switches implemented.Land/Taxi light switch implemented.Cockpit lighting switches, including dimmers, implemented.Cockpit lighting WIP for FPS improvements.CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).Weapon override switch functional (set to override to disable firing of weapons).Weapon jettison button functional.Multi-Crew:Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.New night lighting implemented in both cockpits.DCS Ka-50Bug with ABRIS that Eastings coordinates off by 1 degree has been fixedAnimation of ejection sequence fixedParking brake fixedFire exhaust effect for Ka-50's APU has been addedSearchlight will be synchronized between clients in multiplayerDCS L-39Anti-ice system switch will be OFF at cold startADI failure lamp will lit when AC power is missingCorrected latitude value on GMK-1Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.Emergency generator extension will be visible on net phantoms.RadioCommandDialogPanel error when MP client second time occupied the rear cockpit has been fixedDCS A-10CSteerpoint marker on HUD will not floatingThe parasitic elements of external 3D model were removed from cockpitFixed click sound for some cockpit switchesUHF radio tone sound will not heard without electrical powerTAD symbols will not disappearingSecond AIM-9 missile will have a seeker indication on HUDDCS F-5EInverted spin has been simulated.UHF Radio - Hinged Access Door will be opened.AIM-9 tone will not be heard if both wingtips gone off.Landing gear audible warning will be heard when warning test switch enabled.TACAN channel selector animation corrected.Fixed RWR sound issues with new contacts.Wing bend and twist due to G-loads has been corrected.Changing TACAN channel will not interrupt current radio chat.Input: Added some axis commands for TDC, rudder trim, lights etc.With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.Aileron limiter now disabled at cold start.Single player missions added.Added inert and training stores.Added wing damage with high G overload.Drag chute can not be fully deployed without any airstream.Drag chute model corrected.Fixed missing right wing light haloCorrected training missions triggers (setting course).Some corrections to Flight ManualAdded pilot to cockpitFixed fuel pressure lights simultaneously going off after single engine startFixed oxygen pressure gage showing 0 after turning off supply leverFixed chaff program execution when single flare is selectedAdded IFF input commandsDCS F-86Fixed incorrect effect of flap deflection on pitching momentDCS FC3Su-33: Autopilot mode indication will workSu-33. Digital fuel indicator repairedSu-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminatedF-15C. TDC will not be slewed by mouse to outside the scan zoneSu-27. Incorrect indication of fuel quantity when starting in air has been fixedSu-27. Flight control system with AOA and G-limiter has been adjustedSu-27. Autopilot has been adjustedSu-27. Tires strength has been adjustedDCS Fw 190 D-9Pilot model in cockpit is able to be disabledThe decreasing of fuel via refueling dialog will not affect to MW50 quantityKeyboard commands for reticle brightness control has been InvertedDCS UH-1HPlayer's role changing will be reproduced in trackExternal F2 camera will do not zooming out on certain anglesThe missing a pilot's skin fragments were restoredSide machineguns control by TrackIR and mouse has been refactored‘Hot start’ fire is now visible for other clients in multiplayerSearch and landing lights will be synchronized between clients in multiplayerDCS Mi-8MTV2Autopilot yaw channel and pedals keyboard control has been revertedTaxi & landing lights will enabled when hot start on ground at nightAPU exhaust fire is now visible for other clients in multiplayerDCS C-101 by AvioDevNew items not present in latest 1.5.5 version:Added provisional kneeboard with C-101EB checklist.Finished rear cockpit fuel and engine panels.Coded landing lights switches for rear cockpit.Coded rear cockpit pitot heat korry button.Fixed korry covers (now you need to open the cover to be able to click the korry).Fixed batteries 50ºC temperature korry indication for rear cockpit.TACAN X/Y channel have got click sound.Rear cockpit emergency canopy lever coded.Pitot heat and engine anti-ice systems will reset their state when power is lost.TACAN control panel switches and Intercom TCN knobs are properly set up now at mission start.Fixed animation for TACAN X/Y channel knob and indication.Items already present in latest 1.5.5 version:Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made spring-loaded for both positions).Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine anti-ice korry buttons.Fixed cockpit mechanism.Removed -1000 ft limit for altimeters.Reworked ejection seat model and labels.Updated autostart sequence.Fixed and finished all cockpit texture.Now GPU can only be connected by using radio menu, deleted its keyboard function.Fixed problem with the front cockpit being clickable from the rear one.Fixed cockpit specular texture.TACAN will work in all theaters now.TACAN panel animation and clickability updated.Terrain masking is correctly accounted now.TACAN ID audio can be switched on/off now via intercom in the rear cockpit.AA TACAN is functional now.Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.DCS M-2000 by RAZBAMUpgrades:PCA Lights.TAS radar mode selection.PCA mode selection.CCIP TAS accuracy.CCRP TAS accuracy.Bug fixes:safety paddles remain up for AIIntercom fuel switch brokenTexture mapping issue (cockpit)Document handler issue (cockpit)"Boule" Pole position cold & dark: incorrect"Boule" bank angle issueRockets (PPA) - problem with PARV/UHF Panel IssuesDark Canopy fix for external modelMissing kneeboard texture on pilot's body model
DCS: World 2.0.4 Update 1 disponible
https://forums.eagle.ru/showpost.php?p=2963287&postcount=20
DCS 2.0.4.59428 Update 1Added support of the new F-5E Aggressors Basic Fighter Maneuvers Campaign by Maple FlagSA342 Gazelle. Restored functionality of helicopter in DCS 2.0.4Crash of VR with SFM planes has been fixedA-10C. Cockpit mirrors will not be blurred nowA-10C. Simplified radio restoredKa-50. The ABRIS search function restoredThe smoke trails effect corrected. The smoke trails will not appear in front of aircraft and missiles.Missile smoke trail will not disappear at some distancesThe “Unit is dead†trigger will work correctlyL-39. The taxi and landing lights will be enabled at hot startMission generator. The error when China Su-27 is selected has been fixedThe aircraft laser designator will not pass through buildings and missiles will not aim to laser spot behind the illuminated buildingPAI : Group take off on narrow runways fixed, A/C will take off in pairsPAI: hazardous approach after landing fixedFast mission generator: corrected mission launch when terrain is not chosenMerkava Mk.4: coaxial and AA machine guns ammo corrected up to 2*5000 roundsVR devices: extremely low FPS fixed
