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Presentación de DCS World (DCSW)

V Iniciado por Virus ·30 abril 2012

Ami me pasa lo mismo ...no encuentro forma ,no se ,o no es posible.. :phew:

Si no teneis la beta, desde la 1.5 pasadla a la versión beta y actualizar, el programa de instalación por ahora no está disponible.

 

Mientras, video oficial de la 2.5

Bueno...como soy un poco "cybertarugo" e desistalado y vuelto a instalar ...ahora ¿como se que se a instalado y a actualizado a esta version ? Disculpad ,se que es una pregunta de parvulos pero ya a una edad todo es mas dificil..Gracias :cool:

Hotfix 2 disponible 2.5 Beta
 

 

FC3 aircraft. Eliminated green dot in the HUD.
NS430 - approach data errors: KVGT
The 'comment' value of User mark panel via scripting engine will be optional.
MP server list. First 3 columns will not be too narrow.
MP server list. The ability to sort the rows by clicking on the column title.
Corrected air-launch Harpoon performance.
AWACS. Corrected "at bulls/at bullseye XXX" messages.
MP. F10 map. Nickname of client will not be displayed after client's icon disappearing.
Fixed crash on cargo intersects with objects.
MP. Fixed server crash with transport.dll.
HAI : Game freezes when Mi-28 trying to land - fixed.

 

 

 
El problema de perdida de memoria lo tienen parcialmente arreglado pero siguen trabajando en ello.
 
Y están trabajando en un lanzador Rapier por el tema del Golfo Persico (antes estrecho de Hormuz). Lo que me deja pensando es la imagen del sistema siendo remolcado, tal vez podamos mover via CA dichos sistemas por carretera.
 
Land rover 109
land_rover_109_s3_1.jpg?bx_sender_conver
land_rover_109_s3_3.jpg
 
Lanzador SAM Rapier SAM
rapier_fsa_launcher_1.jpg?bx_sender_conv
rapier_fsa_launcher_5.jpg
 
Radar Blindfire
rapier_fsa_blindfire_radar_2.jpg?bx_send
 
Sistema de adquisición optico
rapier_fsa_optical_tracker_unit_2.jpg
 
Estas serán compatibles con Combined Arms. En si, también serían acordes con un escenario de las Malvinas / Falklands.

 

New Rapier SAM Model

In addition to adding new units to DCS World, we are also busy updating some of the older units. Much of the priority is based on updating units that are operated by Iran... an important aspect of the new Persian Gulf map that is in late-development.
 
Here are a few work-in-progress of this unit that will also be playable via Combined Arms.
 

 

 

Esto se une al Sa-2 que viene de camino de anteriores Newslettels.

 

Efectos de lluvia en desarrollo por ED, inicialmente para el F/A-18C, se exportará al resto de unidades dichos efectos e implementar también los limpiaparabrisas 

Changelog de DCS: World 2.5.1 Open Beta

 

Today in the Open Beta.

Introduced two new features:

The first version of the video memory manager is presented, which will purge the video memory when the video memory budget allocated by Windows is reached. The resources that were not used in the last 10 seconds are first to be purged.

New OFFLINE mode is now implemented. User can turn on OFFLINE mode that allows the game to be used without internet identification and without a time limit. Note: user must turn off OFFLINE mode on the same PC. OFFLINE mode cannot be turned off from another PC even with the same user's login.

DCS World

  • Kh-25 and Kh-29 will follow the laser beam target point of the Su-25/25T optical station when player to shift the target point after launch.
  • Aircraft AI will be changing altitude between waypoints less aggressively.
  • Removing scenery objects via trigger will not be stay in the invisible mode, they will be removed completely.
  • MP. Added additional list of checkboxes for advanced IC server options: require pure textures, require pure models and require pure clients.
  • If an airbase has multiple runways in parallel the ATC will indicate which runway the player should take.
  • GUI. Input window. Device names in Input table can be customized.
  • Added China Asset Pack.
  • AI helo crew will not sink into FARP surface.
  • StaticObject.destroy() on cargo object will removes the cargo instead of killing it.
  • MP. Client will not gets wrong briefing from last played single player mission instead of the right briefing from current MP mission.
  • Fixed crash with Transport.dll
  • F10 map. labels in high resolution (1440p, 2160p etc) with turned on Scale GUI option will be in correct position on the map.
  • Fixed crash when briefing is set by trigger.
  • LAU-61 and LAU-3 rocket launcher will not looks empty when rockets in the tubes.
  • Multi Display. Fixed some freezes in 140 degrees FOV.
  • Deferred Shading render locked in the game and can not be turned off. DCS ceased support of old graphic render without Deferred Shading.
  • The SF key linked to user's account can't be activated with another account.

DCS Flaming Cliffs

  • MiG-29. R-27R aligned on launcher.
  • MiG-29A fuel tanks position corrected.
  • MiG-29. External light adjustments, headlight color tuned.

DCS Hawk T1 by VEAO

  • First round of changes to the FM behaviour.
  • Improvements to departure from flight logic.
  • Improvements to electrical system logic.
  • Fix for the taxi bug.
  • Improvements to AoA calculations.
  • System damage improvements.
  • PBR improvements to the external model and skins.

DCS AV-8B N/A by RAZBAM

  • EHSD Moving Map Enabled
  • EHSD Data pages
  • DMT axis control enabled
  • ECS System operational (oxygen and cabin pressure logic)
  • Hypoxia modeling enabled
  • Auto-start functional (deployed with EHSD updates)
  • Auto-stop functional (deployed with EHSD updates)
  • SAS Pitch, Roll, Yaw WCA indications functional
  • DEP RES WCA indication functional
  • Radios functional in non-easy comm (only controllable from UFC/ODU currently)

DCS M-2000C by RAZBAM

  • Added 9 Training Missions for NTTR from Baltic Dragon
  • Corrected overall hydraulic logic and fix loss of control when engine going off and using emergency hydraulics
  • Corrected control surface hard-over when on ground for high AOA (tail wind on aircraft when sitting on deck)
  • Corrected fuel pump switch being able to move when engine start cover it
  • Corrected Gun ARM, else SAFE joystick abstraction not working when going back into SAFE
  • Corrected transfer light not coming on during refuel

DCS SA342 by Polychop Simulations

  • Added SA342Minigun module
  • Added SA342Minigun addendum.txt file in module Doc folder
  • Corrected PBR textures, no more "roughmet" textures are used, according to particular light conditions some issues may still show
  • Multicrew mode, Nadir use has been moved to copilot, pilot is no more able to use the Nadir if a copilot is aboard.
  • Corrected Rockets range and effect
  • Corrected Mistral missile, now it's all aspects and 7km range
  • Corrected HOT3 effect regarding unarmoured vehicles (infantry, trucks ...)
  • Added Copilot Intercom functionality
  • Corrected Cockpit glasses
  • Reworked Gyro and AP logic
  • In order to prevent conflicts between the main joystick and a possible second joystick when targeting with the camera, a new option has been added in Options/Special/SA342 named "SECOND JOYSTICK FOR CAMERA", it has to be unchecked if you don't use a second joystick for the Camera (Viviane or else) and it has to be checked if you use a second joystick.
  • Due to latency issues, ability for the copilot to pilot the helicopter in multicrew mode has been removed.
  • Added missing keyboard or joystick assignments in controls, Warning, Due to new input additions, it could be needed to re-assign some inputs.
  • Restored behavior at ground, the helicopter will begin to roll or pitch around 45% torque
  • Corrected controls position for FFB or non-FFB sticks, including diamond, 3d stick in cockpit view, 3d stick in external view
  • Corrected ADF guage CAP flag
  • Cockpit lights have been fixed including writings flickering, issues may persist under specific light conditions
  • Replaced "Improve your skill" mission 2.5.0 version
  • Corrected sun glasses
  • A new document has been added to the module doc folder, named "Gazelle Multicrew 24-04-2018.txt" talking about multicrew limitations.
  • Damages due to negative g has been added
  • FM has been refined in some areas
  • Corrected camera control when in slaved mode
  • NADIR, Auxiliaries will display continuously i.e "AUX 1-6". Pressing AUX key again or using the EFF long key press will revert to previous display.
  • Weapons training missions changed for Caucasus and Nevada.
  • Minigun gunner animation is still WIP and will be corrected
  • The Gazelle module goes out of beta state, potential still existing issues will be corrected in time.

DCS A-10C

  • Adjusted default VR View.

DCS Combined Arms

  • UNCONTROLLED checkbox will disabled control of ground forces from F10 map for all roles except Game Master.

DCS Ka-50

  • Fixed crash in the Beslan airport when user asked taxiing.

DCS F-5E

  • Taxi/Landing lights corrected.

DCS F-86F

  • Corrected missions: training F-86F Bomb and 4 singleplayer Street Sweeper, Flight Suit Attitude, Sabre Strike, First Jet Strike Fighter.

DCS NS430

  • fixed backwards scrolling breaks autofill/info for App/Dep
  • fixed NRST USR WPT screen not working.
  • fixed Night time kills pop out window.


Campaigns

  • A-10C BFT Campaign
  • BFT01 - Some minor vehicle updates.
  • BFT02 - Corrected voice over.
  • BFT04, BFT09 - Corrected bug after missed approach.
  • F-15C The Georgian War - missions 2, 11, 12 updated.
  • Mi-8MTV2 The Border - missions 6, 11, 13 updated.
  • A-10C Sturmovik - mission 10 fixed.

New Skins:
F-86F IIAF Imperial Iranian by carss.
KC-135 Turkish Air Force by c@sper.
F-5E IRIAF 43rd Tactical Fighter Squadron by jponti.
F-5E IRIAF by drPhibes.
MiG-29A IRIAF Sand-Blue skin by bounj.
Mi-8MTV2 NAJA Special Police by OfficerAMR.
Mi-8MTV2 Islamic Revolutionary Guard Corps Blue by OfficerAMR.
Mi-8MTV2 Islamic Revolutionary Guard Corps Sand by OfficerAMR.


Known Issues
The some radio points in the radio menu is broken: Ка-50 do not works request to night goggles and helmet sight, Bf 109 do not work request for inertial starter.
Maverick picture on A-10A MFD is corrupted.
The names of cities on F10 map broken when map moved or zoomed.
SA342 TV sight is inoperative.

Known issues will be fixed ASAP.

 

 

Changelog de la 2.5.1 con el golfo persico
DCS 2.5.2.17559 in the Open Beta
 
The Persian Gulf map is available.
 
DCS World
Su-25T: training mission CN voiceover fixed
In-cockpit mirrors will not have red outline.
Sound - reworked guns sources loading routine to allow aircraft-module-specific samples to be used.
Restored texture of KDO G40
 
DCS A-10C
A-10C: training mission CN voiceover fixed
 
DCS Flaming Cliffs
FC3: added A-10A CN flight manual
 
DCS MiG-21Bis by Magnitude 3 LLC
Created new indicator lights.
Fixed textures on English ASP switches and other objects.
Adjusted red flood-lights to be brighter.
Adjusted pink color lights to red-ish
Fixed see-through areas in cockpit.
Fixed flap and ARK buttons' position animation.
Corrected SPO's center area not to rotate when switching between night/day modes.
Fixed RSBN NPP Glideslope animations.
Fixed RPM 2 needle not overtaking RPM 1 needle.
Fixed non-rotating compressor blades.
Fixed landing gear strut lights from being on constantly.
Fixed a bug that caused small errors in aerodynamic forces calculation for the landing gear.
Slight improvements in "Game Flight Mode" and/or "Simplified Engine Management" is on.
Engine won't shut down on high lateral or high negative longitudinal acceleration (such are in spins)
Engine won't stop at low oil pressure time trigger.
Engine won't shut down at low fuel pressure.
Added Iran, Iraq and Syria liveries by Jack
 
DCS AV-8B N/A by Razbam Simulations LLC
IR Maverick slew and lock updates
Stabilator indicator correction
Corrected water flowing on and off rapidly in Landing STO mode
Corrected MPCD glow not going off when MPCD goes off after being on
Corrected minor shake due to gear model when not moving with parking brake
Increase canopy open/close speed to match video references
Canopy open/close keyboard shortcut now automatically performs unlock handle
Corrected Radio COMM 2 not working in UFC mode
Corrected ARBS/DMT TDC bug.
IR/TV Mavs launch constrain keyhole is now active.
AGM-65Es are now active.
MPCD behavior after firing a Maverick has been updated.
IR/TV Mavs axis slew is now active.
STRS Page WPN FAIL message bug is now fixed. (The bug appears when using mavericks).
Weapon AUTO (CCRP) release mode improved logic, cues, and accuracy
Weapon CIP (CCIP) release mode is upgraded. Still WiP.
NVG Brightness control
 
DCS M-2000C by Razbam Simulations LLC
Vortices/vapor effects
Corrected issue when on engine idle on ground and subsystems not receiving power correctly
Corrected endless refueling when on ground and requesting less internal fuel than currently in aircraft
Corrected AI main gear pos contact point slightly above ground
Corrected linearity in pitch control for consistent pitch down response
 
DCS SA342 Gazelle by Polychop Simulations
Gazelle TV black screen fixed
 
DCS UH-1H by BST
UH-1H: Corrected "Rebel Base" mission (by slpak). Removed forest in target zone.
 
MiG-15bis by BST
Fixed game freezes when ADF switch is enabled first time
 
Campaigns
F-5E ACM Campaign - corrected missions with F-4E.
F-5E BFM Campaign - corrected missions with F-4E.
F-15C Aggressors BFM Campaign - corrected missions with F-4E.
A-10C BFT Campaign - mission BFT05 corrected.
L-39 Kursant Campaign - missions 2, 4, 5, 7 corrected.
A-10C Advanced Aircraft Training Campaign - corrected altitude triggers, updated some dialogue text, added mission success music.
 
Known issues
Player parkings on carrier are broken.
External lights (flashlight, taxi light) are visible inside some cockpits.
Spitfire tail wheel contact model with ground is broken.

 

 

DCS: F/A-18C Hornet and Persian Gulf Map for DCS World - Available 1 June 2018 on Steam!

 

From the updated FAQ

 

Q: Will the Hornet also be available on Steam?

A: Certainly, and we plan to release it and the Persian Gulf map for Steam on Friday, the 1st of June 2018.

 

Please note that they were able to bring you the release earlier, but the discount will only be available to standalone users. If you need the discount, then consider switching to the standalone, or wait for a Steam sale.

 

 

Para los de Steam, el 1 de Junio.

Belsimtek se une a Eagle Dynamics. El equipo se mantiene sin cambios, pero como proyectos, confirman el Mi-24P, el AH-1S Huey Cobra, el F-4E Phantom II y el F-16C Block 50
 

We would like to announce a promising change in our internal structure. Over the years, Belsimtek has been working hand in hand with Eagle Dynamics, and together we have succeded in creating a number of complex modules for DCS World, which we hope you enjoyed. We wish to further develop this success, and as such we have decided to focus on strengthening the unified brand, Eagle Dynamics. The Belsimtek team will remain unchanged, with the same leadership, the same approach to development, and the same quality which have made our success. We are confident that the future will hold big surprises, notably with The F-16C Block 50, Mi-24P, AH-1S Huey Cobra and F-4E Phantom II in the development pipeline, which are sure to make DCS World grow even more. Together, we will continue to bring DCS World and Eagle Dynamics to new heights. Thank You.

 

 

 

Tienen el listón muy alto con el F16...

Suerte con ello

La situación "actual" en desarrollo en DCS World (Junio 2018)

ED:

DCS World en la 2.5.0/2.5.2 Beta

F-18C Lot 20 en acceso anticipado y queda implementar modos aire-aire, todo el radar aire-tierra, mas misiles aire aire ,ATFLIR, bombas guiadas (Laser, GPS, Opticas, etc), Misiles aire tierra, anti-buque, crucero, señuelos, datalink, JHMCS y demás.

Yak-52, Mig-29S FC3 y P-47 como próximos módulos (salvo problemas). Se sigue trabajando en mejorar el CVN-74 con nueva funcionalidad que darán los futuros módulos de portaaviones (junto al Kutnesov).

Se trabaja en nuevas animaciones de tropas (ej, mecanicos, señaleros, tripulación de cubierta, infanteria, etc).

Se trabaja en expandir el Golfo pérsico, en el desarrollo de Afghanistan, mejorar la tecnología de mapas y nuevos teatros.

Me-262, Un avión y un helicóptero en planes.

Yo-Yo investigando para ver si es viable un modulo de un Mosquito bimotor de la WW2.

Buena cantidad de unidades IAs (Sa-2, Su-34, etc) en desarrollo. Mas unidades para el pack de la WW2 también en desarrollo.

Se trabaja en implementar el motor Vulkan en el programa principal. Y mejoras en soporte VR.

Se sigue trabajando en servidores dedicados y en mejorar el multijugador.

En progreso de contratar a un programador / ingeniero con experiencia en RTS / Campañas dinámicas.

Posibles mejoras en CA.

 

Belsimtek (Ahora un estudio de ED):

Se sigue con la colaboración en el desarrollo del F/A-18C Lot 20

Se conforma el desarrollo del F-4E Block 59, AH-1S Huey Cobra, Mi-24P y F-16C Block 50

 

Aviodev:

Trabaja en terminar el C-101CC, su armamento y los modelos de vuelo del EB y CC.

En planes el Mirage F-1

 

Deka Ironwork

En desarrollo del JF-17 "Thunder

En planes un J-10

Nuevas unidades IA para el pack chino

 

HeatBlur:

Se sigue mejorando el AJS-37 y se trabaja en unidades IA asociadas (aviones)

En desarrollo el F-14 con armamento, unidades IAs asociadas (Buques, aviones, etc) y campañas

Planes para dos teatros.

 

Magnitude 3 LLC:

Sigue puliendo bugs del Mig-21Bis

En desarrollo el Chirsten Eagle II y el F4u-1 corsair

Unidades IAs para el mapa de Iwo Jima (portaviones, cazas japoneses).

 

MilTech-5

Continua con el desarrollo del Bo-105 y varias subversiones.

 

Polichop Simulator

Puliendo bugs en el Sa342 Gazelle

Planes para un OH-58D

 

RAZBAM

Pulir bugs del AV-8B N/A y Mirage 2000C (este ultimo tiene ayuda de un escuadron de caza frances).

Desarrollo del pack de unidades del Harrier (Buques y aviones), El Mig-19P, Super Tucano, Mirage III.

Se trabaja en el teatro del Atlantico Sur y pack de unidades (Buques, Aviones, Helicopteros, Vehiculos).

Planes para un A-6, A-7, F-15E

 

Ugra-Media:

Trabaja en el mapa de Siria.

Planea una mejora de Normandia.

 

Y por supuesto nuevas campañas.

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